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Fairlane500

Somewhere on 101

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    101sigqb6.jpg

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    Markus J: I'm quite pleased to hear you like, and I do hope you stick around to read more.

    seahawk fan: Oh yeah, there's always something interesting when you just can't figure something out. Thanks, and go Seahawks!

    Will: Glad to see you're still around, I hope it stays that way.


    Well, no update tonight, but I'm getting down a good outline of my next entry. I'll just give some spoilers by saying that involves envents that at one piin t would lead to war, and a mystery behind them.

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    101sigqb6.jpg

    And, on with a new story:


    "Hard to port, engines full astern! Radio Fort Stevens that we're under attack!" cried out Captain J. T. McCulloch. "I won't let them get us if I have my way!"

    The last minute reaction had an effect, the type 95 torpedo missed the bow of the freighter by mere inches. Unfortunately for McCulloch, his crew, and the SS Pacific County, the captain of the Imperial Japanese Navy submarine I-17 knew what he was doing, and had fired a second torpedo a short time after the first.

    This torpedo managed to find its mark, hitting the Pacific County just below the waterline in the number 4 hold.

    Not wanting to be caught in the explosion of any additional warheads, the captain ordered his crew to abandon ship just as a PBY Catalina, dispatched from Warrenton, Oregon arrived in the area. The I-17 submerged before an attack could be launched, and slinked out of the area.

    On a happy note, the entire crew of the Pacific County was rescued by the destroyer Preston. Additionally, the containment of flooding to the number 4 hold, and the cargo of lumber the Pacific County was carrying kept her afloat, but a salvage mission failed to materialize due to the submarine danger, and the abandoned freighter drifted ever closer to the coast.

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    Last Online: A long, long time ago... 
     

    Sounds Great friend.. Looking for more....any actual recent SIM City Pics u can share?????

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    101sigqb6.jpg

    The Replies:

    Will: Thanks, glad you're enjoying it.

    Voulpiotis: Welcome, nice to see you excited to read more.

    Jacky: Hey, thanks, I'm glad you're liking where I'm taking my story, even with my lack of ability to add in-game material.

    KingTitan: Sorry about the lack of pictures, I'm sort of separated from the game until Christmas, but trying to keep the story going until then.

    Yoshiisland: I'm happy to see your enjoying my choice of images. I'm so glad so much has been documented in photography over the years that can be utilized.


    December 29th, 1941:

    Harley Young played his part well. His skipper's cap, placed jauntily over a round face framed by a white beard, fit right into the picture as he guided the Jenny Simpson, an 85 foot wooden-hulled purse seiner, out of New Baltimore harbor and into the early-morning mist.

    Turning north, Young was planning on following the coast up to a point just southwest of the Columbia River mouth, where his favorite fishing grounds were.

    However, a sucessful day fishing was not meant for the crew of the Jenny Simpson. After rounding Ecola Head, a dark shape suddenly began to materialize out of the haze directly ahead of the vessel. Realizing something massive was in their path, Young's reflexes spun the wheel to wrench the boat to starboard as the dark mass showed itself to be a large freighter, riding low at the stern, but still proudly afloat.

    Young knew something was amiss, not only was the vessel drifting under no power, and askew at an angle, but there was no sign of anyone aboard, and the running lights were all switched off.

    Confounded, but still obeying his years of experience on the sea, Young radioed for a salvage tug, but time for the frighter was short. By the time the tug arived, the currents had already worked her into the sands of an isolated beach, never to be pulled off and sail again.

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    This is a great CJ mate never would have found it if you hadn't have posted on my small towns forum can't wait until more!

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    Posted:
    Last Online: A long, long time ago... 
     

    Where do you get those crossings for the streets in those pictures of railroad crossings? I can't find them on the STEX and want them to make my cities look a little more Rural.

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    Wooooohhh!!!! Lets bump a thread that's been dead for a year and half! What fun!

    Oh, and in all seriousness, this CJ has not been updated in over a year and a half. Let's just let it rest in peace, can't we?

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    Last Online: A long, long time ago... 
     

    Sorry, I did not see the date. It was on the second page and thought it was new. But do you know where you can get those crossing gates for the streets, though?

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    101sigqb6.jpg

    So, I keep telling myself that I should just give up on this as dead, but something inside me keeps me from doing that. I don't even have SimCity 4 installed right now, and I think I've lost all the cities and the entire region I was building...so it should be done.

    But, I have found a treasure trove of screen shots I compiled from the region, and never used, so let us see where I can go, and with a little luck, see if I can get back into this game that I love.

    To the story: Let's revisit the central character for a bit.

    This was all really starting to get to Alex Winslow. He just couldn't shake that feeling, that deep bit of insight that told him something was wrong.

    He had told himself more times than he could ever hope to count that maybe it was all just a dream. But, it was all just to real. Every time he dreamed, things were inconsistent, even the most believable of concoctions slipped up with a hit into left field.

    This one didn't, it had to actually be happening.

    Again, he knew it was all too real

    Take Nehalem City

    Alex knew the river he had just followed, it was definitely the Nehalem, yet it wasn't, the sign as he crossed it called it the "Brigand." Weird, right? But the city at its mouth, where Nedonna Beach, Oregon should have been, was named Nehalem City, and it was just so real.

    The main street

    nehalemcityapr124312344.png

    The commercial strip

    nehalemcitymar743123446.png

    The coal port

    nehalemcityapr154312344.png

    It was like any port city on the Pacific Coast should be. It had to be real.

    Yet, Alex knew that it couldn't be.

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    Oh mai gawd! 3.gif its back! i havent read this in years! i think the last time i read it i was a lurker so i was too afraid to post! wow...Great having it back4.gif Hope you can get in the mood of playing it again and maybe even making an even better region! (though thatd be pretty hard3.gif) be looking in for more4.gif


    Awaiting signature arrival...

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    Wow - a blast from the past! Glad to see you active again and I hope to see more of your work here.


    Schulmania: Purr-suing purr-fection since 2006...

    Schulmania [ Volume 1 ] [ Volume 2 ] [ Volume 3 ] [ Website ] [ Blog ]

    Harar, a Schulmania presentation

    Evean Vansop, a Schulmania presentation

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    That's a really nice small coal mining town! Great project! 9.gif I'd love to just do small towns, but I'm just a city freak.

    Never give up on this, it's got so much potential!


    I'm the 'A' to the 'r', to the c-h-e-a-n,
    and even though my name means 'old' I'm really quite pimp,
    I'm Archilicious.
    - - -
    Hi! I'm Mike, the creator of Folland. You can find her in the forums or the CJ Section.
    Folland is also a part of the United Sovereign Nations of the World, a SimCity 4 Union!

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  • Original Poster
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    101sigqb6.jpg

    Replies:

    Z77: I'm glad you remember it! Don't worry, I have plenty of plans in the works to make this region bigger, better, and more realistic for the sake of developing my story.

    Schulmanator: It definitely is. I had started to think I'd never make it back, but miracles do happen.

    Archean: Thanks. For some reason, I'm kind of the opposite, I can't really get myself to build big cities, so rural regions like this one really suit me.

    DCMetro: don't worry, I hope to keep them coming. I'm glad you like what you've seen.

    Update:

    Though Alex knew this wasn't the real world, as he sat at the traffic signal in downtown Nehalem City, he realized that he'd overlooked some other little details that made things seem eerily familiar.

    He let his mind drift into rewind, looking back at his path to this current locale.

    For one, he'd slowly wound along riverside highway through deep forest and the occasional homestead.

    brigandriverapr12261233.png

    Farther back, he'd taken a bridge across the "Brigand River," what should be the Nehalem, where he'd noticed a scattering of weathered pilings defiantly resisting their demise to rot.

    brigandriverapr16261233.png

    These likely were the staunch remains of a salmon cannery. Businesses that used to line rivers like the Nehalem by the dozens, but had now faded to the past. So, the industries were right. Some things must never change, though, why anything would have changed was still beyond his comprehension.

    Going farther back, he rembered passing through the island hamlet of Brigand, which was pretty much unremarkable.

    brigandriverjan16261233.png

    "Wait a second!" he exclaimed, realizing something he'd just skipped in his recollection. Frantically grabbing the useless road map from the passenger seat, he scanned for Nehalem Bay, and noticed the little community of Wheeler, Oregon along Highway 101. Thinking back to an intersection he'd passed, he'd chosen to head for Nehalem City due to the name recognition, completely overlooking the mundane name down the opposite branch in the road.

    Wheeler was still there. Or at least the name was; as for its status, he would have to investigate.

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    I do like the small-town look.

    And welcome back from your 2 year, 7 month, 20 day hiatus!


    To search for the ideal city today is useless. For all cities are different. Each one has its own spirit, its own problems, and its own pattern of life. As long as the city lives, these aspects continue to change. Thus to look for the ideal city is not only a waste of time but may be seriously detrimental. In fact, the concept is obsolete; there is no such thing.

    -Steen Eiler Rasmussen, 1898-1990 (SimCity 2000 User Manual).

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