Hello, I know that I'm a bit late in playing SimCity 2013 but I like it very much. And so if it's NOT too late to ask for a mod, then here is my request.
I would like to request a mod to disable or prevent futuristic buildings and structures from automatically "futurizing" nearby or surrounding buildings and structures (except the parks). If possible, users maybe able to have an option whether those buildings and/or structures be converted to futuristic buildings or not. The reason for this is that this is the cause of all mods like changing the look or kind of patrol cars, the fire vehicles, ambulances, and choppers, are reverted back or sad to say converted back to futuristic vehicles of the COT. Converted back to default vehicles of the COT expansion pack. Most, if not all, of the buildings and structures of the COT automatically futurises nearby or surrounding strutures, and so if anyone of you knows how to "hack" the COT expansion and make this mod possible, I would appreciate it.
In fact, this will also help those modders here like those who created the patrol cars into a cool Lamborghini, and or the Hammer. With all their hard work in creating these cool mods, suddenly just turned useless if the structure, e.g. police station, is plopped near to a futuristic building, e.g. a maglev or a megatower or below the skybridge, or the reverse, these futuristic buildings just converts them back to the default like the black and white hovering patrol cars.
So, if it's not too much to ask, please someone create this mod. Even just for offline and sandbox mode.
Thanks and more power.
Another request is a mod to plop airship hangers multiple times. Not just the commuter airships, but the whole airship hangers/station be able to plop multiples times, similar or the same as we are able to plop a municipal airport multiple times too.
Thanks again.