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Bergrar

some roads are nice (pics)

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With prosperity high the roads become nice, i like them, but we need good modders to make the city  really nice 4.gif

please try to do some modding 4.gif

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This community is too absurdly critical and rude concerning this game.  I would not expect there to be many mods for this game here.  It is QUITE disappointing for me because I was really expecting this site in particular to try to make the best out of another product and was looking forward to interesting gameplay discussion and modding options.

As it stands, however, your best bet is to go to the tilted mill forums where there are already new mods available.  Theres also alot less negativity there.  Avoid, however, the EA site since its populated by the same REPEATED posts of complaints (perhaps by the same people).

It has been a sad realization to me that this will not be the community for this game that, while not what everyone expected, is still not a bad game.

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Originally posted by: Bergrar With prosperity high the roads become nice, i like them, but we need good modders to make the city  really nice 4.gif

please try to do some modding 4.gifquote>

Well, they are nice, but they are so square!  I'd prefer the road networks in SC4 (more than 1 LOL!) over these, but at least it shows that there are different textures for this 1 road network!

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On the contrary, I think the modd squad have been relatively quiet or not absurdedly critical at all. I would say we have been critical, but no more than the major review critics out there, and people have tried to point out why they feel such a way...

And we don't work on games for people just because the games exist. They have to be REALLY good games to warrant something like the 1000+ hours of work(in my case) each of us put into SC4.... Being told we should be working on a game that's not amazing is not very constructive. It HAS to be amazing to warrant the work. SC4 WAS amazing, and so we worked on it.

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Originally posted by: calvinhsv This community is too absurdly critical and rude concerning this game.  I would not expect there to be many mods for this game here.  It is QUITE disappointing for me because I was really expecting this site in particular to try to make the best out of another product and was looking forward to interesting gameplay discussion and modding options.quote>

It's hard to mod gameplay into a game that basically just sits there static, with no building or road network creation tools (which IMO are the core of the Simtrop mod magic), and no obvious way to do much of anything but change numbers and retexture.

As it stands, however, your best bet is to go to the tilted mill forums where there are already new mods available.  Theres also alot less negativity there.  Avoid, however, the EA site since its populated by the same REPEATED posts of complaints (perhaps by the same people).quote>

Or perhaps the negativity is more widespread than you want to acknowledge. The Tilted Mill forum is really the only place where people are just tickled pink by this game. Everywhere else is "Meh" or worse. The game looks great, but plays like the rush job it was. I have never seen a good game in the last 10 years go from first public showing to release in just four months.

It has been a sad realization to me that this will not be the community for this game that, while not what everyone expected, is still not a bad game.quote>

I'm sure Simtrop will have a few mods at some point, but it sounds like you expect the whole group here to just fire up the factory and churn out one after another for you. It'll be a while, probably another patch or two when the game is actually stable.

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None of these comments change or invalidate my point.  Its a simple matter of there being mods and people excited about the game at tilted mill forums and not here.  Obviously some people think the game is worth the work, I was just disappointed to see that no one here does.

By all means, just because you love SC4 and want to mod for SC4 doesn't mean you should be compelled to mod societies.  Keep on modding the game you want to play.  All I am telling the OP is that there is a supportive community somewhere else and directing him there.  To be honest, these boards are an absurd waste of time for the societies enthusiast, and there are other places to get info and mods.  The negativity is certainly not a direct reflection of the modding community, but its also unlikely to expect the support for societies that simtropolis provides for SC4.

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You have two options:

a) you can whine and complain that we arn't nice enough and then take your ball and go home.

b) you can be constructive and make a list of what it is about the game that you like, why it benefits the sim- line of products, and how we, as avid SC4 fans, can still find levels of complexity that we apprecaite in a simulation game.

Its that simple. Go to the Tilted Mill forums and discuss SCS with those users if you'd prefer, but you seem to think that the game is worthwhile, and I at least would like to know why, because maybe you might persuade a few of us to see the game in a new light. As of right now, most of us are just getting ticked off at your posts.

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Originally posted by: Bergrar With prosperity high the roads become nice, i like them, but we need good modders to make the city  really nice 4.gif

please try to do some modding 4.gifquote>

so they change texture even if you dont want them to? it doesnt ask if you want the texture changed? IMO that add to how bad the game is..

Originally posted by: calvinhsv

It has been a sad realization to me that this will not be the community for this game that, while not what everyone expected, is still not a bad game.quote>

it is a bad game for many of us here..

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    let me tell what i feel playing scs. perhaps no1 cares about but i will say the same.

    Is a different game, but is a game 4.gif

    I like to make nice cities and i will like to make them good looking.

    The game have a lots of little things that make it funny, there are even window washer on buildings 4.gif

    The roads change with different societies and the building change too, they add flowers and some little things, and i think why the community is so blind, we don't have a simcity5 to wait for, we have scs and perhaps in 1 year or more CU, so i will like that our good modders that are, for sure the best in the world will try to add some contents to scs.

    I hope that some1 will start to add new content so perhaps the others will follow.

    I will like to be the first but i am not good at it.

    Please be less sad about EA choices and think to us, the normal players that love SIMCITY and need some help from the community.

    I need Lights becouse the game is so dark in the night, and i will like to see what a good modder can do to a building of SCS.

    With a little help from my friends all is possible

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    Originally posted by: waway625
    Originally posted by: Bergrar With prosperity high the roads become nice, i like them, but we need good modders to make the city  really nice 4.gif

    please try to do some modding 4.gifquote>

    so they change texture even if you dont want them to? it doesnt ask if you want the texture changed? IMO that add to how bad the game is..quote>

    The textures change when you use an abundance of the energy they are connected to. So you've already implicitly chosen you want the game to take that direction. So it has nothing at all to do with how bad the game is.

    Originally posted by: calvinhsv

    It has been a sad realization to me that this will not be the community for this game that, while not what everyone expected, is still not a bad game.quote>

    it is a bad game for many of us here..quote>

    ...according to you, which was not what he was talking about at all, but thanks for playing. 41.gif

    Originally posted by: xxbydesign You have two options:

    a) you can whine and complain that we arn't nice enough and then take your ball and go home.

    b) you can be constructive and make a list of what it is about the game that you like, why it benefits the sim- line of products, and how we, as avid SC4 fans, can still find levels of complexity that we apprecaite in a simulation game.

    Its that simple. Go to the Tilted Mill forums and discuss SCS with those users if you'd prefer, but you seem to think that the game is worthwhile, and I at least would like to know why, because maybe you might persuade a few of us to see the game in a new light. As of right now, most of us are just getting ticked off at your posts.quote>

    C) All of you stop overreacting and start actually reading what he said.

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    I've taken a look at the pics provided by the OP Bergrar and I have to say that they look very cartoonish. I really was hoping that SCS would win people over. But that doesn't appear to be happening. For some, it's the game play. For me at this point, it's the look of the game. I can't get over the presentation of the city. Modern 3D rendered games (notably first person shooters that can now take advantage of DX10 and powerful GPUs on videocards) have raised the visual stakes. I don't expect a game like SCS to look like Crysis but I wasn't expecting Rollercoaster Tycoon-type graphics.

    I said it once and I'll say it again: SC4 looks much more realistic than SCS. Heck, IMO SC3K looks more realistic. And I'm not sure that all the modding of SCS in the world can change that.


    Proud Simtropolis Member since 2004.

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    Originally posted by: jabezscratch I've taken a look at the pics provided by the OP Bergrar and I have to say that they look very cartoonish. I really was hoping that SCS would win people over. But that doesn't appear to be happening. For some, it's the game play. For me at this point, it's the look of the game. I can't get over the presentation of the city. Modern 3D rendered games (notably first person shooters that can now take advantage of DX10 and powerful GPUs on videocards) have raised the visual stakes. I don't expect a game like SCS to look like Crysis but I wasn't expecting Rollercoaster Tycoon-type graphics.

    I said it once and I'll say it again: SC4 looks much more realistic than SCS. Heck, IMO SC3K looks more realistic. And I'm not sure that all the modding of SCS in the world can change that.

    quote>

    Perhaps you are right they look like the sims 2 cities, but modders can make more realistic textures, today there are some new  mods to download  to have all kind of street on the city in the ea website, and some useful new mods,  but are rookie mods, in simtropolis are the real professional modders and here i will ask for real mods 4.gif

    I am patient because i am used to make big city with micro management, so i can be patient in the community waiting till people will change mind. 4.gif

    I am sure that this great community of 200000 members can chance all of scs, and we will have a new game to play with.

    Anyway if any1 today will feel in good mood, in my wish list at first slot there are  always ploppable lights and spot lights  to make the city night less dark. 4.gif

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    You need to understand how modding works.  There is not some big community that exists and modds come out of it somehow, it's a group of individuals who spend a lot of time on projects that they feel strongly about.  Individuals don't like this game, and a person who doesn't like a game is not going to want to modd it.

    The modding community is not a singular object that can be willed to make things, it's a group of individuals who make things because they want to (on an individual level).

    Also, everyone here started with nothing.  No one was born with the ability to make things.  People know how to do things because they've dedicated a lot of time in learning.  You are just as able to make modds as anyone else.


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    Originally posted by: Jasoncw You need to understand how modding works.  There is not some big community that exists and modds come out of it somehow, it's a group of individuals who spend a lot of time on projects that they feel strongly about.  Individuals don't like this game, and a person who doesn't like a game is not going to want to modd it.

    The modding community is not a singular object that can be willed to make things, it's a group of individuals who make things because they want to (on an individual level).

    Also, everyone here started with nothing.  No one was born with the ability to make things.  People know how to do things because they've dedicated a lot of time in learning.  You are just as able to make modds as anyone else.quote>

     

    Well-stated.  Further to those points, it's been noted elsewhere in the forums but I'll re-state it here: that's a sad commentary on SCS if significant modding is needed just to correct inherent flaws in the game at the basic design level.  

    Bergar you said: "I am sure that this great community of 200000 members can chance all of scs, and we will have a new game to play with."  If only that were true, but I don't think that even excessive modding could change the game to the point where it is a "new" game.  The point is that we're basically stuck w/ the SCS that was shipped, like it or not.  Yeah, expansions, patches, and mods will change it and no doubt  improve it but probably not to the degree that they wil make the game more accepted by the SC community.


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    Originally posted by: xxbydesign You have two options:

    a) you can whine and complain that we arn't nice enough and then take your ball and go home.

    b) you can be constructive and make a list of what it is about the game that you like, why it benefits the sim- line of products, and how we, as avid SC4 fans, can still find levels of complexity that we apprecaite in a simulation game.

    Its that simple. Go to the Tilted Mill forums and discuss SCS with those users if you'd prefer, but you seem to think that the game is worthwhile, and I at least would like to know why, because maybe you might persuade a few of us to see the game in a new light. As of right now, most of us are just getting ticked off at your posts.quote>

     

    I assume this is aimed at me, and if you want to see me make my constructive and positive thoughts as you state, feel free to visit my TWO threads started before I posted here.  You will find plenty of the comments you have requested there.

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    Originally posted by: waway625

    Originally posted by: calvinhsv

    It has been a sad realization to me that this will not be the community for this game that, while not what everyone expected, is still not a bad game.quote>

    it is a bad game for many of us here..quote>

    You shouldn't make assumptions, you can't speak on anyone's behalf as to whether they like the game or not. Personally I like it, which is what I hate about the game 3.gif

    Originally posted by: xxbydesign You have two options:

    a) you can whine and complain that we arn't nice enough and then take your ball and go home.

    b) you can be constructive and make a list of what it is about the game that you like, why it benefits the sim- line of products, and how we, as avid SC4 fans, can still find levels of complexity that we apprecaite in a simulation game.

    Its that simple. Go to the Tilted Mill forums and discuss SCS with those users if you'd prefer, but you seem to think that the game is worthwhile, and I at least would like to know why, because maybe you might persuade a few of us to see the game in a new light. As of right now, most of us are just getting ticked off at your posts.quote>

    Again, don't make assumptions. Why should it tick you off that maybe someone out of 200,000 people here on Simtropolis might actually like the game?

    And if you're so offended that some people like the game, why not go do something constructive, like play Simcity4 than moan and complain about a game that you don't even want to play?

    It really ticks me off when people whine about video games. What if EA just said "screw it" and made no more Simcity games at all? Geez, some people are acting even younger than the target audience for Sc:S.

    Heh, sorry, just had to get that off my chest. 3.gif

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    calvinhsv, the reason this site appears to be so much more negative about SCS is that this site contains the fanbase of SC4, who love SC4 because it is probably the most accurate city building simulator available. The people here played that game, made mods, designed buildings, and generally brought the SC4 experience even closer to what it is to actually create a city, from that first little farming village to a thriving, pulsing metropolis that works because of the hundreds of intricate balancing acts going on throughtout it.

    Then we get a 'sequel' that firstly, is so simplified that it is insulting to those people who expected so much more, and secondly, bears no relation to how real cities work.

    The forums at TM have a much higher percentage of people new to the SC franchise. They have nothing to compare the game to, and so their expectations are that much lower. Also, can you really believe that the forums of the game developers would be completely impartial, and that at least some of the more negative posts don't somehow just 'disappear?'

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    SC4 WAS amazing, and so we worked on it.quote>

    Make that WAS an IS and note that folks are still working on it.  I think there've been the most major advances in SC4 custom content this past year since the game was released.

    I've been tough on SC:S- mostly deservedly so.  It is possible to make a nice road, though.

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    Originally posted by: Fader calvinhsv, the reason this site appears to be so much more negative about SCS is that this site contains the fanbase of SC4, who love SC4 because it is probably the most accurate city building simulator available. The people here played that game, made mods, designed buildings, and generally brought the SC4 experience even closer to what it is to actually create a city, from that first little farming village to a thriving, pulsing metropolis that works because of the hundreds of intricate balancing acts going on throughtout it.

    Then we get a 'sequel' that firstly, is so simplified that it is insulting to those people who expected so much more, and secondly, bears no relation to how real cities work.

    The forums at TM have a much higher percentage of people new to the SC franchise. They have nothing to compare the game to, and so their expectations are that much lower. Also, can you really believe that the forums of the game developers would be completely impartial, and that at least some of the more negative posts don't somehow just 'disappear?'quote>

     

    Well, this isn't exactly tilted mill's first game.  There are MANY games to compare societies to, SC4 is not one of them.  As for game developers deleting negative posts, you can go to the official EA forums to see that is clearly not the case.  I think its absurdly illogical to think that just because theres so few negative posts there that the forum administrators are deleting them all.  There are negative posts on the TM boards, and they are handled well by the positive retorts of the community.

    Thats basically the crux of the issue you want to bring up.  TM boards are comming from ceasar and other city building games.  SC4 has a big community here, but lets face it, on the whole for video game market, you guys are small fries.  Sure, you are still important, and you shouldn't think I am belitting your site, efforts, or creations, its just that theres not enough of you to make a SC5 the way you want it profittably.  While we could argue that issue all day, its NOT what I am concerned about in the slightest and I don't appreciate the derail of the conversation from an arguement you don't like, to one that you do.

    My arguement is simply there will be little to no modding for societies here because the fanbase of SC4 is not interested.  TM has a fanbase that is interested and is currently working on and producing mods on a regular basis.  If you want mods for the game, go there.  If you have any questions or comments concerning this PARTICULAR point, feel free.  Otherwise, take it to another thread or continue on your tirad and leave me out of it.

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    Originally posted by: calvinhsv
    Originally posted by: Fader calvinhsv, the reason this site appears to be so much more negative about SCS is that this site contains the fanbase of SC4, who love SC4 because it is probably the most accurate city building simulator available. The people here played that game, made mods, designed buildings, and generally brought the SC4 experience even closer to what it is to actually create a city, from that first little farming village to a thriving, pulsing metropolis that works because of the hundreds of intricate balancing acts going on throughtout it.

    Then we get a 'sequel' that firstly, is so simplified that it is insulting to those people who expected so much more, and secondly, bears no relation to how real cities work.

    The forums at TM have a much higher percentage of people new to the SC franchise. They have nothing to compare the game to, and so their expectations are that much lower. Also, can you really believe that the forums of the game developers would be completely impartial, and that at least some of the more negative posts don't somehow just 'disappear?'quote>

     

    Well, this isn't exactly tilted mill's first game.  There are MANY games to compare societies to, SC4 is not one of them.  As for game developers deleting negative posts, you can go to the official EA forums to see that is clearly not the case.  I think its absurdly illogical to think that just because theres so few negative posts there that the forum administrators are deleting them all.  There are negative posts on the TM boards, and they are handled well by the positive retorts of the community.

    Thats basically the crux of the issue you want to bring up.  TM boards are comming from ceasar and other city building games.  SC4 has a big community here, but lets face it, on the whole for video game market, you guys are small fries.  Sure, you are still important, and you shouldn't think I am belitting your site, efforts, or creations, its just that theres not enough of you to make a SC5 the way you want it profittably.  While we could argue that issue all day, its NOT what I am concerned about in the slightest and I don't appreciate the derail of the conversation from an arguement you don't like, to one that you do.

    My arguement is simply there will be little to no modding for societies here because the fanbase of SC4 is not interested.  TM has a fanbase that is interested and is currently working on and producing mods on a regular basis.  If you want mods for the game, go there.  If you have any questions or comments concerning this PARTICULAR point, feel free.  Otherwise, take it to another thread or continue on your tirad and leave me out of it.quote>

    Well, shucks calvinshv, it sure is mighty good of you to come on down here with us small fries to try and edumacate us all to why we done gone wrong with our hating.

    Now, if you could knock it down a notch or two on the HaughtyMeterTM you'll be able to respond with something that has a little more thought behind it, rather than making backhanded remarks that do indeed belittle the years of work the thousands of members have poured into this game for no other reason than because they love it. Your comment that 'there will be little to no modding for societies here because the fanbase of SC4 is not interested.' is almost correct, but you fail to see the why of your point. We are not interested in creating mods for this game, because it insults our intelligence. The modders and batters of this community have been creating new content for a game that required real thought and balance, and half the challenge was to create content that maintained that balance, rather t

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    Nice knee-jerk response to illustrate your ability to be hypocritical.

    Try reading the line right AFTER your quote.  I am not interested in arguing that point at all.  I am sure theres a variety of flamefests on these forums to suit your needs, but I am not interested in that level of negativity.  If you feel as if my designating the however-many active users on this site as "small fries" then you must live in a world substantially smaller than the 6 billion plus world market I live in.

    Once AGAIN I am not criticising the people that contribute to this community.  While it seems easy to be able to try to make my point an attack on you, so that you can refute the attack instead of the point, its really not getting anywhere.

    Allow me to remake my point for the fourth time, so perhaps you will read and understand.  If you don't want to mod, fine.  If you don't like societies, fine.  If you don't want to play societies, fine.  The fact of the matter is there IS a community that will do all of these things, and I think its HELPFUL to direct people to them.  I am not criticising anyone's decision to not buy the game, or play it, or mod it.  Personally, I am disappointed because I was expecting it to occur, but you make your own choices and I personally don't have any right to tell you what to do (and I haven't).  And to quote "I don't appreciate the derail of an arguement you don't like to one that you do."  Theres other communities out there than can be supportive of a game.  If its not this one, that's actually OK.

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    2i don't  want to upset any members of this community that i love and gave me so much fun with simcity.

    My thoughts about the game are not important, but i have a new game and i see, at my view, the chance to have it better and get more fun.

     i will like to mod it but i am a mess with graphic, but i think that not all members will think about scs in the same negative way and i am mostly talking to them 4.gif

    I add some pics

    attachment.php?attachmentid=21690&d=1195


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    well some like SCS some like SC4, both sides should stop slamming the other and accept each other. It's like a civil war of Simtropolis here

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    LOL, Knowledge is limited??? Oh wow. Didn't think there was a cap on knowledge....

    The imagination creates a knowledable base. Think about it... 4.gif

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    Originally posted by: KingTitan LOL, Knowledge is limited??? Oh wow. Didn't think there was a cap on knowledge....

    The imagination creates a knowledable base. Think about it... 4.gifquote>

    Is a Albert Einstein Phrase, but is hard that you can make your observations to him, perhaps you can think and read a little more before type 3.gif

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    The interesting thing about SCS, and the one thing that made me try it out, is that the close-up shots are somewhat intriguing. The problem though, which I experienced first hand, is that when you zoom out, you're left with crap.

    And I'm not going to spend hours and days and weeks on building a city when the only enjoyable screenshot is that one corner where that building and fountain look nice up close.

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    Originally posted by: calvinhsv This community is too absurdly critical and rude concerning this game.quote>

    There is i.m.o. a valid reason for.

    I would not expect there to be many mods for this game here.  It is QUITE disappointing for me because I was really expecting this site in particular to try to make the best out of another productquote>

    That is the point, I don't want another product, I looked out to an improved SimCity product. I want SimCity 5, not another game with the name SimCity. SimCity was in fact not a game, it was a city SIMulator.

    and was looking forward to interesting gameplay discussion and modding options.

    As it stands, however, your best bet is to go to the tilted mill forums where there are already new mods available.  Theres also alot less negativity there.  Avoid, however, the EA site since its populated by the same REPEATED posts of complaints (perhaps by the same people).

    It has been a sad realization to me that this will not be the community for this game that, while not what everyone expected, is still not a bad game.quote>

    I don't want a unrealistic city game bad nor good to succeed SimCity 4.  I want a new realistic SimCity, SIM stands for simulator. SimCity Societies don't deserve the name SimCity, it's just a game, not a simulator. EA, rename that game in "GameCity Societies" and give SimCity back to the people who wish to buy a new improved City Simulator. 

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    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections