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Everything posted by Pixelrage
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Future of SimCity Official Discussion Thread
Pixelrage replied to Compromise's topic in SimCity 4 General Discussion
I'd be shocked if this were to be the final SC game. Even on simcity.com - they have to recognize all of those addons that people from Simtropolis have been making all of these years, since they've also been hosting them. I just hope that if they do go ahead with SC5, that it looks and feels very similar to SC4. I'd be really upset if it became "cartoony" like Spore will be, or like World of Warcraft. I just hope can be a very technical game, rather than one to appease people of ages 8-99. Simulations have been the only type of game that I care about. FPS's, war games and RPG's have gotten really old and stale lately...and SC4 is the last simulation of its kind that I've seen in the past 5 or so years...(Civ IV isn't really my cup of tea) -
Future of SimCity Official Discussion Thread
Pixelrage replied to Compromise's topic in SimCity 4 General Discussion
I'd be shocked if this were to be the final SC game. Even on simcity.com - they have to recognize all of those addons that people from Simtropolis have been making all of these years, since they've also been hosting them. I just hope that if they do go ahead with SC5, that it looks and feels very similar to SC4. I'd be really upset if it became "cartoony" like Spore will be, or like World of Warcraft. I just hope can be a very technical game, rather than one to appease people of ages 8-99. Simulations have been the only type of game that I care about. FPS's, war games and RPG's have gotten really old and stale lately...and SC4 is the last simulation of its kind that I've seen in the past 5 or so years...(Civ IV isn't really my cup of tea) -
Ahhhhhh....ok, now I see. For some reason, I just couldn't figure it out, probably because I've never used that one way bridge before.
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Ahhhhhh....ok, now I see. For some reason, I just couldn't figure it out, probably because I've never used that one way bridge before.
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Ahhhhhh....ok, now I see. For some reason, I just couldn't figure it out, probably because I've never used that one way bridge before.
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haljackey: that's what I thought, after staring at it awhile. I think the thing that threw me off were the palm trees in between the highway pieces, they almost looked like a part of a prop. Edit: I still can't figure out how you got one of those half-highways to form a bridge, though
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haljackey: that's what I thought, after staring at it awhile. I think the thing that threw me off were the palm trees in between the highway pieces, they almost looked like a part of a prop. Edit: I still can't figure out how you got one of those half-highways to form a bridge, though
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haljackey: that's what I thought, after staring at it awhile. I think the thing that threw me off were the palm trees in between the highway pieces, they almost looked like a part of a prop. Edit: I still can't figure out how you got one of those half-highways to form a bridge, though
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Search need some improvements...
Pixelrage replied to The Duke of Rockford's topic in SC4 - Custom Content
I highly agree here....the search feature is very substandard. -
I'll 1-up you there. I never use norton or macafee, use AVG Free and you'll thank me a million times over
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szarkoz: what mod did you use to create those passenger guardrails on your avenue-over-ground highway?
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has anyone made a puzzle piece so that you can extend a road or avenue over one of these half-highways?
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that looks awesome, the orange cones are a nice touch
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That looks great. I'm trying to figure out how you managed to have everything all seamless with the concrete floor, but it's probably one of those many tiles I already have that I never pay attention to
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SC4Terraformer, a tool for regional handterraforming
Pixelrage replied to wouanagaine's topic in SC4 Modding - Open Discussion
hmm, strange, it didn't work when I tried it. Would the undo apply to a click and drag, or just the first action of the click? -
SC4Terraformer, a tool for regional handterraforming
Pixelrage replied to wouanagaine's topic in SC4 Modding - Open Discussion
I just tried the terraformer last night for the first time since a very early beta version, and WOW has it improved!! My only question -- is there any chance that an undo (Ctrl+Z or Edit->Undo) feature can ever be added in? It helps when you've made a really bad mistake, and don't want to shut the program down and re-open the region all over again. -
Sim City Aviation Group: REQUESTS
Pixelrage replied to pilotdaryl's topic in SC4 Modding - Open Discussion
how about a radar? The sender on top rotates, of course. -
sorry if this has already been asked, but has anyone created puzzle pieces that will go over a divided highway or avenue [in other words, a puzzle piece to go over the "half of a highway" you get after you drag rail over a ground highway, then demolish the rail]?
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how about a simple 2x2 post office that spawns these: I saw a U-haul building on stex that spawns U-haul trucks, I figure, why not do the same for postal trucks?
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Future of SimCity Official Discussion Thread
Pixelrage replied to Compromise's topic in SimCity 4 General Discussion
I'd rather have another expansion to SC4. Unfortunately, developers don't bother to add on to old games to satisfy the fans, like they did in the 90s (Duke Nukem, etc).
