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zdog720

How about a street light tool!

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A tool that lets you place in game street lights, straight and diagnal, where ever you want them.  I noticed you can't place street lights on overpasses.  I don't like those new high beam lights modd, they are ugly to me.  I just want to use the simple street lights, the ones that come with the game.

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I could make them appear in the flora menu, would that work?

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Date:5/13/2004 8:56:25 PM
Author:zeke12

I could make them appear in the flora menu, would that work?
quote>

 

hhmm.........possibly. I suppose come to think of it, doing it this way you could possibly get around the issue. The problem here would be getting it to function properly [i.e. being able to actually 'Plop' them]. The other issue would be the precise precision you would have/need when plopping them [& any rotations]. The other aspect too would be whether the Plopped Street lights would actually light up, and at the proper times. All/most of which would require some research/work to get working. But you bring up an good idea/suggestion for sure.

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But i think it would Be cool! 1.gif
I dont like how traffic lights are working on simcity!?

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  • Original Poster
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    What about just editing the interchanges and overpasses and placing the street lights manually?
    Is that possible?

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    Wait... are we talking about traffic signals or lights that make the road visible at night? Either way, that would be cool. I wish we had the old vanilla sc4 signals at road intersections: the kind that go over the road, not just to the side.

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    Hello. I'm new here so I just wanted to say something. I created a 3ds using Autocad and created my own intersection lights. I really wished I could help, I'll just post this picture instead.

    CityDrawing.gif
     
    What do you all think?

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    Zdog720,  through modding it is possible to place street lights on any network tile, but the mechanism to do this puts them on all tiles that are of the same type (i.e. all intersections of the same type, all road curves of the same type) and that are the correct distance from other street lights.

    I was the one that added street light to the NAM puzzle pieces (unfortunately there have been many new pieces added since then) and I found that it is rather tedious and needs a lot of testing to insure the correct spacing of the street lights.

    mystic_horizon,  traffic lights are placed the same way as street light (using type 21 exemplars) but the animation does not work in all positions (that is why avenue street lights are positioned on the near side of the intersection), so your traffic lights could be used if they are placed correctly, and use the animated traffic light prop.


     

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    If someone creates flora-based street lights, what possibilities are there to rotate them before placing?

    By the way do wealth-dependant props require proper 3D models for working night-lighting? The middle of a roundabout is a good place for a special custom street light.

    If I will continue my trail path project, I want also to use small custom street lights beside it.

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    I downloaded Bat, but don't have lot editor to costom make anything. I can't download from Simcity site because of password problems on both SC and RH.

    You can change the intersection without changing the traffic, right? Sounds easy but I don't know how difficult. You don't have to animate the lights in order to see them, but that's just me.

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    mystic_horizon: There is a legal way (I think) to download all the Maxis tools and updates without having been registrated at simcity.com. A few weeks ago, I scanned the whole EAgames IP range for FTP servers and examined the contents on all the servers where anonymous logins were possible. On a few servers, I found everything you can download at simcity.com except the user buildings.

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    I'll go there later on after work. I could create a lot and see how it looks instead how it works. Then maybe create some of my futuristic buildings after that.29.gif I can import autocad drawings into bat.

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    By the way, if you can't register on simcity.com because you're mac user; I have all the Maxis tools here but found no way to run them in a virtual machine. BAT and the LOT editor recognize that no hardware-accelerated graphics are possible and just show a message cannot initialize Direct Draw. I haven't found out a workaround yet.

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    I'm a windows XP user. I can't register because I joined on my old computer and email. I can't reregister my code to join simcity.com Old computer is in Austin and I'm in Houston.

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    Date: 6/6/2005 5:31:50 PM
    Author: mystic_horizon
    ... I can import autocad drawings into bat.
    quote>
    Nice to hear. Is there something special problems, who could be award of when making 3d-models in acad?

    (Sorry off-topic question)

    PCk4tXG.jpg

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     I deleted the part about the lights are in bat, but can't complete without lot editor. I never completed the sentence. I had to go to work.

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