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Darkstar30

How to make HSR Tunnels

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Sadly it's not possible to make new tunnels that didn't exist in the base game. HSR is essentially based on the monorail network, so you can make monorail tunnels as usual. However, these won't match the style of HSR at all. Therefore I'd recommend downloading these portals, which can be connected up with Subway, since it's the neatest solution visually.

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Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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    Awsome, I got that and played with it a little, looks great. I havnt had time to sit down and tinker with it. Are there any tricks to this mod. 

    I think you have responded to all my post so far.  Thanks for all the tips.  

    Whats a good file system for all the mods.  They have started piling up.

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    Everyone develops his own methods for organizing plugins.  I keep them in two lists:

    1. I maintain a section in my downloads directory /home/<me>/downloads/SC4RelatedDownloads which is broken down further by author or authoring group.  I keep all original downloads whether they be programs or plugins.
    2. My /home/<me>/SimCity 4/Plugins directory reflects this organization as much as possible.  Some installations (NAM for example) override my basic structure but I live with that.

    I assume you meant file structure and not file system.  If you are running Windows your file system is NTFS (New Technology File System) which has been around and retuned from time to time since before XP.  Mine is a virtual system, ext4, sitting on top of gvfs (GNU virtual file system) which accommodates many different layouts including NTFS. 

    Please note that all this has to do with the fact that I abandoned Windows in 2007 and have never regretted it.  My structure was developed while I was on Windows and all I really did was import it.  For /home/<me> think C:\<your account>\.  I don't have a catch all Documents folder.  My Documents folder contains my personal stuff and has no relation to the operating system.  It is /home/<me>/Documents and contains only stuff I put there, and the system installers put nothing in it.  When you initialize a new system, however, this folder is created automatically as I recall.  I haven't done an O/S reinstall in over a year.  I guess I was spoiled by Multics and UNIX, since I used both of them when Bill Gates was still in high-school.

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    Beware: Emancipated user.  No Windoze for me.
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    What I do for organizing my plugins is to organize them in folders based on the in-game menus. I also have a folder just for the NAM, as well as one for the CAM, all mods go in another folder, I have another folder for just dependencies, and one for anything that should load after the NAM. Here's what the root level of my plugins folder looks like:

    otFxcB2.jpg

    Looks pretty neat and clean, huh? There's a lot of stuff inside those folders. It's always a good idea to keep your plugins folder organized, especially if you have 2.24 GB of plugins, like me.

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    Check out my roadgeek CJ, United States of Simerica! Last updated: March 5th, 2017

    NAM Associate

    Cofounder of the United SimNations

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    @Compdude787So...neat and tidy. And only 2.24 gb of plugins! How do you do it? 

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    My MD on SC4Devotion (updated first)
    And Here on Simtropolis
    NAM Associate

    "My mother always told me, 'Elwood, you can be two things in this world...you can either be Oh So Smart, or Oh So Pleasant.'

    Well, for years I was smart. I recommend pleasant."
    -Elwood P. Dowd, Harvey

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