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0 Clean SlateAbout barrera_marquez
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I'm going with option B because there is always the community that will fix the shortcomings. Mass transport requires a lot of code inside and any mod will not be able to successfully integrate a mass transport if the underlying code is to blame. If budget management is the problem, then somebody can fix it with mods because altering budget (incomes+expenses) is much easier to do than putting a mass transport as a mod. (graphics+vehicles+coding+testing). Putting a mass transport is also buggy for a mod developer unlike altering a budget. Restrictions? What kind of restrictions are we talking about? We are already accustomed to SC4's restrictions. By the way, I won't be buying this game without mass transport. It's either take it or leave it. Very disappointing.
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Yes! I absolutely prefer them than jeronij's seawalls.
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Thanks guys, I think I will follow your recommendations, I will do them for real. I am on a dial-up connection and downloading these "bloated" dependencies are a pain in my pocket. david1314: What a nice set of buildings you got there! I think they could help me in my construction. But to prevent "bloat," I'll think I will set them on next time. Even landmarks are very nice! Good work! Don't worry, if the walls are released, I will download them as soon as possible. Anyway, is it true that Simgoober has left the STEX to SC4Devotion? I am wondering why they constructed that site when they could upload their creations here instead?
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I can't find the BSC Essentials and BSC Textures Mega Pack. Until SimGoober fixes these, I can't start the project right away. The textures are missing in action in the STEX and in SC4Devotion. If you can help me by giving me the link here or sending it to my email: barrera_marquez2003@yahoo.com. Help me please if possible. Thanks!
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I am now starting my next project, the Venice project. This city will be available for download in other file-hosting site to reduce the load in Simtropolis. This will be worth as commercial districts will have canals and other luxuries. I am not good in developing such cities and hope this will be my first step. I am also hoping that UDI boats will be capable of traveling in these canals. This will be a medium city. I will also be using Air-Purification plant because I found it nasty to have a nice canal system but ugly air quality. Highways will also be used.
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Very nice! Reminds me of the collapsed freeway in California earthquake. Also the bone-crushing and very expensive Metro Manila Skyway. Too sad the skyway wasn't finished ahead of schedule and the connection of the two expressways is still a dream.
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SMP Highway Light Replacement Modd No zone Version
barrera_marquez commented on SimtropiaProductions's file in Transportation
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Anybody want a Civic Construction Mod?
barrera_marquez replied to Shadow Assassin's topic in SC4 Modding - Open Discussion
I also want it please. My email address is barrera_marquez2003@yahoo.com. Thanks! -
Anybody want a Civic Construction Mod?
barrera_marquez replied to Shadow Assassin's topic in SC4 Modding - Open Discussion
I also want it please. My email address is barrera_marquez2003@yahoo.com -
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You better tell it or everything's too late.
