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Broken buildings and UI
Smot_Vee replied to Smot_Vee's topic in SimCity (2013) Modding - Open Discussion
It's a shame really that this game isn't more popular. Otherwise the community updated would be more frequent. Considering that this my favorite city builder, for ME it's a real shame. -
Broken buildings and UI
Smot_Vee replied to Smot_Vee's topic in SimCity (2013) Modding - Open Discussion
I mean, I know which mods are causing it, but the issue is why. And why now? Why not the last time I played. Also they are quite cool, so I'd like to use them. Question is how? Or is it even possible. It might be because the game got an update since the last time I played, but I literally have no idea. -
Broken buildings and UI
Smot_Vee replied to Smot_Vee's topic in SimCity (2013) Modding - Open Discussion
Actually, I didn't. Since I'm new here, I didn't notice the comment section under the post. Just saw the review section. Not that you brought my attention to that, I read the comments and found that other people have had the same issues as far as year back. Thanks, for the suggestion. However, considering there haven't been any replies to those issues, I feel like this post is futile. Even Twinzens hasn't replied, so yeah. I think I will have to try and work it out by myself. -
Broken buildings and UI
Smot_Vee replied to Smot_Vee's topic in SimCity (2013) Modding - Open Discussion
Ahh too bad. Really wish I could resolve this very quickly. Just don't understand how come I'm the only one that has ever had and issue like this. Since google results came up with nothing. Anyway... thanks for the reply, even if you did it just for the topic not to be lonely. -
Broken buildings and UI
Smot_Vee replied to Smot_Vee's topic in SimCity (2013) Modding - Open Discussion
Slight update on the topic. While trying to troubleshoot the mods, I created a new region and city saved and restarted the game as the modpack author says in the description. But now there even more issues. Like zoned areas are not spawning buildings, some buildings like the wind powerplant that I built, cannot be buldozed. I have no idea what's going on. Like I said before, I've used this modpack before without any issues, why am I getting so many problems now. I have no other mods installed. And as far as I know the game installation is clean. Are there some cache files that can be deleted to remove the conflicts? -
Hello to whoever is reading these forums. I'm not sure how active this place is, but I decided to make a post anyway. For the hell of it. Might even get a solution. Long story shot - I recently began playing SC13 again, after not playing it for a year or so. I'm currently using my laptop, but I also play on PC. So I mostly play singleplayer, and for the most part, I like to use mods. So I decided to download the same modpack that I used before. [SC13] 2020 Mod Collection by Twinzens. From this pack I installed everything except the Project Orion. So that is all the mods, scripts and the specific file for Cities of Tomorrow (COT). Anyway, when I booted up the game I noticed that all specialty buildings from sewage treatment plant to oil rigs and all COT buildings had broken UI and the modification plop placements disappeared or just deleted the whole building. I know that this is caused by many different "Upgraded" mods made by Nikola101, because after I removed them the issue was gone, but so was the building modifications (such as increased storage and modification count). I wanted to know if anyone else has had this issue and is there a way to fix it. I don't understand why is this happening. I have a clean SimCity 2013 Completed Edition install, no other mods. I've used this pack many times in the past, but only now I have this issue. I've attached a photo. Thanks.
