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tepodon

How do you make curved walls?

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I cant quite figure out how to make curved walls.

I'm trying to make Tokyo City Hall, and I guess comparing the kind of curved structure I want, uuuum,

Something like the Vatican or a Stadium esqe thing. How do I place windows into a curve?

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Tokyo City hall isn't actually made of curved walls. It's made out of flat wall assemblies that are each rotated a few degrees. I think the array tool will let you easily make the total wall (instead of having to manually rotate each piece)

For making round walls though, you model the wall flat, and then you apply a "bend" modifier to it. You just need to make sure that what you modeled is articulated enough for there to be geometry for it to bend. So if you think of your model as being made only of vertexes, and the bend modifier as something which moves the vertexes around. If you don't have the vertexes to move around to produce the curved shape it won't be curved.


02Sxlbs.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

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Or you could create an arc, clone it, move it over(depending on the thickness of the wall). Then using the line tool create 2 lines to fill in the gaps on the ends. Then convert one of the arcs into an editable spline, attach the other arc and 2 lines. Don't forget to weld the 4 points that need to be welded. Slap on an extrude modifier and BAM! Herp-- err Curved Wall! Then if you want windows use a boolean.

=D

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Easier still would be to create the arc and then covert it into an editable spline. Select the spline sub -section (1)  and input an amount for the "outline" option (2). Then extrude the spline. You could create any shape wall this way with the use of the line tool.

outline.jpg

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