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Matt20030

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About Matt20030

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    Hitchhiker
  1. another very ambitious way down the line tool which would be useful would be the ability to create custom regions... sim mars for Sc5 anyone? -Matt
  2. My first of hopefully many constant group private games will start tonight at 7pm EST. This will be a FREE GAME, with a maximum of 16 players. There are 4 slots open to people on simtropolis who wish to join, 12 reserved slots tonight. If you are interested in joining please add me on origin, follow our group, and sign up on our website for upcoming games! We are also hosting a tournament through the month with a chance to win a 50 dollar steam card. We hope to be running regions for people activlly 24/7. We will be communicating via raidcall and/or skype. Any questions or comments? Again add me on origin. -Matt PS: appologies to seeming abit spammy the past few days
  3. I got a few requests from above alittle big more detailed which could be considered important... dunno. Find which file or files direct the local end (your computer) to send a copy of your city to maxis' data servers and redirect it to another server, or (which idk how this would workout) on your local machine. Modify the files to send to another file server, or establish lan connections Make a basic save load function - By basic i mean essentially doing it via ingame console and saving the raw integrity of the file in a save folder and being able to load it [ i guess this would work by opening console doing something like 'save simcity.sc5 simcity 5' and 'goto simcity save' -> 'loadsimcity.sc5') Using said save load function to allow for file transfer to servers or to be able to lan play. Create a simcity dedicated server tool to be able to make a modified sc client a sc5 server. I might not know coding, and most likelly some of the things i said are.... totally wrong! but i know one thing THIS. WILL. BE. A. CRAPTON. OF. WORK. And who knows if all this is even possible. Only time will tell i guess. -Matt
  4. How would you rank the Sim City games?

    In my order of how ive played and loved them 1) Simcity 3000 Unlimited 2) Simcity 4 3) Simcity 2013/5 whatever 4) Simcity 2000 Network Edition (Never played it but i feel its unique and deseves credit) 5) Simcity 6) Simcity 2000 7) Simcity Societies
  5. GhostsWithHats looking for Mayors!

    I would also like to hijack this topic quick just to get a few words in and to bump. First BUMP Two is yes its an external link to my gaming community. Okay sorry. No simtropolis staff im not trying to lure people away. This is exactlly like with open transport tycoon, communities revolving around that and trying to solidify a gamebase for people to play with. Ghost with Hats a few goals. But our main one is to be able to have fun in simcity 2013. The thread on simcity 2013 when it comes to games is very decentralized and simply who wants to join me or me or me. Even though simcity 2013 dosnt allow (until people hack it open > ) the freedom of controlling everything (primarilly what i mean is server side), we can still hold things clientside and try and work from there. Getting the community together and playing organized games i feel is just as, if not, more enjoyable then just playing with random people or people that are unreliable who will probablly abandon game and call it quits. The point of GwH is to try and organize, have fun, communicate, learn. Third, I am trying to work on making my site alot more customized to alot more of a simcity atmosphere. I would also love to activilly contribute both to my group and simtropolis' modding community by sharing ideas and any modifications we come across being able to create. I very much hope i will be able to hold the utilites and knowhow needed to be able to start scratching at the code and trying to reverse engineer it. Big task, professional people against me who know what to look for... but any little helps right? Finally; Alittle about some of the games im trying to set up. The first game i got running is a free game starting tommorow, friday 12th of April around 7pm Eastern Standerd Time. I already have a gameschedule and from then on will be running constant games as much as possible for the community. Im also hosting a tournament (Gamedays) with prizes for the top 3. Including winning a 50 dollar steam card as the grand prize. It might not be hundreds or even A hundred. but its the thought (and free money) that counts . If you are interested i urge you to infact sign up on the site, drop me or lewis a line, tell us to whitelist you, and become active. Hopefuilly ill see you guys soon! -Matt
  6. Bump and info: First gameday will begin this friday so add me by then -Matt
  7. Indeed. Modding is still at a very early stage and with always online connectivity (and i assume some type of anti file tampering software to avoid cheating [ AND if not already in there, potentially later on when ea and maxis want to force dlc instead of an easy modification]), its gonna be very difficult to get much done. Probablly best bet (and i would consider this a request onto future modification) is to repack the entire game and bassically make it a offline game, rewrite a code for a basic save and loading function, and work from there. Any multiplayer could then be done via lan or from a non maxis server (which would require us to find the code telling WHERE its pointing to and reroute that). If a mod based simcity client can be released and used this would massivlly open up doors. Not just flexibility but a big "so what if maxis/ea bans me? i bought the damn game and i have a modified version which lets me play WITHOUT there servers, their loss". Essentially making the worry of "ea is gonna ban me for using a mod oh no" to "whatever. rather play a modded version anyways". I should also mention any ideas on what should be fixed in coding and stuff is purelly based on logic, i have practically no coding experteese but seeing as people have already modified the game to make it offline, it says both the modding community will figure it out and that simcity coding on this was probablly abit lazilly secured. Honestlly as a future refrence to people here try and not just put out ideas on what things could be added on UNTIL the modding tools are at the user and moder disposal. Lets try and be more short coming onto what the modders should work on in the tools and what should be implemented in the modding tools. Once that gets done and we got the tools to work and make anything we want, then its time to let your ideas burst and truelly make the city of your dreams Until then folks. -Matt.
  8. oh boy. everyone just add me haha also please join the group and the website so we can get centralized, organized, and begin
  9. Show me your ...population!

    hey mine isnt ugly its beutiful
  10. Update: please follow the group: https://community.simtropolis.com/groups/78-gwh-ghost-with-hats-simcity-5-group/. Simply for ability to centrally start regions and playtimes. Thanks guys -Matt
  11. im probablly gonna be wanting to play on the test server since achievments and leaderboard work their
  12. everyones free to join ill add u once i get on origin
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