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frogface

Frogface BAT buildings

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The light color is better.Thanx for every thing.1.gif

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  • Original Poster
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    good idea, i'll make a section without the boxes.
    looks like the light coloured ones have more votes so far... anybody else want to contribute?

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    Posted:
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    I perfer the light color.
     
    As for Kings Cross, we'll I hope the BCS gets it done soon or else I'll continue to wait.
     
    Your latest skyscraper is pretty cool, I love the green color and the night lights.

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    the light ones look A LOT better, can't really see any detail in the darker ones 44.gif

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    ok i have rendered the seawalls, phew it took ages but they are all rendered now, i;m currently putting them into the lots so i reckon it wont be too long until they will be uploaded. 9.gif

    Tower Palace 3 is on hold because it seems my computer cant handle the building anymore, its just simply tooo big. i will be getting a RAM upgrade soon(ish) so i'll have another go at it then.

    so in the mean time a pic of my next building:
    copstation.jpg

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    Guest
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    Cool police station your making frogface. It looks better than what SC4 has (the default Police station).

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    Thats looks very cool!..Looks like the one in Roswell New Mexico!

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    I like your new police station. Keep up the good work.
     
     
    Subedei

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    Posted:
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    It's really looking great. It may look good with a large brick wall compound. Think 'The Bill', think the big of Sun Hill station where they park up at the back to unload prisoners.


    What do you think?

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    Good, now we have some variety in the game. The building looks nice.

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  • Original Poster
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    update on the seawalls
    Seawallslite2.jpg
    ive placed them with Gizmo's Water flora mod and xannepan's paris rowhomes
    at the moment the lots just need editing to be ready for the STEX

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    Are they just eye candy?.Also will they work in deeeep water?.Thanx1.gif

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    Date: 7/14/2004 7:39:36 PM
    Author:
    Are they just eye candy?.Also will they work in deeeep water?.Thanx1.gif
    quote>
    yes just eye candy to make coastlines look nicer, they dont work well in really deep water because it only goes down to a certain depth
    they best work at shallower depths

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    frogface u know how u make local buildings can u make local clubs and bars or a redlight district i need those PLUS I LOVE HOW U PUT PICTURES IN THE INFO BOX *cough*hooters

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    Guest
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    The sea walls are looking a bit nicer.

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    Looks nice, Frogface.  Clue us in on how you're tackling that night lighing.  It looks like omnis behind the windows and window glow textures for the neon sign.  Or did you take a different approach?
     

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    Date: 7/14/2004 11:32:29 PM
    Author:


    Looks nice, Frogface. Clue us in on how you're tackling that night lighing. It looks like omnis behind the windows and window glow textures for the neon sign. Or did you take a different approach?


    quote>

    i modelled the floors and put some omnis inside, i also added some tables inside which i hoped you could see but instead they cast shadows inside which make the interesting nightlighting effect, at first for the police sign i used a spotlight with a projector map which gave a more subtle neon effect but it kept resetting itself for some reason so i just went with Goldiva's nighlights instead 3.gif

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    here is an update on the police station
    Copstation2.jpg
    added concrete walls surrounding it, lord betrum is that sort of what u meant?

    i think the roof could do with improving or the police station in general, any ideas? im open to any suggestions

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    Yes, the roof needs more roof junk.
    Oh, and is it just me, the colums look like they're not spaced apart to let the cars to park under it. Besides those two things, it's looking good as of now.

    Just my $107 Zimbabwe dollars. (About $0.02 US)

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    Posted:
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    added concrete walls surrounding it, lord betrum is that sort of what u meant?

    What I was thinking was an open front to the station, after all people attend police stations to report lost/stolen items etc. This part of the station is usually not impossing. By this I mean the front of the station is open to the street (not behind a wall inside a compound).

    However the back of the station could be behind a wall, with a large gate. This would be where the meat wagons would bring in the crims. Also I think maybe the walls are a little too thick at the moment. Unless of course this station is to be located in East Beirut38.gif.

    Frogface - keep up the good work.

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    an update on the police station:
    Copstation3.jpg
    i wasnt too happy with the old version so i started from stratch with a different style, as you can see it has a similar design and shape to the old one. but at the same time very different,
    any ideas for improvements?

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    Posted:
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    That looks a whole lot better. Keep up the great work.
     
     
    Subedei

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    could you put the vertical 'Police' sign from the original model on to the new one? it looked really nice at night.

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    Posted:
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    The building looks great, but I do not think that they ever make fences around Helipads (would be unsafe if some strong wind would catch the Helicopter during landing/ take off I guess). If people are likely to fall off they sometimes have nets spanning horizontally out from the helipad.

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