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ryamizad

Dead End, Please Advice

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I have a city. It reached 114.000  populations.

As a note

I have zoned all of my residential to medium and high density.

I have zoned my half commercial offices to medium and high density, half of it remain in low density.

I have zoned all of my industrial to high density(No Dirty).

I am not using Nam or anything 

My questions

1. Most of my city area filled with manufacture industry  then Hi Tech then commercial officess. I have high demand for  low wealth commercial. But now there is no more room  to build them all. How  can I solve this problem?

2. The center of my city filled with half of my commercial offices(medium wealth)  that remain in low density.  Should I dezone them and rezone for high density ? (I am afraid if  I dezone them, People will leave my city). Or just rezone them to high density?

3. I am confused why low commercial offices are the only ones with  the high demand ? please explain it to me

4. What should I do with the commercial offices that have low costumer only? dezone them?

5. with my city current state now,  is it possible and okay if I case mannufacture industry out of my city and only have hi tech industry and commercial office?

6. How to make people choose the work near to their home

That's all. I am really sorry,  My english is so poor. Hope you all can catch it.

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Simple answer to everything... Get the NAM and start a nabouring city, the more cities you have connected to each other the stronger the demands will be, you get bigger buildings and is much more fun to play! But it dose take some getting used to if you normally only play 1 city

I was going to go ahead and answer your 6 questions but its late, if nobody dose by the time i wake up ill give it a shot.

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 Hello Ryamizad!, first of all welcome 1.gif

Ok now to answer your questions. 

1. you might or might not know but you can conect 2 cityes and make them "brother" or dependant cityes, you can conect them by road, rail or other transportation systems. If you run out of space in one city and you still ned to grow, once 2 cityes are conected they share demand! so you can zone in the new citye for the demand you need. (comercial, industries and residential.)

2. No need to dezone! you can zone a higher density with out damaging the commerce that allready exist. (if you zone lower density, exaple some high density offices, and you zone midd density, you will demolish, but if you zone higher your ok 1.gif )

3. low welth (residential, comercial and industrial) is the easyes demand to get high, so you will probably see a lot of those demands always wile other types of demands, that require, civic, recreation and education, you will see lower untill you are able to give them those "commodities".

4. A nice "trick" to give aditional custumers to comercial zones is to build or zone higher densityes in the middle of the area, that way, all the workers that go to the bigger buildings need to pass thru the smaller ones and in result you will have higher customers. btw you dont need all your commerce with high custuers, having a lot of customers helps specially with the higher welth comercial offices, but is not a requirement.

5. it depends! high tec industries require a highly educated workforce! wile manufacture dosnt require so high education, so it would depend on the IQ of your sims, if its over 120 or 140 then you can safelly banish all manufacturing out of your city, but if you dont have a lot of education, keep it.

6. That is tricky, sims are kind of stupid... the path finding (finding a job near home) is messed up in the original game, one thing is to install the NAM, the traffic simulator helps to make sims work a bit closer (not 100% but helps alot!) other thing that is important is to have the "correct" type of job near, example, if you have some rich sims living in suburb of your city, and there is only low welth jobs near (ow welth comercial... and so on) they will choose to work far from there homes. Now working far ins not necessarily bad, i have lots of rich sims with long commute, but all the other desirebility factors are high (education, safety, helth... and so on) so they stay, having mass transit also helps.

Hope ive helped, my english is also kinda bad so hope you undestand 14.gif

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i like your beginning note as i also play with no plugins so:

a simple answer is not the nam... i consider nam cheating... i played with it for a bit but finds it steals away from the meat and potatos of the game and makes only eye candy cities

1. zone commercial on only the busiest routes, and industry near the edges

2 sometimes i find it's best to have the biggest tallest residential in the center and where the most traffic is formed zone for the biggest tallest commerce if you did step one the center of the city should have the highest demand for these areas

3. c$ employs a lot of r$ which seems like you might have... and even the poor need a place to shop

4. put them on the busiest routes. commerce likes traffic as it adds more customers meaning more $$$$

5. you can do whatever you want... move it out, have it dirty, whatever.. even put it in the center of the city (however if you've followed steps 1-4 you might only see high tech and it will downgrade to manufacturing or dirty (high density can have medium or low density structures the only omission of farms) because of freight traffic getting to the borders (maybe have a rail line with no passengers and only a few freight stations to keep your city center ht). industry just wants to get out of the city, commerce whats to be on the busiest routes and residental needs a way to get to both these areas for maximum efficeny

6. the people chose where to work... you just give them the opprotunity to work... if they dont have one they may travel to sim nation to find employment adding to the commute time... also for big cities, like yours, multiple forms of mass transit to and from work should easy congestion and in turn give them more jobs

dont forget about region play also, there is a lot this game can do. this is just to answer your questions... i would need to write a book to explain everything about the game


our world is a simcity

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    HI pipelad4.gif. Thank you for the warm welcome.

    I built 2 cities around my current city but only for garbage and power. But really!  I just now from your answer that they share demands . Does it mean when the demand (example:manufacture) in my city is high, I can build it in neighbor city? If yes it does, is building manufacture industry in neighbor city  will raise the residential demand in my current city?

    One more question, my profit only 1200/month. Here's my taxes all residentials 9.9 %,  all comercials 9.4 %  manufacture and hi tech 4.3 %. Should I raise them all? how much  the right and ideal taxes are?

    I really apreciate your answers. They help a lot

    Thank you for answering

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    HI Tyson4 Thank you for answering

    I just downloaded the sim city 4 and have no idea about it's add ons.  it takes times to play this one.

     

    Oh yeah what is the best mass transit? I have built bus stops and subways only? Should I add more? How to force people to use the mass transit?

    I am waiting your answers

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    rymizad you should try and create post that go together and not talk about downloading the game at simtropolis... and the only real addon is rush hour (or deluxe edition) the rest are user created

    you need to mix up the use of mass transit just make sure that you line it up so it goes from the res through commercial and to industrial...

    industry will only be transported only on rail, road or sea port and simply need to get to the border (the shorter the distance the better). the sims will take any form as long as it is shorter to get to a station than it is to drive. a parking garage near stations entices more to ride... have fun building networks and keep ridership high as you will make money with mass transit

    as for the taxing question the higher taxes = less demand.. lower taxes = higher demand


    our world is a simcity

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    the May 10 NAM will change the pathfinder so it will alter your commute times (in a good way) there are also demand mods which allow you to control RCI demand. there is also a bug which prevents R$$$ sims from working at I-Ht jobs. the RCI-Multi mod can fix it tho.

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    Originally posted by: Tysons4

    i like your beginning note as i also play with no plugins so:

    a simple answer is not the nam... i consider nam cheating... i played with it for a bit but finds it steals away from the meat and potatos of the game and makes only eye candy cities

    quote>

    well we have different opinions in the matter, i dont consider nam cheating, the original simulation of transit is WAY stupid, a sim will not find a job that is sitting right in front of him (wont cross the street) the nam fixes this and many more isues, you CAN make cityes that are playable with the NAM, not only eye candy..

    Ok now to Ryamizad answers:

    I built 2 cities around my current city but only for garbage and power. But really!  I just now from your answer that they share demands . Does it mean when the demand (example:manufacture) in my city is high, I can build it in neighbor city? If yes it does, is building manufacture industry in neighbor city  will raise the residential demand in my current city?

    YES, they become like one "biguer city", tho taxes in each one will afect, let me explain, if in one city tour dirty demand is over 4000, and your tax rate is 9%, and in your neighbour city is 10% in the city with 10% the demand will be lower but only because the industy "likes" better the city with less tax.

    One more question, my profit only 1200/month. Here's my taxes all residentials 9.9 %,  all comercials 9.4 %  manufacture and hi tech 4.3 %. Should I raise them all? how much  the right and ideal taxes are?

    income grows with your city, as you get more residents, and more jobs, mass transit helps also, you can raise and lower taxes to try and manage the demand, but income can grow with your city, so play with taxes and stuff but as your city (region) grows you will see that the income grows with them! (i have cityes with all taxes at 9% and with incomes of 20.000 or 25.000)

    Oh yeah what is the best mass transit? I have built bus stops and subways only? Should I add more? How to force people to use the mass transit?

    This one is very complicated to answer.. it depends...... buses are cheap but they add transit, so they dont help on congestion... subway is a very nice option! but expensive and will only be really usefull whene you have lots of subway lines and stations. But there are also the elevated rail, the monorail and the train, all good options of transportation... so the "real" answer is make a mixture of them, have many stations and be sure to make them near residentials and jobs. 

    There is no real way to "force" them to use mass transit, you can use the commuter shuttle ordinance to make them use a bit more but usually sims use mass transit depending on 3 factors.

    1. The welth of the sim, lower welth sims use more mass transit that richer sims (that usually buy their  car!) 

    2. if a station is near home and work

    3. is it faster to go in mass transit or in car? for example, if the train makes a lot of turns before gettin to the job, but the car is a direct way, the sim will most likelly go in a car.

    The Nam (2010) version has a tool to manage this part of the simulator! its an awome tool that lets you decide in a custom way how your sims will use mass transit, you can decid by % that would be the only way to "force" them to use mass transit always (would not recomend to force them at 100% could result in sims leaving your city because they cant move arrownd)

    Hope ive helped!

    if you got any more questions just ask! 1.gif

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    pipelad: do you work at the job right across the street to you? i find the pathfinding element is excellent if you can think smarter than it, and it's way better than forcing your sims to do what you want with nam

    oh... and they will work across the street

    Zone79-Dec15271275482193.jpg

    I consider simcity 4 deluxe edition the last masterpeice of maxis... so i will continue playing it with no plugins


    our world is a simcity

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    well im not goint to start a debate lol! i actually work at home, so no need for long comute, each player plays.. (yeah sorry for that :S) in it's own way and thats is just fine

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    yeah i understand, i just dont like it when people dis the simulator saying in order to get anything done they need the nam

    in my region of 738 various size cities with a population of 2,038,104 sims employed in 339,188 commercial jobs and 678,213 industrial jobs regionally (so just under 1 million dont work at c or i jobs and everyone is happy) i dont have the need to make things load slower and give me a headache trying to get the puzzle pieces to work right, downloading dependencies, fiddling with plugins, or changing the simulator (i also want to see my networks in transportation view).

    i try to help people with core simulator issues and hearing someone that hasn't downloaded plugins that gets advice like '1st thing: Download the nam' irritates me when the core simulator has everything it needs to succeed. make sure it is patched would be about the only thing that one truly needs and every other download is just gravy on the meat and potatoes... when you understand the meat and potatoes then maybe start adding the gravy.. i like mine without the sauce


    our world is a simcity

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    i love the nam and taxes need to change during those "recession times"

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    Originally posted by: Tysons4

    yeah i understand, i just dont like it when people dis the simulator saying in order to get anything done they need the nam

    in my region of 738 various size cities with a population of 2,038,104 sims employed in 339,188 commercial jobs and 678,213 industrial jobs regionally (so just under 1 million dont work at c or i jobs and everyone is happy) i dont have the need to make things load slower and give me a headache trying to get the puzzle pieces to work right, downloading dependencies, fiddling with plugins, or changing the simulator (i also want to see my networks in transportation view).

    i try to help people with core simulator issues and hearing someone that hasn't downloaded plugins that gets advice like '1st thing: Download the nam' irritates me when the core simulator has everything it needs to succeed. make sure it is patched would be about the only thing that one truly needs and every other download is just gravy on the meat and potatoes... when you understand the meat and potatoes then maybe start adding the gravy.. i like mine without the sauce

    quote>

    i get you, but the nam is not only puzzle pieces, actually the only things in nam that uses "extensively" puzzle pieces are the flups, overpases and tram, the rest you can handle normally.

    But one thing, i never sayed "download the nam" atually i just mentioned it like an option... but aproched all the questions having in mind that he didn't have it.

    i have also played big regions (2mil +) with and with out the nam, and personally i like it better with nam, im to lazy to use puzzle pieces my self so i dont use that part of the nam much.  But it's up to each person to determine how does he whant to play it out.


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  • Original Poster
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    I guess every one of us have his own way to build a city. And its good since we can share various info. Thanks for tyson and pipelad. your advices really help.

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    hehe dont mind our little debate lol! just glad we could help 4.gif

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    yeah rymizad glad we could help... simcity 4 is awesome both modded and not... i have even created a copy of my documents and have a version i can play unmodded and a modded version (nearly 3 gigs of plugins with all dependencies and updated features)... i find myself playing the unmodded copy 99.9% of the time... something about it just seems more real to me... like in men in black 2 when they open the locker and it's full of little people, and i dont want to control them any more than i do... i just zone out places let them move in and do what they want and upgrade the networks as they utilize them more and rezone to pack more on to tiles... the game will keep me coming back again and again

    nice talkin with you pipelad...play simcity 4 as you like it... the hobby of building cities is genius.most of all, thank you maxis!

    (i also had a dream where ea released a 3d update and the only way it would work was without plugins... thats why ive given them up 99.9% of the time)


    our world is a simcity

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