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60 PopularAbout AcronShinra
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csl patch Patch 1.2.2-f2 released, building & zone limits raised!
AcronShinra replied to boformer's topic in Cities: Skylines General Discussion
That's why we can't have nice things. Pls gib. -
Now after over 1 year from my "forum retirement", just when I'm little obsessed with Cities:Skylines, I thought it'd be a good idea how's old forum fares. Oh, boy, with completely new design it really feels like completely new place. And SC4 community still going strong...
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Opera 12.16 for enormous customization options. If sth do not work, then Opera 18 (also known as Chropera). Firefox - not enough strange features I use w/o extensions, tends to be slow; Chrome - fast, but lacks in customization and advanced options;
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How do you drop the dirty industry bar?
AcronShinra replied to TeddyAbbie's topic in SimCity 4 General Discussion
A) Build more I-D (doh); B) Educate your slave... I mean citizens. -
Region border neighbor connections: Leads to neighboring regions, or dark abyss?
AcronShinra replied to GeometryMath Algebra's topic in SimCity 4 General Discussion
Plot twist: Simnation is Discworld. -
Unemployment despite 18,000 vacant jobs
AcronShinra replied to smf_16's topic in SimCity 4 General Discussion
1. 18k vacant jobs vs 20k population - mind that not everyone living in city is considered as workforce. At beginning, on low health value it's like 40% of total population. 2. As their education level/EQ is rising Sims prefer "cleaner" and better paid jobs, I-D doesn't belong to that group. More I-M is what you need if you don't plan on using commerce in your industrial city(TIP: Commerce goes extremely together well in residential sectors) or even I-HT, but latter needs clean air. -
The more you know...
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It's plague touching all big lots, if I'm not mistaken Crime Rate is calculated per tile of building, not lot as whole.
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But it can be quickly&easily edited with SC4Tool.
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What difficulty settings do you play?
AcronShinra replied to TeddyAbbie's topic in SimCity 4 General Discussion
Hard with 500,000 simo-$ as starting money; best of both worlds. -
What Music are you listening to right now?--The Second Verse
AcronShinra replied to Livin in Sim's topic in General Off-Topic
[Metal Cover] Gwyn, Lord of Cinder - "Dark Souls OST" -
How do you make your subways/railroad/monorail/large railroads to work?
AcronShinra replied to TeddyAbbie's topic in SimCity 4 General Discussion
Standard traffic controller is highly ineffective, NAM is pretty much required to any serious play. As infamous said, install only traffic controller, if lag is unbearable. That's a blasphemy, what you've said just now D: -
Do you really need dirty industry in your city?
AcronShinra replied to TeddyAbbie's topic in SimCity 4 General Discussion
As overall education of your sims rise demand for I-D drops and if you are able to decrease pollution and increase terrain desirability by planting trees for example (or old good bulldozing), there's big chance that I-D will get "promoted" to I-M or even I-HT. As for me I don't bother with I-D anymore, CS$-CS$$ and civic buildings are good, non-polluting job providers, though city doesn't expand as fast as with heavy industry present. -
What Music are you listening to right now?--The Second Verse
AcronShinra replied to Livin in Sim's topic in General Off-Topic
[Crow's Claw] - Ironheart from "Resonance Of The Nickel Strings" Genre: Power/Prog Metal -
What do you think about industry-only cities?
AcronShinra replied to TeddyAbbie's topic in SimCity 4 General Discussion
Almost exclusively Industry-only city? Been there, done that. Pollution is non-factor only if it's pure I-HT city, or when you create districts in city (for I-D, I-M and I-HT), or/and when you plant a lot of trees or use custom lots eating away excessive pollution. Only drawback - you have to have a lot of COM buildings in one of near tiles, to keep job balance of job diversity through region.
