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I have a few questions about the MAVE-6

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When ever I delete the 4 lane ave in the pic below and replace the ave with the 6 lane medianless ave, all the houses you see in the pic get the icon above them and abandoned due to long commute time. Is there something I'm doing wrong? Shouldn't the 6 lane ave make the commute shorter?

My second question. I don't know if I'm connecting the 6 lane avenue to my neighbor city right. Because both arrows on both sides of the ave point going out to neighbor city. Not one is pointing in. Can anyone help? I really want the 6 lane ave but its making commute worse.7081732909_17cf136465_b.jpg

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Did you plop the neighbor connector piece over the 6 lane avenue after you built it? That piece has to be plopped on top of the connection in order for traffic to flow.

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    Did you plop the neighbor connector piece over the 6 lane avenue after you built it? That piece has to be plopped on top of the connection in order for traffic to flow.

    Yeah. How do I do it? Do I build the 6 lance ave, run it all the way as far as it will go to the neighbor and plop the connector at the edge?

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    You build the connection as you normally would first, then you plop the connector on top of the connection after it is built.

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    Did you plop the neighbor connector piece over the 6 lane avenue after you built it? That piece has to be plopped on top of the connection in order for traffic to flow.

    I just did what you said but both yellow arrows still point going out to the neighbor.

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    You build the connection as you normally would first, then you plop the connector on top of the connection after it is built.

    Both arrows are still pointing to neighbor but seems like they are traveling back and forth np now.

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    Arrows signifying neighbor connections always point out, never in.

    one arrow points in and one out for the regular roads/aves that came with the game.

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    1. That might be a problem related to your traffic simulator.

    2. AVEs work differently than single-tile networks.

    All multi-tile override networks (RHW-6C, AVE-6, RD-6, TLA-5, etc) will ALWAYS have their NC arrows pointing outwards, simply because that's how their base networks work.

    The base networks (Road, in this case) are single-tile and has its NC arrow ALWAYS pointing out, and they will always point outward, even if they're overridden like that.

    Despite that, it will still work, as long as you have the NC piece in place.


      Edited by Ganaram DI  

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    You build the connection as you normally would first, then you plop the connector on top of the connection after it is built.

    Both arrows are still pointing to neighbor but seems like they are traveling back and forth np now.

    Don't worry about the arrows; the important thing is that the traffic is flowing properly.

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    You can verify your traffic flow by using the draw paths command in the extra cheats dll. If you continue to have problems, I suggest you move to the appropriate thread in this forum.


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