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buddybud

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Everything posted by buddybud

  1. Under Bridge Scenery

    swamper my man thanks again. handsoff....lol..sorry for frustrating you lol..i'm glad swamper was able to help out. metasmurf. thanx and ya thats a great idea. glad everybody loves the new slope...grumble grumble..lol
  2. Under Bridge Scenery

    ok ok...here ya go and it in use im going to lower the lighting a bit. sorchin is this what you mean? the lighted prop fully extends past the lot. if this is what you want to know i can help ya though its only in testing as of now. ill pm you the modding technique if your interested. anybody for that matter.
  3. Under Bridge Scenery

    thanks swamper for addressing this...just got back from work...cheers
  4. Under Bridge Scenery

    Originally posted by: pilotdaryl Great. Another compeitior. But still, competition is good for the commuinity. And those are good for cities low on space.quote> actually pilotdaryl...if you go back two pages in this thread youll see my first attempt at this. which was posted over two weeks before your thread was started....not to be competitive. And as i said before this idea is not mine nor are the lights im testing. nor are the textures. the model is mine. its not about competition really,. though that can be fun. its more about sharing ideas, contributing and see what you can come up with. Without copying ideas we would get nowhere. just do your best and always remember to give credit where credit is due.
  5. Under Bridge Scenery

    no really handsoff...hover the lot next to the bridge and rotate it before you plop it... rotate it to the proper position. i think its the page up and page down buttons to rotate. ignore me...lol read below to see which keys
  6. custom tunnel entrances

    beautiful work peeps...modding and modeling...it seems like theres always new things going on...im getting the urge to do a model for this myself. regardless keep up the good work and look forward to seeing the final release. ill probably jump back in with some questions.
  7. Under Bridge Scenery

    rotate it
  8. Under Bridge Scenery

    they are transit enabled using the technique of the ndex highway tunnel transition method. In other words you force cars into subs on one side and subs into cars on the other. the center piece is a overhanging prop which you cannot add paths to...but the two end pieces could have paths and automata added...which i have yet to do. ill figure it out eventually. the exiciting part for me is the lighted overhanging prop in the center which until now you could not render with nightlights. there was a bug with bat or the plugin manager that didint show nightlights from two of any given four directions on a prop that fully overhung its lot. smoncrie figured out a way around this and i am help testing it by putting his modding method to use. i finished up the rough edgeds around the sidewalks.
  9. Under Bridge Scenery

    yes...but i think you can set it up for one ways at both ends also to direct the flow...of course if you cross a subwayline withit you will redirect the traffic as they will attach.. i just a regular subway line.
  10. Under Bridge Scenery

    yoman these lots were designed for 1x1...its unrealistic but i wanted something for tight spaces and only allows cars to pass through...lol...anythings possible
  11. Under Bridge Scenery

    just to show what ive been working on. smoncrie asked me to test a new modding method for making fully functional nightlight enabled overhanging props. the good news it works. heres some pics. this is one of two 1x1 lots..the other is exactly the same without the overhanging bit. these are like other lots being developed at the moment in that they force car traffic into subways in order to function. im hoping to add automata and pathing to it. heres a day shot of it. and heres the night shot...with fully functional night lights. and heres an underground view lots of possibilities with props now. this method can be used on existing props also but its still in the testing phase so to speak.
  12. The Wish Game

    granted but you have been deported to kenya i wish i had a new home
  13. Jason's BATs & Tutorials

    thats one freaking cool entrance. well done and look forward to that
  14. Under Bridge Scenery

    Your missing this dependancy Jeronij's Residential And Rural Diagonal Walls Set V1. edit no offence taken lord kronos
  15. Urban Brick Street/Road Project

    this is awsome work lads...keep it up please
  16. help with sunken highway walls

    To clarify things, this is the lot to use to gain the best slope for my pieces. sorry for the confusion.
  17. Under Bridge Scenery

    to clarify things....this is the lot you have to use. I guess i confused people when i said road hole digging lot rather than hole digger for road . And yes its 14m. Tiny Sim. A clover interchange is possible but not immediatly. its a far bigger job than you might realize. but i like the idea too. Sim shady...thanx but really i can only claim responsibility to the design...i present nothing new, its just how i put it together...lol..many peeps deserve credit for the knowledge they have provided without which my endevours would have been futile. hell, even some peeps who left years before i arrived provide me with ideas via ancient threads. Jacqulina....merci...as always Goin2Chicago again i agree but it depends on time...well see Lord Kronos.... because i did..lol...where were you over the last 3 months when ive been developing them....sorry it seems to irk you but its far too late to change it now......you should have commented after the first beta went out months back....i seriously have no specific reason except that that is what i did. i liked the bump...i felt it gave the bridges definition...i guess that the best reasoning i can respond with.... Tiny Sim. there are a number of alternatives to the maxis parks...theres zoning, downloaded 1x1 parks or whatever, or make your own lot. sorry but i really dont see the neccessity for it when there are literally hundreds of pre-existing lots to fill the gaps. Jeronij....As always thanx. Glad to see ya pop bye its been a while and i worried a bit...lol. thank you very much for the compliments. the lot is actually just one 1x1 that converts cars to subway and subway to car. so you could put them anywhere. I know nothing of pathing or lods for automation...though im sure i could figure out the second. i will check out your lot to get a better idea. i agree that automation would be much better. i am testing a methed for lighting overhanging props for smoncrie at the moment and if it works it will come in handy for a project like this. i also agree with a concrete texture im up to anything...and since its only a 16m x16m prop the render time is minimal. im open to suggestion. MaybeMemories06 No not likely...i have many other previous lots i would like to complete first before i agree to anything new. sorry Wyldone Wyldone ...lol 1st youve made your upper wall to wide...you have one too many pieces along the top. see this picture blow up the brick wall piece and move the emergeny exit and corners one tile each to the left <-- 2nd i can tell by the base of your wall your highway is not deep enough. use this lot...here....
  18. Version 1.0

    14,736 Downloads

    This is one lot designed to hide or unhide Rural Sunken Highway Walls - Straight Sections my Rural Sunken Highway Walls - Bridge Skins my Rural Sunken Highway Walls - Corners and Diagonals and my Rural Sunken Highway Walls - T-Intersection Skin Lots. You Should have all of these installed inorder to use this lot. This Lot is meant to be placed on the slopes of a sunken highway in order to hide or reveal my Rural Sunken Highway Lots. Simply bulldoze the lot and exit to region to hide the lots again untill needed next time. 22 lots will be hidden 3 remain free for quick placement. 1x1, 1x3 straight and 1x1 diagonal. This release contain a Menu Management Lot, which will help control menu length by hiding menu icons while they're not needed. This file will be updated as more editions & volumes of the my sunken rural highway walls are released. Please Note this file contains only the Construction Lot. These files are completely optional; nothing here will ever be a dependency. See the main BSC MML Modd on the STEX, download it, and read its readme before downloading this menu management lot. There are limitations to this method which not everyone will want to put up with. I cannot possibly describe them better than Andreas did, so please go read his explanation. This Lot is only an add-on, do not attempt to use it without the actual Sunken Rural Highway Lots by Myself linded in the above dependencies. Credit goes to Andreas Roth and the BSC for developing the methods that made Menu Management Lots possible. *** This lot would not be possible without andreas roth and the Menu Management Mod or Jeronij and his textures. ** This file contains an EXE installer for Windows users. **All discussions and support for this product are hosted in my thread
  19. Version 1.0

    38,935 Downloads

    Rural Sunken Highway Walls - T-Intersection Skin -A big thanx goes again to jeronij for allowing me to use his textures. -This is a lot designed to be used with my Rural Sunken Highway Walls Straight Sections, my Rural Sunken Highway Walls Brige Skins, my Rural Sunken Highway Walls Corners and Diagonals,and blend in with Jeronij's Residential And Rural Diagonal Walls Set V1. This T-Intersection Skin is meant to be placed on the slopes of a sunken highway above a NAM T-Intersection to fill in the green space and add some dimension. -You should use the Road Hole Digging Lot found in Smoncrie's Hole Digging Lots ver.2 to aquire the proper depth for your sunken highway, since all lots are designed for this depth exactly. Random base and top props are found in some pieces to help add variation to long stretches of wall. - For appearences i recommend the Diagonal Jagged Edges Mod by pjot. Without it small parts of the slope will poke through the base of the walls. I was unable to find any way around this. All Lod design seemed to fail in this instance. Though not crutial it improves the look of the lots but remember it will affect the appearence of your slopes on the whole map also. -Additionally these lots have intrusive overhanging props that project 64 meters into the highway lot. All things combined this lot is rather restrictive in its use as sunken highway walls set to a fixed depth. -This lot comes with a wire frame helper that appears when placing the lot. You want the arrow to point to the top for the embankment to function properly. It also helps if you place a road zot at the top of your embankment to help with placement. -Of course this is pointless without NAM. This download comes with an html help document all lots found at the bottom of the power menu. ** This file contains an EXE installer for Windows users. **All discussions and support for this product are hosted in my thread Underbridge Scenery at Simtropolis Forums. Please read the html file before you ask any questions. thanx. ***Html links in installer are out of date. use these links for jeronijs sets. Dependencies: Jeronij's Residential And Rural Diagonal Walls Set V1, my Rural Sunken Highway Walls Straight Sections NAM, Rushhour Recommended:Smoncrie's Hole Digging Lots ver.2 Diagonal Jagged Edges Mod by bat by pjot my Rural Sunken Highway Walls Corners and Diagonals, and my Rural Sunken Highway Walls Bridge Skins thanx to jeronij for texture use swamper for helping resolve some design issues my beta testers, greyvail for being especially kind thanx to andreas ro
  20. Under Bridge Scenery

    Rural Sunken Highways - Corners and Diagonalsnow up on the stex. glad you worked it out Wyldone flan i have no idea what your talking about.
  21. Version 1.0

    41,180 Downloads

    Rural Sunken Highway Walls - Corners And Diagonals -A big thanx goes again to jeronij for allowing me to use his textures. -This is a collection of 6 lots designed to be used with my Rural Sunken Highway Walls Straight Sections, my Rural Sunken Highway Walls Brige Skins and blend in with Jeronij's Residential And Rural Diagonal Walls Set V1. These Walls and Bridge Skins are meant to be placed on the slopes of a sunken highways to fill in the green space and add some dimension. This is the third release in a series of highway wall lots. others will follow. -You should use the Road Hole Digging Lot found in Smoncrie's Hole Digging Lots ver.2 to aquire the proper depth for your sunken highway, since all lots are designed for this depth exactly. Random base and top props are found in some pieces to help add variation to long stretches of wall. - For appearences i recommend the Diagonal Jagged Edges Mod by pjot. Without it small parts of the slope will poke through the base of the walls. I was unable to find any way around this. All Lod design seemed to fail in this instance. Though not crutial it improves the look of the lots but remember it will affect the appearence of your slopes on the whole map also. -Additionally these lots have intrusive overhanging props that project 5m into the highway lot. All things combined these lots are rather restrictive in there use as sunken highway walls set to a fixed depth. The lots are not in a dat so the overhang prop can be easily removed. -All lots come with a wire frame helper that appears when placing the lot. You want the arrow to point to the top for the embankment to function properly. It also helps if you place a road zot at the top of your embankment to help with placement. -Of course this is pointless without NAM. This download comes with an html help document all lots found at the bottom of the power menu. ** This file contains an EXE installer for Windows users. **All discussions and support for this product are hosted in my thread Underbridge Scenery at Simtropolis Forums. Please read the html file before you ask any questions. thanx. ***Html links in installer are out of date. use these links for jeronijs sets. Dependencies: Jeronij's Residential And Rural Diagonal Walls Set V1, my Rural Sunken Highway Walls Straight Sections NAM, Rushhour Recommended:Smoncrie's Hole Digging Lots ver.2 Diagonal Jagged Edges Mod by bat by pjot and my Rural Sunken Highway Walls Bridge Skins thanx to jeronij for texture use swamper for helping resolve some design issues my beta testers, greyvail for being especially kind thanx to andreas roth for help with the menu management lot (upcoming) and anyone else who i mig
  22. Under Bridge Scenery

    wyldone.....i said road 3 comments above where you ask "which piece do i put down? road,....." i also provided a tutorial with the down load so your request is already on your harddrive. it seems to me you are not reading responses or the readme files. both mine or the one with the hole digging lots. again provide a picture and i might be able to help you....
  23. Under Bridge Scenery

    version 2 is what i have.
  24. Under Bridge Scenery

    wyldone...thanx man please provide a photo so i can better understand the problem... did you use smoncrie's ROAD hole digging lot fond in this bat to get the proper dOAD hole digging lot fond in this bat epth...?
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