I'm using NAM 36 (first time user) but I cannot figure out how to get cul-de-sacs to work. Whenever I saw tutorial videos and screenshots for SC4, I would see the draggable streets and roads end in a cul-de-sac by default, but my game doesn't do that (just the classic dead end). When I did the install, I did the complete install. I've checked again looking through the custom install and don't see a checkbox for it there. When I play with included SAM features, those skins do the cul-de-sacs, but not the original Maxis roads. Is this feature not a part of the NAM or am I missing something? Thanks!