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HSRP Utilization Problems

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RailCityUnemployment.JPGI'm having problems getting my Sims to use my rail. 

Essentially I want to create a city that relies on rail (ground, monorail, elevated rail, subway) as much as possible.  I'm using several mods, but only the High Speed Rail Project mod applies, as all the track I'm laying is standard track  I'm also usingthe Ninja Transit Station to link my ground rail throughout the city..

The picture above is my testing city.  I have a set of rails running North-South & East-West.  Each set consists of two monorails, an elevated rail, and a ground rail.  The North-South rails run the entire length of my region and so will the East-West once I build cities there. The idea is to run both lines across the whole region with HSRP hubs in each city to link across the region.

I have all Residential in the center (along with the HSRP) and all commercial on the East side of the canyon.  RCI demand for the other area of my region was high R and C, so I'm not sure if my commercial developing on the east side of the canyon is from that or from Rail City.  I do have two empty cities between this city (Rail City) and my next populated city - with track laid of course.  I don't know if the RCI graph is region wide or based on connected cities within a specific radius.

Anywho, short of a small bit of Commercial and Industrial at the very center of the rail clover, all my commercial for Rail City is across the canyon on the East side.

Why is my town unemployed?  They have 2 monorails, one ground rail, and one elevated rail connecting them to a lot of high density commercial areas.  The HSRP also does buses and car access, so I don't understand.

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Last Online: A long, long time ago... 
 

It depends on how far away the jobs are. Sims will only ride mass transit so far, so if your playing a huge map and jobs are to far away they just won't work. Also, sometimes I notice that priority goes to the nearest homes who is going to get the jobs. (even if they are from a different town) I believe that there may be a problem with the HSRP hub, I can never get anyone to ride it.

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    I really liked the HSRP hub, but since it wasn't functional I just replaced it with 4 Ninja Boulevard Kiosks/Station.  I'm getting good throughput on all transit (although monorail isn't used much, but that's understandable at the city's development stage).  I only had a few small tiles with the HSRP developed, so I'll just obliterate and reconnect. 

    So far my layout is working well with only a few streets in the red.  Hopefully the rail will let it scale better than car-based systems.

    RailCityHSRPgone.JPG

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    There was a typo(I think) in the hubs switch cost (or something, I dont understand TE lots at all) and so it costs way to much to travel through the lot, so the sims avoid. Theres a patch on the way, but RL Situations have made it take a long time.

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    Originally posted by: warrior There was a typo(I think) in the hubs switch cost (or something, I dont understand TE lots at all) and so it costs way to much to travel through the lot, so the sims avoid. Theres a patch on the way, but RL Situations have made it take a long time.

    quote>

    bummer such a small thing can mess it all up.

    btw:  your avatar looks familiar, like something I might have seen during Season 3ish on SG1?

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    Season 4 Episode 6 - Window of Opportunity.

    Funniest epsiode ever, the one where its a groundhog day, and the day just loops over and over again, and O'Neill plays golf through the stargate. The avatar is where he says, "3 fries short of a happy meal....WACKO!!!"

    Sorry for the OT, but that episode is just emmense

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    Posted:
    Last Online: A long, long time ago... 
     

    Do you know how long it is going to be for the HSRP hub patch?

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