Jump to content
Tropod

Macs - RH Update

71 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

The Mac users guide to the STEX will give you the information you need.  4.gif

For anyone else looking for the file, you may find the link in my signature under "my file sharing site."

ISF


yelloweyes.jpg

Visit New Carpathia!

You can also view the information thread in Community Goings-On!

Share this post


Link to post
Share on other sites
Posted:
Last Online: A long, long time ago... 
 

Just wanted to say a big THANK YOU for this!

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Trying to install the file on my PC, but when I unzip it it asks for a password. I also downloaded from a direct link posted earlier but it says tht it cant find the EP-1 update. I've read that it comes with installing the PC version of Rush Hour Deluxe. I've tried downloading and installing it in every folder imaginable and still no luck in completing the download. I'm a little slow on this, can anyone help?

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I hope this is the proper thread to ask this question, I think this is the same update you are talking about.

Anyways I installed the updated from the Aspyr site via Apple.com and now all of sudden the transportation query colors are different than the original colors of the game. The legend is still the original color, but the actual map has changed. This isn't that big of a deal, but I was wondering if that is supposed to happen, and either way; is there any other changes that I should be aware of?

Also if this question has already been addressed in this thread, I apologize, A.D.D. kicked in somewhere on the second page... 2.gif

Thanks.

Oh yeah, I have an Intel Mac.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Ok, it looks like I got it to work properly, here's my procedure:

Download the update files from Tropod, and rename the folder SC4_ RH_Deluxe_Update1 such that there's a space at the start. Put that folder in /Applications/SimCity 4/SimCity 4 Data/Plugins/, the space will put it at the top of the list of plugins, making it load first, where it needs to be. If you use the Network Addon Mod (NAM), put all the installation files for the NAM in a folder called NAM also inside /Applications/SimCity 4/SimCity 4 Data/Plugins/. This makes the NAM load second, after the update.

Note that the update is not required to use the NAM, but it does help. The main benefits I've seen so far are the improved highway/avenue interchanges, which allow left-turns. I have also noticed improved pathfinding. In one case, I had a city that was mostly residential (Finneytown), and a neighboring city with a lot of commercial and industrial jobs (Lockland). Before the update, nearly all the people commuted into Lockland, only to take the closest road into the next city, none of them getting jobs in Lockland. If I tried to follow these commuters, they'd just keep moving from city to city, never settling, or sometimes just disappearing altogether. This suggests that the people were getting jobs that didn't exist, thus supporting residential growth that wasn't warranted. The stream of commuters always bounced around too, going from tens of thousands to zero and back every few months. When I applied the update, many of the houses in Finneytown abandoned, because the phantom jobs no longer existed. The residents that stayed eventually did get jobs in Lockland, and none of them had to go into a third city to find a job. Good stuff.

Regarding my specific situation, I restored a good, working install of the game. I followed the above procedure, and left all my other mods/props/BATs/etc., loose in the plugins folder like they were before. I did trash my com.aspyr.simcity4.plist file which is in ~/Library/Preferences/ before relaunching the game. One thing I have yet to test is whether the graphics problems will reappear if I set the game back to using windowed mode. It works great now in fullscreen mode, so I'll see if it sticks when windowed.

Thanks for your help everyone. 1.gif

Sorry for the bring back dead topics, however can anyone explain to me how renaming a plug-in folder affects the loading instances? Ive been trying to recreate this procedure and keep ending up with no functional NAM items, only the tool icons yet no plopable structure.

OR, is this SC4_ RH_Deluxe_Update1 even worth having added with NAM?

i hope someone can shed some light on this conflict, thanks

EDIT: upon further understanding to plug-in location awareness, found the root directory for steam client loading plug-ins (C:\Program Files (x86)\Steam\steamapps\common\simcity4deluxe\Plugins) sorry... i might have been rather vague with entire post as using PC... im sure that even for mac the same holds true to location) so place the SC4_ RH_Deluxe_Update1 in root plug-in and should not have any conflicts with NAM, not sure about other mods that share the same characteristics of transport routing.

Regards,

bayne


  Edited by bayne420  

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Do I have to create the plugins folder since I got SC4 from the appstore? When I go to the package contents and do plugins through that way, they don't work

Share this post


Link to post
Share on other sites

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account


  • Recently Browsing   0 members

    No registered users viewing this page.

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections