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artur46

Problem with FLUPs.

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I have European texture installed in NAM, so why is here american lines when I make underground GLR? Or I'm doing it wrong? Here is little image, if you don't know what I mean.

road.JPG


  Edited by artur46  

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There's most likely two possibilities here: 1) some sort of installation error, or 2) those particular pieces haven't been given Euro textures, so the American defaults are showing through.  My guess would be #1--it's hard to tell if it'd be something on your end or an issue with the installer without investigating further.  I'll give the possibility of the second option a look over as well.

-Tarkus

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It would appear EU versions don't exist for the NAM... Nevermind because I have them, I'll see if we can sneak them into NAM33 final release, otherwise it might take a while. In the meantime, you can find a temporary fix attached here, install the DAT into the "z___NAM\Road Textures\Euro Cosmetic Re-Texture Mod" folder and you should be good to go.

Temp EU TRAM FLUPs Fix.zip

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Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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    It works fine now. Thank you very much. :)

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    Thanks for posting that, mgb204.  I'll get that merged into the main NAM 33 release.  And thanks, artur46, for spotting it.

    -Tarkus

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    I don't understand this at all.  Underground GLR?  I am really out of touch.  I thought that was called subway?  Why is it different?


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  • Original Poster
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    This can function as underground road pass for trams.


      Edited by artur46  

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    Basically you can think of this as special FLUPs for GLR, they allow for neat setups where the GLR can travel directly under roads/avenues. A similar RAMP can also be used to transfer GLR into a proper subway network too. The FLUPs work much like URail does.


    Head over to my Lot and Mod Shack to keep abreast of my latest developments.

    Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

    New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

    p.s. - I'm MGB over on SC4D and a member of the NAM team.

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    Maybe not a 100% related to the topic question but, does the new NAM have euro texture/ left hand driving/ british/ textures?

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    If it doesn't, I do - I've spent the last year fixing every one I could find...

    I recommend you to take a look at the Automated Sidewalk Mod in my sig, it supports all the NAM puzzle pieces and is RHD/LHD & US/EU compatible. Armed with a copy of the mod it creates you've got what you want with whatever grass/sidewalks you want to use added too.

    At some point (hopefully for NAM34 but no promises) I'll have a chance to go through and merge what I've done into the NAM itself, albeit without the sidewalk/grass customisations.

    As for British textures, the only customisations I think are the TuLEPs, otherwise it's pretty much the standard EU set you'll be using.


    Head over to my Lot and Mod Shack to keep abreast of my latest developments.

    Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

    New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

    p.s. - I'm MGB over on SC4D and a member of the NAM team.

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