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nosoupforyou

The Tiberian Project

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Posted:
Last Online: A long, long time ago... 
 
FIRST POST --- LIST OF BATS + STATUS
 
NOD Vehicles as Props - 0.5/13
NOD Technology Center - Planning
 
 
 
 
PLEASE: do not ask me how any of my early projects up to kanes pyramid are doing.  My computer caught fire internaly, and all data was lost.  i had no way of saving this data and so i have decided to take a different route on the project's course.
 

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Posted:
Last Online: A long, long time ago... 
 

Good idea. 44.gif I love Tiberian Sun.Are you going to make the Temple of Nod and the Obelisk of Light too?

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    judging by when your post was made, i'd say youre an insomniac.

    but you betcha. i'm planning on making all the tiberian sun/RA2 lots.

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    Posted:
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    Awesome. Love CnC.You should make like a lot when ur all done with like a main figure from all the games as a landmark...Just an idea. Ayway, I look forward to it all.

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    Posted:
    Last Online: A long, long time ago... 
     

    cool nosoupforyou hope this turns out well.. are you going to do all the buildings [:0].

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  • Posted:
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    tech1.png
    i added a door, steps, and got a texture for the outline on the dome. i am having some trouble with the lighting on the roof, as you can clearly see though.

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  • Posted:
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    well, the .gmax file went corrupt, and i had to start over.  but i made some improvements.

    tech2.png
    notice the text at the top, the rotating door (a downloaded .3DS file off the STEX) and the pavillion out front.

    heres what i'm gonna do.
    tech3.png
    1- the dome is gonna be the war room.  it will be translucent, and there will be a large table with many chairs around it.

    2- the red and green park will have maybe a fountain and a statue.  then some benches and stuff.

    3- the roof will have small bunkers with snipers inside to protect the building. while it is a civilian office building, it has vital millitary secrets held in it. GDI cannot afford for NOD spies to find that data.

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    Posted:
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    Looks good!
     
    [i think DuskTrooper is a Tiberian Sun fan...]

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    Posted:
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    Date: 7/18/2004 10:19:36 PM
    Author:


    Looks good!




    [i think DuskTrooper is a Tiberian Sun fan...]
    quote>
    Obviously. What else, eh?



    SC4, Forevermore!

    Currently preoccupied with architecture school...lurking with caution.

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    Posted:
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    How come you made it triangular instead of rectangular like the one in the game?Either way it look's good.Can't wait to see the finished building.

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    Posted:
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    Nick, it is actually Triangular, just the way that you look at it in the game makes it look Rectangular, also if you get the Map Ed, then it shows you it as a Triangle, also I am a big CnC fan, I made the Soviet Battle Lab from RA1 in SC3KBAP, and started to make others when SC4 came out

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    Posted:
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    Ima fan of the gold/glass dome so will the dome be like regular glass or a translucent gold?

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  • Posted:
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    it's gonna be a white glass untill i'm finished. then i'll play around with coloring.

    heres the war room with some furnishings
    warroom1.png

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    Posted:
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    So are you making the glass white so you can see through it easier?

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  • Posted:
    Last Online: A long, long time ago... 
     

    pretty much.

    OBEY THE WORD OF KANE

    (this post seemed to need something)

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  • Posted:
    Last Online: A long, long time ago... 
     
    tech4.png
    i did some work on the building,

    how do you like it?

    oh, and i found an impostor making CnC lots at the official sc4 website.
    impostor.png
    it's supposed to be the allied service depot.

    his bat could use a touch of work

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    Posted:
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    Its looking good man!I have a suggestion though. Put something on the edges rather than just a clean edge. If I remember correctly the GDI Tech Center has a little like tubular border around the edges. I dunno if you were planning on that or not, just my opinion that it needs it.
    Also, what is that blue rectangle area?
    Anyway, looking great! Keep it up!

    EDIT: Actually, now that I think about it, it might have just a rounded edge..either way you get the idea.

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  • Posted:
    Last Online: A long, long time ago... 
     

    oh, i forgot to talk about the blue square. it is a placeholder for the roof junk. and yup, i will make trim on the edges. i didnt think of that though, so 50 points to you pickle!

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    Posted:
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    Glad to see I could help...are those Whose Line is it Anyway-style points...they really dont matter?

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    Posted:
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    i love this game but r u going to make the tiberium fields

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    Posted:
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    Well, i dled the BAT today and as my first bat project i made a single tiberium lol. It looks good but my Plugin Manager thingy isnt working sooo. It stays blank and when i hit refresh or anything it says like Unable to find Properties XML (or is it XML Properties?). Whatever, you get the idea.Any help? Once i get it turned into a prop im gonna make open grass fields of tiberium.
    Anyway, first day with the BAt... i feel stupid..but oh well.Again, someone help plz (i searched for it but none of them mentioned the missing file not sure if that has anything to do with it).

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  • Original Poster
  • Posted:
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    well, heres my newest work on the center.

    tech5.png

    i added trim and changed the roof color.

    were getting close to the end.

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    Posted:
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    looking much better 44.gif
    how about some satellite dishes on top or something? if you need some just search for darkmatter and his satellite dishes.

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    Posted:
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    The tech center looks awesome!I like how the sphere on the top looks almost identical to the one in Tiberian Sun.But is it going to blink like the one in the game?BTW what building are you going to make next?

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  • Posted:
    Last Online: A long, long time ago... 
     

    well, i added some roof junk. here you go.

    tech6.png

    and to answer your question nick, i'm not gonna do the changing light intensity, cause i cant figure out that animation thing. now i could if someone could show me how.........

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    Posted:
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    Date:7/22/2004 10:38:34 PM
    Author:nosoupforyou

    well, i added some roof junk.  here you go.

    tech6.png

    and to answer your question nick, i'm not gonna do the changing light intensity, cause i cant figure out that animation thing.  now i could if someone could show me how.........
    quote>

    Unfortunately animation is not possible14.gif15.gif, so, no glow.

    Good job with the buildings (better than me, surely18.gif)

    And I think it is possible to add tiberium fileds to the game without using a lot (making them a kind of flora18.gif)

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    Posted:
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    Looks good so far. Keep up the good work.
     
     
    Subedei

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  • Posted:
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    ok, i've encountered a bizzare problem...

    every time i load the BAT, theres an object missing.
    (notice the text missing on my newest update. i just noticed that after i posted it.)

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