Jump to content
Sign In to follow this  
Porter

NAM and Growth Issues

6 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

Well, it's rare when I pop in here, but here it goes.

 

Each and every one of my cities are plateau-ing at approximately 50,000-55,000...

 

I've checked every single mod (which is no fun feat with as large of a plugins folder as I have collected in the years). It seems to be the new NAM download that is causing this. No NAM, sudden and full population growth. With NAM, R$ and CO$$$ growth plummets to 0, with R$$ and R$$$ and all other C skyrocketing with no growth whatsoever. 

 

Any thoughts?

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

The NAM contains no modifications to the RCI simulation, so if there's any NAM-related impact, it'd likely be some sort of secondary impact.  I'd say a good place to start would be to look at the transit network usage and the patterns there both with/without the NAM.  Knowing which version of the NAM Traffic Simulator you're using would also help (the file can typically be found in the Plugins\Network Addon Mod folder, and has a name beginning with "NetworkAddonMod_Traffic_Plugin_Z_").  Additionally, sometimes, it can take several in-game months for the traffic simulation to re-orient itself after a major change in the settings or to your network layout--it's possible that re-orientation process is having a temporary effect on the other aspects of the game's simulation, as they do rely on one another to at least some extent.

 

I've been using the new NAM myself--in conjunction with the CAM, actually--and have had little difficulty growing my cities, with one recently shooting up from about 60,000 to nearly 100,000.  Are there any other plugins that you've recently installed?

 

-Tarkus

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I agree, it's unlikely that the NAM is causing this. It could be an old traffic simulator (where did you download the NAM, and what is the version number?) that is causing the problems (due to unresolved bugs and such).

 

I occasionally have trouble growing buildings, but that is more likely due to the CAM and a few other things in my plugins than the NAM. In fact, when I first installed the NAM on a vanilla game was the first time I was able to achieve a city population over 50 000.


My MD on SC4Devotion (updated first)
And Here on Simtropolis
NAM Associate

"My mother always told me, 'Elwood, you can be two things in this world...you can either be Oh So Smart, or Oh So Pleasant.'

Well, for years I was smart. I recommend pleasant."
-Elwood P. Dowd, Harvey

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I use a small plugins suite, less than 1 GB and have no problems with NAM or any other.  Maybe it is just time to prune your Plugins tree.  Have you run Rivit's SC4DataNode?


Beware: Emancipated user.  No Windoze for me.
The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
JohnNewSig.gif
"We have met the enemy, and he is us" - Walt Kelly

Come join us at the Moose Factory

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Most recent version of NAM (31.2... directly from SC4D). I have removed almost all plugins to test this (a 4 hour ordeal) and the only folder causing an issue is the NAM one. Even tried just adding NAM back in by itself, issue arises. I have let it run for 50 years in game with no changes. Using medium simulation level for traffic simulator with no congestion. 

     

    No other plugins that seem to be effecting this, since I have removed all recent plugins first (up to 6 months prior). As for running Rivit's DateNode... it's not compatible with my .NET framework at this point, so no go on there. Finally able to get .Net 2.0 working. testing now.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    We await your results with SC4DataNode.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

    Come join us at the Moose Factory

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections