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astronelson

Astronelson's SCURK Projects

Phase 1: Gauging Interest  

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  1. 1. Would you be interested in new tilesets for SimCity 2000?



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Way back when, in the last millennium, there was a city simulator by the name of SimCity 2000. It was a fun game, and chewed up a lot of my time. But technology progressed and eventually the computer I owned was incompatible with it. The game loads, but trying to load or save a city causes the program to crash.

 

Until now.

 

Recently I obtained a computer that runs Windows XP, and thus can run SimCity 2000 natively. And not only the game, but a tool that came with the game known as "SCURK" - the Sim City Urban Renewal Kit.

 

SCURK was the BAT of its day. In it you could design your own buildings, create a new tileset with those buildings in it, and use it in your city. You could even design your own cities in a sandbox, plopping everything wherever you wanted it without a care for cost or indeed whether such a setup would work properly in-game.

 

I have decided to learn how to use this tool, and produce new tilesets for anyone interested. Phase 1 is to gauge interest. If you have any requests for a tileset and suggestions for buildings (and what that building should replace), feel free to suggest them here. I'll do my best to make them.

 

The first tileset I will make shall be Australiana.

 


 

Completed project link list:

 

None

 


 

SimCity 2000 Urban Renewal Kit list - what I can change:

Object Group: Residential

    Large Apartments 1 3x3
    Large Apartments 2 3x3
    Large Condominiums 1 3x3
    Large Condominiums 2 3x3
    Small Apartments 1 2x2
    Small Apartments 2 2x2
    Small Apartments 3 2x2
    Medium Apartments 1 2x2
    Medium Apartments 2 2x2
    Medium Condominiums 1 2x2
    Medium Condominiums 2 2x2
    Medium Condominiums 3 2x2
    Lower Class Homes 1 1x1
    Lower Class Homes 2 1x1
    Lower Class Homes 3 1x1
    Middle Class Homes 1 1x1
    Middle Class Homes 2 1x1
    Middle Class Homes 3 1x1
    Middle Class Homes 4 1x1
    Middle Class Homes 5 1x1
    Upper Class Homes 1 1x1
    Upper Class Homes 2 1x1
    Upper Class Homes 3 1x1
    Upper Class Homes 4 1x1
    

Object Group: Commercial

    Office Park 3x3
    Mini Mall 3x3
    Theatre 3x3
    Drive In 3x3
    Office Tower 1 3x3
    Office Tower 2 3x3
    Office Tower 3 3x3
    Parking Lot 3x3
    Historic Office 3x3
    Corporate Headquarters 3x3
    Shopping Center 2x2
    Grocery Store 2x2
    Resort Hotel 2x2
    Office/Retail 2x2
    Medium Office Building 1 2x2
    Medium Office Building 2 2x2
    Medium Office Building 3 2x2
    Medium Office Building 4 2x2
    Medium Office Building 5 2x2
    Medium Office Building 6 2x2
    Gas Station 1 1x1
    Gas Station 2 1x1
    Bed and Breakfast Inn 1x1
    Convenience Store 1x1
    Small Office Building 1 1x1
    Small Office Buiding 2 1x1
    Warehouse 1x1
    Toy Store 1x1

Object Group: Industrial

    Chemical Processing 1 3x3
    Chemical Processing 2 3x3
    Large Factory 3x3
    Industrial Thingamajig 3x3
    Medium Factory 3x3
    Large Warehouse 1 3x3
    Large Warehouse 2 3x3
    Medium Warehouse 2x2
    Small Factory 1 2x2
    Small Factory 2 2x2
    Small Factory 3 2x2
    Small factory 4 2x2
    Small Factory 5 2x2
    Small Factory 6 2x2
    Small Warehouse 1 1x1
    Small Warehouse 2 1x1
    Chemical Storage 1x1
    Industrial Substation 1x1

Object Group: Special

    Plymouth Arcology 4x4
    Forest Arcology 4x4
    Darco Arcology 4x4
    Launch Arcology 4x4
    Braun Llama Dome 4x4
    City Hall 3x3
    Hospital 3x3
    Police Dept 3x3
    Fire Dept 3x3
    Museum 3x3
    Big Park 3x3
    Small park 1x1
    School 3x3
    Stadium 4x4
    Prison 4x4
    College 4x4
    Zoo 4x4
    Statue 1x1
    Water Pump 1x1
    Water Treatment 2x2
    Desalinization Plant 3x3
    Mayor's House 2x2
    Library 2x2
    Church 2x2
    Water Tower 2x2
    Marina 3x3

Object Group: Power

    Hydroelectric Power Plant 1 1x1
    Hydroelectric Power Plant 2 1x1
    Wind Power Plant 1x1
    Natural Gas Power Plant 4x4
    Oil Power Plant 4x4
    Nuclear Power Plant 4x4
    Solar Power Plant 4x4
    Microwave Power Plant 4x4
    Fusion Power Plant 4x4
    Coal Power Plant 4x4

Object Group: Transportation and Military

    Subway Station 1x1
    Bus Station 2x2
    Rail Station 2x2
    Crane 1x1
    Loading Bay 2x2
    Cargo Yard 2x2
    Warehouse 1x1
    Civilian Control Tower 1x1
    Civilian parking Lot 2x2
    Tarmac 1x1
    Tarmac 1x1
    Hangar 1 1x1
    Hangar 2 2x2
    Building 1 1x1
    Building 2 1x1
    Military Control Tower 1x1
    F-15b 1x1
    Military Parking Lot 2x2
    Top Secret 2x2
    Missile Silo 3x3

Object Group: Misc

    Rubble 1 1x1
    Rubble 2 1x1
    Rubble 3 1x1
    Rubble 4 1x1
    Tree 1x1
    Couple O Trees 1x1
    More Trees 1x1
    Morer Trees 1x1
    Even More Trees 1x1
    Tons O Trees 1x1
    Veritable Jungle 1x1
    Radioactivity 1x1

Object Group: Animated 1

    Tornado A 2x2
    Tornado B 2x2
    Tornado C 2x2
    Cloud 2x2
    Maxis Man 1x1
    Rioters A 1x1
    Rioters B 1x1
    Fire A 1x1
    Fire B 1x1
    Fire C 1x1
    Fire D 1x1
    Explosion A 1x1
    Explosion B 1x1
    Explosion C 1x1
    Explosion D 1x1
    Explosion E 1x1
    Explosion F 1x1
    Explosion G 1x1

Object Group: Animated 2

    Bulldozer-SouthEast 1x1
    Bulldozer-NorthEast 1x1
    Freighter-South 2x2
    Freighter-SouthEast 2x2
    Freighter-East 2x2
    Freighter-NorthEast 2x2
    Freighter-North 2x2
    Plane-South 2x2
    Plane-SouthEast 2x2
    Plane-East 2x2
    Plane-NorthEast 2x2
    Plane-North 2x2

Object Group: Construction

    Construction 1 3x3
    Construction 2 3x3
    Construction 3 2x2
    Construction 4 2x2
    Construction 5 2x2
    Construction 6 2x2
    Construction 7 1x1
    Construction 8 1x1
    Abandoned Building 1 1x1
    Abandoned Building 2 1x1
    Abandoned Building 3 2x2
    Abandoned Building 4 2x2
    Abandoned Building 5 2x2
    Abandoned Building 6 2x2
    Abandoned Building 7 3x3
    Abandoned Building 8 3x3

  • Like 1

To search for the ideal city today is useless. For all cities are different. Each one has its own spirit, its own problems, and its own pattern of life. As long as the city lives, these aspects continue to change. Thus to look for the ideal city is not only a waste of time but may be seriously detrimental. In fact, the concept is obsolete; there is no such thing.

-Steen Eiler Rasmussen, 1898-1990 (SimCity 2000 User Manual).

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