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jjb123

Demand problems?

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Hi, I am having some problems with demand. I have a city that is well educated (110) but for some reason there is an large demand for poor people and farm, and a negative demand for everything else. What should I do? Get rid of the farms?

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Last Online: A long, long time ago... 
 

So you got a high demand for farms, that is normal.. (atleast on my games) And you got a high demand for low-wealth residents. How much industry do you have? Do you have lots of dirty or manufacturing industry? Maybe you got too many high-wealth and mid-wealth citizens. You could try playing around with taxes. If they are to high (more than 9%) it will probably give a low or negative demand.

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Posted:
Last Online: A long, long time ago... 
 

You could download the High Demand Ordinance Mod, which expedites your cities growth substantially

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Without mods , what you must understand that low wealth people , farming is your friend , its a means to get sims into your city at the start without masses of polution , the idea is  , you educate the sims so they now start to demand better jobs , As the R$ move up to R$$ , this opens the door for more sims to enter your collective as R$ , with the correct education in theory an r$ will evolve to a R$$$ some times you play with my sim , they land a better job , that kind of thing .You dont physically see the sim evolve but thats what happens . R$$ even though they wont work there increase ,the demand for farm land , meaning that this time around you can get more R$ and start the process over but on a bigger scale this time .As demand for R$$$ jobs starts to appear they hole process starts again .After several thousand sims enter you city you will get demand for CS, again CS$ is a better tool to get more R$ ,into your city than farming , so now i would switch to CS$ for a while to increase pop so i can educate them to begin the proscess again but again on a larger scale .And you continue this right upto Co$$$ using HT ind as the tool to get the most R$$$ in your city who produce the most Co$$$ demand. So in short get as many R$ s as you can without destroying the enviroment , give them a good education , then find then a better job . It takes many 1000 s of highy educated sims to get some CO$$$ demand , enough for maybe 5 skyscrapers , once you used the Co$$$ demand you have used it is gone , until you add more R$$$ using a method similar to the one i used as an example, Eventually you can frget the Cs$ and farming as you have lots of demand for CS$$ which again is a better tool to use , this agin can be replaced with Cs$$$ and HT ind as a final step to Co$$$

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  • Original Poster
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    Huh, I can't seem to get anything to work, I want to do it without plug ins. I tried your technique gridlock but it doest work for me. Its funny, everything was going great than I noticed I have demand for High Tech, so I created a small medium density area which quickly filled up with high tech and all of a sudden the R$ demand shot up and everything else went down and now half my buildings are abandoned, I have no idea what to do.

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    Some R$ work in HT ,im sure they do . The game sometimes calculates it needs more R$$$ than it realy does ,if your housing as evolved , then the R$ that lived there now need somewhere else to live , as well as this demand from the HT that increases it more , negative resi demand means u need more jobs  so long as nothing else like transport problems is having an oppersite effect . Its heart breaking when you city turns black i feel your pain , but the will be a reason and a cure , Maybe you had 100 HT jobs and the game thought it needed 500 rich sims , that can be a problem , Rich sims and there ways can destroy cities if not held on a tight leash .There is one essential Mod and that is the nam , mods are brilliant to boost and speed up what is a long slow painful process .

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    I have NAM installed, and I love it. From what I understand you are saying, as more R$$$ come in, the R$ get pushed out? I tried to zone some medium residential because I am out of room to build out, but when I did that more stupid rich people moved in, even though there wasn't even a demand, I am so confused right now.

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    Posted:
    Last Online: A long, long time ago... 
     

    What I do when I try to encourage people to build is to lower taxes for that particular group and raise taxes for the groups I want to avoid.

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    Hi, I'm also having problems with my demand.. but i think this is different.

    My I-D and I-M drops to a negative once i start building a city (or when i continue building a city).... it only builds around 1-5 buildings at the start then it stops making more.

    is it problems with some plugins or mods? Could it be the Industry Quadrupler mod?

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