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joerg

Tangaire

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I agree with jacqulina, that breakwater in the first picture is superb.

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This is looking outstanding. The map is great and the details are very well done. 6 out of 5 stars for greatness!


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hm... 7 out of 5 just to top the above intention

great work here, really nice layed out nature... the breakwater... wow.

can't wait for more


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  • Original Poster
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    Thanks guys, hopefully I can get alot more done tonight, i have the rest of the nigth off! The break waters are tons of fun to make, i just raise the land to beach level and cover with rocks, unfortunately the game doesnt quite have wave effects like that but hey Photoshop is as much fun as Simcity so i just combine passions.

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    The growth continues in Tangaire as the area enters the early parts of the 20th century and the region breaks 30,000 inhabitants.

    Farms are abundant here due to the above average rain fall and extremely rich soil.  It is estimated that this is one of the few places in the world where the soil is healthy enough to have supported large groves of red woods.  Due to the areas extensive forest harvesting, red woods are a rarity in this vast wilderness.  The good news for farmers is that the rich soil was likely due to the heavy forest growth of the old giants.

    As agriculture and mining become larger industries here the deforestation appears to be on its way out thanks to California Governor Henry Gage in 1899.  Gage was reportedly a rail road man and quite the corrupt politician, so news of him declaring Tangaire a minimal cut region was quite shocking.  That was until news of Railroad Tycoon Collis Huntingtons decision to start a competing timber camp in the coastal regions just north of Tangaire in an effort to suffocate the Norther Continental Company.  Turns out Gage was merely a puppet to early California Industry, but his corruption saved the lush forests that still fill the region.

    The last time Tangaire was considered as something in need of preserving was in 1871 when congress and then president Ulysses S Grant were debating the center piece for an American National Park system.  Tangaire was one of three finalist in the decision but was ultimately turned down in favor of Yellow Stone National Park because of its completely lack of human development and its rich geothermal basins.  Again corrupt politics might have saved the day here, becuase in march of 1872 a female painter by the name of Alexis Adams, a native to California, petitioned Congress to simply allow both areas to become national parks.  In the end Alexis Adams was able to gather nearly 2000 signatures many of which were fairly distinguished, but as fate would have it the entire petition was ruled unlawful and shot down before it ever made it to the Congress.  It is rumored that in court Alexis called the judge a sexist pig and was sentenced to 30 days in the county jail for unruley conduct.  Today the town of Alexis sprawls its mighty suburban arms through the forests and foot hills just a few miles from the City Center in Tangaire.

    All these pictures are from the area of Alexis taken in 1923

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    Enjoy the pictures!

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    looking real nice - I like the water and your farms look very nice not being just boxes - nice mansions as well

    Good work,

    Richard


    My STEX Projects: Cleaner's Creation Center vvvvvv My CJ's: Valencia (coming soon) | Espra |

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    You had a picture on the last page, a coastal highway, that I was about to highlight as one of the most beautiful I had ever seen.

    Then I saw another one - a mosaic of a dam in the background with a city in the foreground.

    Then...

    Well, you get the picture. These shots are quite amazing, joerg - it is very good to see you have not lost your touch.

    And, don't worry too much about the journal slipping down the page. As Liv said, there are quite a few out there - but it is the good ones such as this which always seem to keep on rising to the top. Believe me when I say, there are those of us who notice, though we might not always post so.


    Whisper words of wisdom

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    Really nice pictures Joerg, looking real nice! You really pay attention to details and scenery and that makes this city journal very unique and superior to others. Excellent work! 4.gif

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    MrCinatit thanks, I really appreciate the comments.  The journals here all amaze me lately, It seems every time I see a new journal i find myself sifting through pages of breathtaking images.  I just hope to create something half as good as the work jacky, ilikehotdogsalot, Darmok, beebs, MrCinatit, and many many others have created.

    Anyways here is another region shot, and then its off to work for me.  I know not much changed, but this is the first region shot i have been happy with because the communities are starting to become seamless.

    untitled1qs0.jpg

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    Joerg, welcome back! (Yes, I know I'm a bit late. Sue me.)

    Tangaire looks nice. The winding mountain roads are very realistic.

    ...Hope you stay around longer than paletexan did when he came back...

    -ACE

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    wow!! this is really beautifull! i like those shores!! it looks beautifull with those cliffs and those rocks!! and great work with those clouds to, they really make it complete!

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    Posted:
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    As like everyone else, your region is awesome.

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    woah! thats really nice. i like the region shot. i must confess that this is my first time noticing this 15.gif but i will stop by from now on 4.gif good job with this!

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    And the story of Tangaire continues.  Today I would like to tell you guys a bit about the small town of Rushville.  Rushville is a small mining community founded in 1883.  The community formed near a large silver deposit discovered by a man by the name of William D. Rush.  Rush was not the brightest crayon in the box, but he might have been the luckiest one.  When Rush was 11 his parents moved him to California, during the journey Rush talked to many minors going to the area to find precious minerals, like gold and silver.  He immediately had gold fever at the age of only 11, but his parents wanted nothing to do with the mining.

    So when William was 13 he ran away from home, dropped out of school, and joined a mining crew a few miles north of Tangaires, he worked the crew for nearly 5 years being almost a slave to the other miners.  This wasn't to on much longer though as in 1880 the mine collapsed killing all but William, he escaped looking for help, but all he found after 3 days lost in the wilderness was a massive silver deposit.  He immediately forgot about his friends in the mine and began digging, a month later Rushville was founded and William went on to be one of the wealthiest men in the early days of Tangairs.  He squandered away the majority of his fortune opening new mines in the area and drinking in his later years, but Rushville is today known for its rich soils, both in minerals and agriculture.

    So here are some pictures from around the Rushville area just off of coastal highway 105.  First up the original site of Williams first mine, the picture was taken in the early 1900s after it was converted to a strip mine.  So here is the William Delanore strip mining facility.

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    Click on the region pick for a full sized view.

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    Posted:
    Last Online: A long, long time ago... 
     

    Do you put those trees in there piece by piece or do you have sort of mod like god mode plopping, because it looks like it would take a lot of time to do it piece by piece?

    Good update, I really enjoy the first three pictures.

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    I do a little bit of both PathE, the vast majority are god mode trees, but anything along the roads and coasts were probably done by hand. Either way it still take a very long time.

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    very nice update - I love the pics as always - good work - nice forests they definetly make the place look more attractive

    good work keep it up

    Richard


    My STEX Projects: Cleaner's Creation Center vvvvvv My CJ's: Valencia (coming soon) | Espra |

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    Hi, joerg,

    Nice region pictures.  Yeah, I always start enjoying the game more when when communities start tying together and the various pieces begin to function as one.  It starts to get so much more natural and interesting then.

    The stories of how the towns got started by various people and events are believable.  My friend's great, great uncle helped to found a nearby town.  He was with a group of men who came to the area to prospect, but when they didn't have great success they decided to start a town.  They started slowly building, and the first winter they almost starved to death.  It did become the largest town in the area.

    Your strip mine is a common feature of a mountain town.  Your bridge that turns into another bridge is unusual.  I would like to see some closeups of your towns if you are so inclined. 

    I'm not on ST 24/7, but this is the first I've found you on page two, so you must be  picking up a little steam.

    Bye for now.

    --Liv

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    Thanks Cleaner, I really hope your massiver island journal gets underway, sounds like an amazing project.

    On a side note i kind of did something crazy last night and pulled out cad, 3dsmax and the bat! the building alreadly looks amazing, but i am having some issues with the rendering. So be sure to check back in a couple hours and hopefully i will have pictures and stuff.

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    Posted:
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    This is amazing. Although I feel silly for only picking up here, I love this CJ. It'll be great to eventually see the metropolis.

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    RE Reply - Yeah so do i - I haven't updated yet as the terraforming is very hard but look out for an update possibly tomorrow or the day after

    I can't wait for an update here - good luck

    Richard


    My STEX Projects: Cleaner's Creation Center vvvvvv My CJ's: Valencia (coming soon) | Espra |

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    Posted:
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    AMAZING Cj! very realistic, especially the nature19.gif

    but my recommendation would be to get the no pedriana plant mod since they aren't very realistic and appear way too much 15.gif

    also i would work on the towns a bit, however, amazing updates overall 9.gif

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  • Original Poster
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    Quick Regional Update before work....

    The yellow marks the future home of the Urban Area.

    Click to see full. Warning over 1meg in size

    image000eo0.jpg

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    Hi, Joerg,

    Your region is looking very picturesque.  It sure has a nice variety in landscape.  I love that mountain lake in the top right range.  It looks like it's plopped, but appears very natural in region view.  Oh, I see another small one on the top left.  Looks like there's a "scenic byway" running all the way from the future city, to an overlook, thru a rugged canyon, cutting to the north and off the map.  I think the outline is a logical area for the urban development, in the large valley between the two peaks.  It's nice to have the one-mile key to help judge distance.  That's  the whole region, right?  I remembered you saying it was 50 miles across.  It's at least 32 miles, I think.  47.gif  Please correct me--I'm not the best at judging scale.  The small towns and farmland look great on the map.  Looks like some farmland will be overtaken by city--possibly a port there?

    Bye for now.

    --Liv

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