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Everything posted by primem0ver
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I got really frustrated with using the Asset list to add assets to styles. I also do not like the way the Theme Editor mod handles assets because I have a huge number of assets and I do not want to go through the entire list for each theme. I want to be able to visit each asset once and add it to specific themes/styles. Much quicker that way... except that nothing is quick with the Asset editor because after a few minutes it starts redrawing the interface, which doesn't always save changes and eventually stops responding. I have to restart the game every 5 minutes which is makes managing my assets a nightmare. SO... the bottom line is that I am writing an external utility to manage styles as quickly as efficiently and quickly as possible (and eventually themes using the theme editor mod). Since styles are imported into the theme manager, this will work for that as well. So far my style manager is working great with mods (for personally created styles). However, I do not know how to add assets from the original game and dlc's to the utility. In order to do that I would need to either read, or extract all assets from the game files. Is there a way to do that? I just want building names, types, sub-types, and pictures.
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Building names and pictures
primem0ver replied to primem0ver's topic in Cities: Skylines Modding - Open Discussion
Wow! Thanks. How do I contact him? I found him on Steam but I am not a user of Steam except to download mods. I could not find a place to pm him. -
CRP file Unpacker prototype
primem0ver replied to tony56a1's topic in Cities: Skylines Modding - Open Discussion
Wow! Great tool. May I use the source code to create my own project? I am building a style manager because at least for me... the style manager breaks down after five minutes of use to the point where I have to exit the game and restart. When I am trying to put all my assets in styles, that makes things pretty much impossible. Anyone else deal with this problem? Anyone know how to fix it? I disabled all mods and it still occurs. (I did not disable anything besides mods). Either way, my mod will probably work much better.- 45 Replies
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- cities skylines
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