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grandiosepie

strange beginning of city-any suggestions?

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-been playing SC4 for quite some time and do not need a tutorial:) As I always do, I start by laying out a good amount of R and C zones, necessary education buildings, etc. I have done the same thing every time for years, no problems. High wealth R and C buildings materialize, with I-HT present like normal and so on. Now, after deleting a zone to start over with 'new' ideas for one of my cities in region, something is just not right! I cannot get a single C$$$ of any kind and demand meters are at bottom, no change ever regardless of education, high wealth R or anything else. Here's what is happening:

-High Wealth R skyscrapers are literally first buildings showing up with 0 population to start

-Med and High wealth R demand constantly high even when no jobs available and "no job" icon over all R buildings

-Industrial HT demand is constant, I filled entire city with I-HT as an experiment and demand for HT stayed high. (yet still no demand for $$$C)

-Nearly all my workers are going on freeway to adjacent map that has my power plants and landfill only. My latest "attempt" had 13,000+ workers going out of city with little $C and $$C demand in the city I was working on.

-Put taxes at 0% for $$$C with all high wealth R skyscrapers present and still nothing! Also, put $C and $$C taxes at 20% and none of them go vacant.

Again, I know how to get a large, thriving city going and am really wondering if I have some kind of glitch going. I am beginning to think I should delete the power plant/landfill city and this city and start over. I have started this city over several times but not the power/landfill city next to it. I"ll take any suggestions at this point! Thanks


  Edited by grandiosepie  

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It seems to assume that the other city is as developed as the game will physically allow...

Quite so, if a neighboring or nearby city is fully developed then any new city will fastly develop as well; although I've never seen one immediately grow sky scrapers.


  Edited by heavy_discipline  

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I have seen this happening in established regions. If you want to start over "fresh", you have to build in isolation. All connected cities share demand.

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I suspect a bug. I say this because I experienced it once... thought it was just me until I saw another member post the same experience. And now... you!

New city in an empty region, no established demand from neighbors or anything. I tried something I would normally never do. I drew my city; all the roads, rails, highways, zones, civics, utilities ... everything, all while paused right from the start. Didn't touch taxes, left everything at their defaults of 9%. I was curious what would happen. Well, I got my answer - that smattering of "get started" demand you normally see for a new city in an empty region, all dropped below zero, nothing positive at all. Oh, a few houses were built, and I think one factory... 60 residents... and then nothing at all. Did you do something similar perhaps?

I know it's a tad different since you do have neighbors, but I'm thinkin' the game has a bug with too much undeveloped zones or something. Never really tried to figure it out, just obliterated it and started over, still some large zones but not "the whole city-to-be" as before. And I made a mental note not to ever do that again.

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  • Original Poster
  • Thanks for all the thoughts! Well....I did some experiments and found I did indeed have a glitch going. I opened each of the other cities in same region (both developed and untouched) and had the same demand scale for every single city. I had to delete the whole region unfortunately and start over.

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    But...but...the demand scale should be mostly same in all connected cities! *Cries quietly in corner because of the regional apocalypse*

    Thanks for all the thoughts! Well....I did some experiments and found I did indeed have a glitch going. I opened each of the other cities in same region (both developed and untouched) and had the same demand scale for every single city. I had to delete the whole region unfortunately and start over.

    I have. I had 0 people and grew a stage 6 resi skyscraper (might have been stage 7)

    It seems to assume that the other city is as developed as the game will physically allow...

    Quite so, if a neighboring or nearby city is fully developed then any new city will fastly develop as well; although I've never seen one immediately grow sky scrapers.

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