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I'm not sure they work at all...
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Thing's I'm surprised aren't in SimCity 2013, but need to be eventually
JJxvi replied to drdru7029's topic in SimCity (2013) General Discussion
I'm surprised that you can build fancy "Metals HQ's" and "Trade HQ's" and "Gambling HQ" but it doesn't appear that you can name the company/building (at the very least) or otherwise customize them. Especially since you can get to the leaderboard screens from them. Seems like it's be cool to see that Company X, based in City Y has the most gambling revenue on the server or whatever, rather than just indicating it by the City/Mayor. Can you name/rename any buildings now? -
Seems that this is a reboot, not a sequel.
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Discussion about City Tile Size
JJxvi replied to alex macnamara's topic in SimCity (2013) General Discussion
I'd feel ok about the city size and even the gap between player areas if they weren't dead areas. When playing Sim City 4, part of my problem with the region play is that it really seems too symbiotic and not enough of a comptetion element, in reality bordering cities are competing with each other as well as symbiotically growing with each other. People and businesses actually have a choice whether to move to the suburbs, or even unincorporated areas as opposed to the city. I also always felt like things like farm stuff in sim city 4 was great for adding excellent visuals, but really didnt belong in the CITY simulation. In my opinion farms shouldnt be placed by the mayor, but they should grow on their own because of the presence of a nearby growing city, and then as mayor, I would need to demolish/redevelop that farm land that exists on my tile in order to expand. The same thing (in a perfect world, which no game is) should have been happening in adjacent tiles, so that when I zoom out to region, my tile wasnt surrounded by empty unclaimed tiles, but adjacent tiles had farmland and rural things that are not part of any city, but have grown because the city is there. I always felt it was dumb that i needed to zone off a bunch of land as farmland around my city if I wanted that feel of my city growing out into rural spaces. This brings me to the Sim City 2013 regions. I dont have a problem with the region style at all. Multiplayer capability? Great! Great works like regional airports and things? Awesome! Tile size? Crap, but understandable and I can live with smaller size if the simulation is good. I like the fact, that there are unincorporated lands around each city. Thats great! Thats how it should be, the problem is not that it exists, the problem is that it is DEAD. There should be farms that arent under control of the God-Mayor sprouting up in the dead land if there is a small town in the adjacent tile. Those farmers should take trips into my town. There should be independent developers developing neighborhoods in the adjacent unincorporated areas once my town gets large enough. If I do a bad job, sims that moved to my town and businesses should leave and set up in the suburbs and its up to me to fix my central city to bring things back into balance. The unincorporated elements around each town COULD be a great competition, visual, and a more realistic element to the game play, but just having it there because the graphics and simulation wont work otherwise is really disappointing.- 1,284 Replies
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