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spincrus

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About spincrus

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  1. april 1st Snow Modd

    Of course it's not "perfect in every way" yet, but I'll give it a 10 due to the incredible effort you've put into this. REALLY good...
  2. SA Cycleways Basic Pack

    VERY good!
  3. Hunters Lodge

    It's superb! I really like it! And again, 'tis the nightlighting that amazes me...
  4. Bungalow park

    If it's not too rude, can I make a request? Can you make a version of this lot that actually provides around 50 residents? Or even better, a couple of lots like this with different designs?
  5. Kormaer

    This IS in fact the Black Sea, with an added peninsula as anubis89 has stated. And again, as he stated, a real rendering of the area would be very cool, together with maybe Anatolia? Kormaer is a name derived from Crimea I suppose...
  6. Schiffenberg monastery puzzel pieces

    ...although I have to add, the preview pictures are a bit confusing. Otherwise this is incredibly useful (for a little project I was thinking of doing - a monastery like this).
  7. Schiffenberg monastery puzzel pieces

    Wow, submissions one after another, nice BAT! Good job! Oh and, first! :P
  8. Mountain Lodge

    Wow, this is nice, I especially like the nightlighting on this one. Good job :)
  9. I have encountered a huge problem: the BAT is 3DSMax 8 incompatible! NNNNOOOO! Therefore, I've put a halt on this project for now, but I'm refining my modelling skills. I'll DEFINITELY release this once the BAT is available.
  10. Our workers have been working non-stop to build this great piece of architecture. (Working on BATs has given me a greater sense of appreciation of the architects and the workers)
  11. @1ajs: Of course! I'd love to! I can just extract the textures from the picture and use them. The golden crescent at the top is already modelled for this current project anyway Can you provide me with the name of the structure? Even better, can you provide me more pictures? @everyone: I can do the BAT modelling, I can do the Lot arrangement, but I'll need help in giving stats to the building. Cost, monthly cost, cap reliefs, etc... It's better for me to leave this part to people who have been doing it for a while already and have a good grip on balance.
  12. Please note that the textures won't all remain the same! Some of the texturing is just temporary, more like "place holders" as it would really ruin the feel if I let the polygons and elements remain in their original color (like, horribly bright red and pink, etc). I'm actually having incredible fun doing this!
  13. Thanks for the moral support That's what I love about modding communities, especially when the people who appreciate the challenges of modding do the posting. I've actually decided to not make this a fictional one, but instead, a replica of the Blue Mosque.
  14. Hello all. I'm not new to Simtropolis, have been watching this community ever since 2004. I have been an active modder in the Civilization 3, and recently, Civilization 4 modding scene (in CivFanatics). I've always created 2D images (texturing, buttons, UI, etc.) using Paint Shop Pro, as it was cheap to afford in the first place, unlike 3D Studio Max or Maya. I always envied the 3D people pumping out new units using various different 3D modelling programs. But I said "enough is enough" and I started my first, ever (in my life) modelling journey. I played around with 3DSMax for about 3 days and I've learned quite a bit. But animated units for Civ4 (when the SDK for Civ4 is released) are very hard to make, so I said to myself, "why not just practice on easier stuff AND contribute to a community I've been leeching off of for the whole time" and decided to be involved in the BAT community. So my journey began, and I decided to make some stuff which I REALLY think the modding community lacks. Even though there are great, great examples of similar models on the STEX, and even though the Hagia Sophia is included in SC4, there's an imminent lack of mosque and masjid BATs in the community. I'm currently taking the Sultanahmet Mosque in Istanbul as a reference, using some pictures I've Googled up, and started a very robust version of it. This is how far I've come, and I'm intending to update this thread with new images until I'm finished. I REALLY appreciate ANY criticism from the community, even harsh ones. As the quality standarts have been raised quite a bit by the modding community, I don't want to publish something that you'd look at and say "meh...". I'd also appreciate any help with textures for the models, as I'm very confused with the whole concept of Materials. I've never thought texturing would've been such a challenge. This is a very, very early example. And, thanks in advance
  15. The Sherfield

    Very good, I was expecting something similar! And very good for a first BAT! I'm still having trouble with my first BAT that's on its way, and it'll be something quite needed, just like your work :)
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