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Bones1

Typical city size?

What is your typical city population?  

  1. 1. What is your typical city population?



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Having played the game for quite awhile, I've settled into building smaller, more scenic towns, instead of the metropolis's I created when I first got the game. My typical city only has about 20,000 residents. I usually have a couple of large cities in my region (a few hundred thousand sims), just for creating demand.

I find low-density, sprawling towns on large maps allow for plenty of scenery and space to make the city more interesting. I spend most of my time on such towns. I find I spend very little time on the larger metropolis's; I just build them up and hardly ever play them again.

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Weird I just started my sprawl like a few days ago! I used to only have skyscraper jungles. Now I'm gonna take my time on my region and make a realli realistic region, with like a C.B.D, some medium density around the C.B.D and then massive sprawl with some city parks occupying some of my city tiles

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In my current region most of my cities are around 5000 - 8000 people.  They're going to get bigger, but in the long run I build more small towns. 

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I usually build up a central city, with suburbs sorrunding it, to boost demant in the largest. They usually have a population around 50.000 or so..

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I have main cities of 1 million or more made up of hi density R and C zones and some hi tech industry. Then I sprawl it with med and low density R, C and other industry. The surrounding cities mostly have a population of 1000-100,000 though some I have gotten past 500,000.

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Most of my cities are around 10-20k. Not for lack of trying mind you, but I just haven't spent enough time on each city yet. The downside of co-dependant cities...

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In my first and only region i have a city of 100k which probably will grow to 150 -200 max. i dont want it any bigger.. there are a few small towns in the region of between 500 people to 3-4 K, one is a farming commuinity, the other is kind of up market riverside suburbs, one is a mountain lake town and so.. but i plan to make a working big metropolis of about 500K on the coast and one mega metropolis in the centre of the region and fill the rest of the map with sprawling suburbs and european style villages further out and some nice scenery... most of all, i want it to WORK and have a working and realistic trasportation network.... so we'll see where i'll get 4.gif

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I used to go for the large, dense sky scrapper forests in the 100k - 300k range but with my CJ I am sticking to the 5000 or less range as it is more of a rural to urban development journal.

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I voted 5,000-20,000.  However, I do have a number of cities that are well under 5,000 (around 500-1,000).  The ones I spend more time with end up being somewhere between 20,000-50,000.  I only have three cities that are larger than 50,000, two of which are just barely (about 52,000), and one that has 110,000.  I'm very much into the low density suburban/rural/remote style of playing.  It just seems to be more interesting than some mess of skyscrapers for me, allows for some breathing room as well.  I usually have a couple of higher compact higher density areas in some of my towns as well.  The city I'm working on right now has a population of about 36,000, and it's mostly low-density, though there's a few tall buildings, but they really stand out, which was kind of my intent.

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My cities are usually...um...hmm...they're all different, really. I like some of everything...I just like variety. 4.gif

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I don't really think of myself as building separate cities. To me my region is the city. That said, I use only large tiles and a typical downtown tile for me would be in the 500,000-750,000 whereas a typical suburban tile would usually be no more than 200,000 spread out in 1x2 houses. My downtown tiles could hold way more people but I like to mix apartment towers with rowhouses areas to make for a more realistic city (concrete jungles just don't happen in real life outside of Hong Kong).

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