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Sum Ting Wong

Weird terrain problem in custom region

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I am experiencing a very strange problem in a custom region I downloaded. I deleted a city in a square and I clicked on it to start a new city. But instead of seeing lush green terrain, there was just a barren desert-like texture with not much grass. I downloaded a tropical climate mod so I'm not sure if this is the cause of it. But when I founded a new city there and exited, I got this:

 

(Please check the attached picture)

 

The terrain in this square is much higher than the surrounding squares, and it's barren! I've heard something about a "height mod" but I'm sure if I need this because the region worked just fine before. What do I do to solve this?

post-654511-0-94068300-1388393471_thumb.

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A city's terrain will appear barren when it's raised to such heights. Though unless you've imported another city, I can't say I've experienced this issue from deleting a tile.

To try and solve it, load the city and enter God Mode (hold Ctrl+Alt+Shift):

 

rvoKR4K.png

 

Then lower the terrain by clicking the circled icon. Each click will lower the level by a set amount.

Once done, save and exit to region and check whether the new level matches the height of the adjacent tiles.


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Perhaps not the fastest method, but you could create a new folder in your Regions directory, and install the map again in that folder. Enter the square that corresponds to Roseburg, create the city,  save and exit.  This will give you the .SC4 file with appropriate height that can replace the city square you're having problems with.

 

Replace the old sc4 file by the new one, enter the square again (buut this time, from your grown-up region) and save to update the region view.

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Looks like you have some mod in your plugins that raises the terrain that has been picked up since you rendered this map originally.


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  • Original Poster
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    Perhaps not the fastest method, but you could create a new folder in your Regions directory, and install the map again in that folder. Enter the square that corresponds to Roseburg, create the city,  save and exit.  This will give you the .SC4 file with appropriate height that can replace the city square you're having problems with.

     

    Replace the old sc4 file by the new one, enter the square again (buut this time, from your grown-up region) and save to update the region view.

    Ah, I'll try this since it seems the easiest. I don't want to have to reinstall the whole region.

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    I know that, if you switch terrain mods, this sometimes happens. It depends on how they define the compression level.

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    I tried lowering the terrain of the tile and it worked! I feel like an idiot for never thinking of that.

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