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0 Clean SlateAbout Armesto
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I use SketchUp, maybe I can help you, but may need more info. Also, feel free to add me on Steam if you prefer to talk in Spanish, may be better.
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Network Extensions Project
Armesto replied to GC_Vos's topic in Cities: Skylines Modding - Open Discussion
For me is working perfectly without the fix mod. Tiny roads variations are fine, but after all, I wish it had more content... By now I will still using it, let's see how this goes.- 813 Replies
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- network extensions
- road mod
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Help with custom blimp
Armesto replied to Armesto's topic in Cities: Skylines Modding - Open Discussion
Oh, finally they dissapear! Now, any ideas on how to make properly spin the actual propellers?- 7 Replies
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- blimp
- mass transit
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Help with custom blimp
Armesto replied to Armesto's topic in Cities: Skylines Modding - Open Discussion
I think I found it, I unset it (and all the options) but the propellers still there. Where it says "null", before was "propellers", the other submeshes were the billboards.- 7 Replies
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- blimp
- mass transit
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Help with custom blimp
Armesto replied to Armesto's topic in Cities: Skylines Modding - Open Discussion
Sooo... This is an unknown language for me. I press "unset" on the stuff I think it can be until it crash a few times, and I only got the model to dissapear, not that propellers. Any idea? I'm a total ignorant on this kind of stuff :v- 7 Replies
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So, with the addition of blimps to the new expansion, I made a real scale Graf Zeppelin. It's my first time with a vehicle and weird stuff is happening. First, vanilla motors seem to be in the model and I don't know how to remove them (also the lateral screens, but they are hide inside the model, so is not a problem). Second, my motors don't spin as they should, only two of the four rotate, and they do it in the direction of wheels... Any idea on how to solve this?
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- blimp
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