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comradesean

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About comradesean

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  1. Long time no see! I actually finally cracked it the other day, but cause of the issues with simtropolis couldn't post it anywhere but the discord. Here are the corrected links http://www.simarchitect.com/flightdeck/EA_Landmark1_English-EXE.zip http://www.simarchitect.com/flightdeck/EA_Landmark2_English-EXE.zip http://www.simarchitect.com/flightdeck/EA_Landmark3_English-EXE.zip http://www.simarchitect.com/flightdeck/EA_Landmark4_English-EXE.zip http://www.simarchitect.com/flightdeck/EA_Landmark5_English-EXE.zip And finally the fixed Lost Kingdoms installer. https://github.com/comradesean/SimTheme-Park-Lost-Kingdom/releases/download/v1.0/BullfrogPlug-In.exe EDIT: Additional Investigations: I'm still looking for the following decals for BAT, but haven't even found a trace online. https://web.archive.org/web/19991128094758/http://www.SimCity.com/extras/decals.html There's also a version of the lot editor I can't find (the very first release I believe) which possibly might be behind a chinese site, but I don't have access and it requires a code to create an account. https://www.simcitychina.com/thread-10746-1-1.html
  2. Searching for a few files from the old Maxis website

    Thanks Catty, I wish I knew what was different on the official files. I'm wondering if they were just ripped straight from the rewards in the game and distributed for easy editing? I don't have anything to go off of though. I would like to update that I've found the four soundtrack files. Still missing the original SC3K_Label.jpg though.
  3. Does anyone have a backup of the original MP3 files off the soundtrack from the official site? I'm missing the following filenames w/ checksums attached 03_SC3K_Illumination.mp3 MD5 : 5C290895E1E09DF985FAE4CE0D8C6843 06_SC3K_Infrastructure.mp3 MD5 : 74A4C4499677A7DFF20590409B55D99A 09_SC3K_SIM_Broadway.mp3 MD5 : 5ADDD564CE373355FE6051B99FE88DF4 13_SC3K_Concrete_Jungle.mp3 MD5 : 0695498288708902402A547FDFBA4184 I'm also missing the SC3K_Label.jpg file, but I don't know the checksum for this particular image. I just know the ones I've found on google are always beside traycards and covers that don't match checksums with what i have. The other three files I'm looking for are lots that were once mentioned on a very old post here, but I've not been able to find them anywhere for download. The link to where they're mentioned is here And the filenames are below RW12x12_CountryClub_4a552c9e.SC4Lot RW2x2_MayorsHouse_031F_ca2b0620.SC4Lot RW7x8_statefair_8a553317.SC4Lot
  4. I have found the remaining two (and the other three again) on the SimArchitect website. These were all official pre-release landmarks downloadable from EBWORLD and GAMESTOP's websites respectively. http://www.simarchitect.com/flightdeck/EA_Landmark1_English-EXE.zip http://www.simarchitect.com/flightdeck/EA_Landmark2_English-EXE.zip http://www.simarchitect.com/flightdeck/EA_Landmark3_English-EXE.zip http://www.simarchitect.com/flightdeck/EA_Landmark4_English-EXE.zip http://www.simarchitect.com/flightdeck/EA_Landmark5_English-EXE.zip archives of the promotion for posterity: https://web.archive.org/web/20000815065333/http://www.gamestop.com/theme/sim/ https://web.archive.org/web/20010605031914/http://www.ebgames.com/ebx/ads/promos/download/simcity3000/Default.asp I believe the last remaining thing I need to do for SC3K is there's a corrupted file (eg. BullfrogPlug-In.exe) that I need to somehow fix. The issue is that some bytes were screwed up in an FTP transfer and all archives of this file were affected. I know which bytes were altered and to what, but the problem is the same byte pairing exists normally within the binary file so I can't just replace them all. Luckily it's a compressed file with checksum information so I can brute force my way through each iteration replacing and then checking the checksum to verify until I get a success. I just need to get off my butt and write this program sometime.
  5. Looking for a few files from their site that I don't know where else to find.
  6. Since my last post, I've been able to find Paul Bunyan and Babe, Serenity Park and Road Apple Fields. I'm still looking for the Hollywood Sign and Arbor Tower Skyscraper Landmarks which should be named EA_Landmark2_English.exe and EA_Landmark5_English.exe or EA_Landmark2_English-EXE.zip and EA_Landmark5_English-EXE.zip.
  7. Just an archival thing for me. I'm trying to piece together all original files as Maxis (and other companies/games) provided them. Hoping to create a database of all this stuff at some point in the future and make it all freely available. I've attached the two maps to this message. I dug these out of some archived magazine disks on archive.org. They were actually corrupted on Maxis' website itself after like 2004 or so and a lot of people downloaded those and spread them around thinking they were still good. maps.zip
  8. Would it be possible to grab the original maxis files (the exe extractors) for Classic.exe and Grab_Bag.exe? I'd be able to offer the original unborked copies of the Shamrock and Twin_Cities--MN maps in return. links below https://community.simtropolis.com/files/file/31695-grab-bag-props/ https://community.simtropolis.com/files/file/31683-classic-building-props/ Also while I'm making this post is there any chance anyone might know someone who has the following landmarks for SC3KU? Afaik they're lost to time at this moment. https://web.archive.org/web/20010504185252/http://www.ebgames.com:80/ebx/ads/promos/download/simcity3000/Default.asp Paul Bunyon and Babe, Hollywood Sign, Road Apple Fields, Serenity Park and the Arbor Tower Skyscraper EA_Landmark1_English-EXE.zip EA_Landmark2_English-EXE.zip EA_Landmark3_English-EXE.zip EA_Landmark4_English-EXE.zip EA_Landmark5_English-EXE.zip
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