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Millipede69

Some input needed... please!

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I'm trying to make a really industrial nasty slum like city... I started out with an idea for a neighborhood called "The Garbage Pits"... thegarbagepits.jpg This map is the largest size section... should I add extra pits for landfills or is what I have enough for this map? I will be using most of the land area on this map. I want most of the garbage disposal in the general area in this picture. It will be the most grotesque place to live in the entire city.. hopefully! Any advice or plugin recommendations would be greatly appreciated. -Millipede

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    Soviet Black Sea Union seems way beyond me.... just got this game 3 days ago! It is stunning though.

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    You just got the game three days ago and already have all that custom content? Wow. Pretty impressive. 4.gif

    Don't know if you'd care for these except to mix things up a bit, but there's an urban scrapyard on the STEX (I think it's by Paeng?) and also a waste tech plant by CSX on the LEX.

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    Your city is looking good Millipede69, Fukuda makes some good grimy bats you can serch for his stuff on the STEX.


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    https://www.simtropolis.com/stex/details.cfm?id=4569

    This is a link to Peg's garbage chute, which, although designed to dump garbage over the edge of your city, could be used to 'dump' garbage into your garbage pits. Technically, the garbage from these chutes does not actually 'fall' anywhere, but they would look much more slummier than your sunken highway walls4.gif

    Peg's garbage chutes can even be used on flat land.


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    Originally posted by: willfish

    i like the walls can't wait for morequote>

    Are there upside down? For some reason i cant visualize which way they go. :<

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    Originally posted by: Millipede69

    Originally posted by: willfish

    i like the walls can't wait for morequote>

    Are there upside down? For some reason i cant visualize which way they go.quote>

    Nope, they're fine. The lightposts go on top and the dark strip goes on the botom. I believe they're supposed to represent guardrails (at least that's what I've imagined). As for the landfills, you probably need more, or use some of the custom garbage removal items mentioned.  And you're looking pretty 'nasty' there (in a good way, of course 2.gif  ). Considering a CJ of your own?


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    Just fyi, there are a few really good industrial BATs at this Japanese site at:

    http://members3.jcom.home.ne.jp/somy000/p4.htm

    and

    http://members3.jcom.home.ne.jp/somy000/p6.htm 

    and

    http://members3.jcom.home.ne.jp/somy000/p7.htm

    Not grimy but very heavy duty manufacturing--not anything the Sims would want to live near, that's for sure.


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    Sorry about that; shouldn't use abreviations. 2.gif

    CJ = City Journal

    It's when creators post pictures of their cities they have develpoed. Often accompanied by a storyline of some sort. Check the menu at the top of the page for the "City Journal" section.


    A wise man once said, "I am not yet a wise man..."

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