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Tosiek12

Whats your vice?

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So, its been 2 weeks since i reinstalled the game and i can't let go of my mouse. Mind you before i found this site i didn't know what was going on in the game nor did i have the patience to find out without buying a prima guide.  Simcity was played for about 2 hours before i lost patience and it ended up sitting collecting dust on my shelf.  So, before I get started i would like to say "Thank you Simtropolis.com for making my life an addictive hell"   =0)

Ive been through 3-4 renditions of a region/cities and each time i find a better or new approach and restart the region.  And since ive been restarting ive been remaking the same map, thinking about zone sizes, relations, placements, more BMP config files im playing with, cleaning up bad rendering off the map files when simcity converts the BW pics.....   Region planning as well as city planning, transport planning, zone planning, planing when i will plan planning.....

Then i go look at the city planner, journal topics, how to's and everything else with a picture posted and go "OOhhhh! AAahhhh! Purdy!"  And that makes me rethink the way i paved that suburb out or planned the main street in that city, or why i didn't give myself enough room to add a massive awesome highway like that guy did in that post there and and nand....I HAVE TOO MUCH FREEDOM AND IM FREAKING OUT!

So, I started a post......

And I am real curious how people are doing all the cool stuff i see happening in the show it off pictures? 

Do you all meticulously place everything the way i see it in the pictures and it all magically works out?  Or do you all go back in after you lay a base network and remake sections of the city without crashing it all?

I spent alot of time making cool windy suburbs just to destroy them because of bad planning, or something else (like not making money/traffic longterm).  I dunno if i should lay down quick blockwork for suburb area's and then after i get a good feel for direction and placement and then after my region has about 200k-500k people and all area's making good income go back and slowly remake those area's. 

I mainly doubt myself after i forget stuff like highways and adding one ends up crashing the city's budget as it tries to rebuild.  And that ends up turning into a "destroy city" spam on all my cities since they all support each other significantly. 

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You *could* cheat a bit while learning the game. I use "Super Cash Park" by stardog13 (run for 1 month and get 4bn


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when starting a new city i first plan the infrastructure and lay some zones and public services (which of course will be expensive). so i use a money plant to provide me with income until the city is on its feet and making a profit of its own, when this happens i demolish the money plant. the end result is a realistic looking city with wealthy sims and no commute time issues.

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When I start a new city I make a freeway through it... Then I use avenues as the streets because when the town gets bigger you'll be needing them...


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Oy.

Try to leave yourself room for some transit corridors, future things like rail or highways, but realize that the sims will decide some things for you, with the routes and such they take.

Watch out for eye-candy too early in a city, take a more slow approach.

And remember, in real life, every city goes through cycles, in budgets as well as growth and decay. It ain't so much fixin' wrongs as it is evolution and rebirth in the city when you have to redesign. just take things slow, enjoy, and try things. Better you learn in the game, than have it all drop on ya as a real city planner.

Not that those guys do any better than most of the SC fans. 44.gif

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I wish SC4 had a "sketch tool" that let you "draw" on a new map without actually building the city.. to lay out your plan on an "overlay" like a artist "layers" would do.. it would be kind of like any of the graphs you can pull up for pollution, etc except it would be a "blank" that you could make sketches and maybe notes on .. 4.gif

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