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WJ_Webhog

Bug: What's wrong with the trees!?

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Hi,

 

Does anyone understand what's wrong with the trees?

I have few spots in my city where I haven't laid any zones or parks and just want to plant trees...

 

Not only it's hard to put down trees unless you have a big open space, but also I noticed that these tend to disappear after a short while.

My guess is that these are removed anytime I leave the city for region view and zoom back in the city. It's really saddening...

I think it's because the terrain is not perfectly flat and its shape is being recalculated / reshapped each time I enter the city. This process probably removes the trees...

What can I say... my goodness...

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The trees gets removed due to pollution. On the upside, it also removes ground pollution and lowers air pollution. I build trees around industrial zones, and must re-forest just about every day

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  • Original Poster
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    Oh I see...

    So is this supposed to mean that the ground is so polluted that my trees are dying and hence disappearing!?

     

    I actually think this is a bug... if the trees were actually suffering from pollution, then they should have made a special model to show them without leafs or needles (so as to look dead)...

     

    Regards,

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    It is not a bug, one of the SC coders posted about it on this forum and other places. Well some aspect of the formula in it could be a bug, but the trees disappearing is a feature, not a bug.

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    Sure is too bad that trees don't have some sort of self-replication scheme, like they do in real life, eh? ;)

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