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BuffaloMaine

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About BuffaloMaine

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  1. I love your terraforming job on the river.
  2. error: no name + phantom slider

    That's one of the first things I did. As I mentioned before, I can pin down exactly which plugins caused this, but getting rid of them does not solve the problem. The thing is that, as the video above (and some other forum posts from other people) shows, it's not one or two plugins. It's a bunch and they don't seem to have any discernible connection to one another.
  3. error: no name + phantom slider

    Well, I searched the STEX and found one for the private school, but nothing has come up for fire stations. And, so far, the private school one (which resets the capacity) hasn't seemed to fix the problem (yet). I still have these "phantom lots" exactly like the ones that pop up in the video above and that have popped up in a few other posts on here as well. It seems as if it is a very obscure but non-user-specific problem.
  4. error: no name + phantom slider

    Never heard of Bywater Springs. I don't have the Opera House, but I installed the fix anyway (figured it couldn't hurt at this point). No luck.
  5. error: no name + phantom slider

    I started with that thread. Those suggestions did not work.
  6. I have been sleuthing about looking for the source of my phantom slider bug and have found two buildings labeled Error: no name (to get a sense for what the problem is, see this video and check out around minute 15:44 or so). One is a "phantom" fire house and the other is a "phantom" school, both of which I bulldozed a very, very long time ago and have since built over, yet they show up in the list of firehouses and schools respectively as Error: no name. When you click on them, you are taken to the spot where they used to be. Two suggestions seem to have been given to solve this problem: 1) remove the offending plugin if you can figure out which one it is, or 2) rebuild the exact building on the same spot and then bulldoze. I have tried both and neither has worked. I have also tried the immortality killer plugin which didn't work either. Has anyone else had this problem and, if so, were you able to solve it? Is it possible to manually edit the city file somehow to fix the problem?
  7. Plugins and SC4 Crashing on Mac

    That's the one I had trouble getting to work. It wouldn't recognize that the disc was inserted when it tried to run after installing it. So I just paid $8 to get the whole game in one file from GOG.com.
  8. OK, so there is a definite improvement. One quirk I'm still trying to figure out is, while running in windowed mode, how do you get edge scrolling to work? I like to be able to pan around my city by moving my mouse around (edge scrolling). It doesn't work in windowed mode since Wine doesn't "capture" the mouse. Any ideas or am I stuck with it as is? Update: OK, figured that one out. Still having trouble when I do edge scroll whether or not I'm in windowed mode. Basically I get ghost images (best way to describe it) as I pan around. It's almost as if the renderer can't keep up with the speed of edge scrolling.
  9. Hmm. How do you set it to windowed mode? Do I have to add a flag to the EXE command (like turning off the intro or setting the resolution, etc.)? Update: I just found the settings for windowed mode, though it doesn't seem to want to work for some reason. Once I actually start playing it for real, I'll let you know how it is going. So far I have just tried to load this city that I've been working on since I bought the Aspyr version earlier this summer. It would really bum me out of I couldn't get it to load. I spent a week or two on a single highway interchange. Early indications are that it's running a bit slow. Here are my machine specs: RAM: 32 GB VRAM: 4 GB Native resolution: 2560x1440
  10. OK, got it working via Wine BUT I'm having trouble loading my previously built city. All my plugins are loaded and the city and region appear, but when I go to open the city it crashes. It does NOT do this for a newly created city. I have no trouble starting a new city. I also can see all the appropriate plugins when creating a new city.
  11. Show us your hometown!

    Well, that answers that question. I was wondering where in WNY you were from. I grew up in East Aurora, went to Canisius HS, and UB. Most of my family still lives in the area. My grandparents had a farm that was within sight distance of The Ralph (which will forever be Rich Stadium to me). I have been very impressed with the recent revitalization of the city.
  12. I had forgotten until you mentioned it, but a while before searching for a digital copy (which I did on a whim prompted by I-don't-know-what) I had tried that route in order to try to get the game to run off a disc image in Parallels. The images created with no issues, but I may or may not have had the same exact result you got. In any event it didn't work. Digital copy is a far more elegant solution anyway. And assuming Wine keeps with the times and continues to support Windows XP apps you'll be future-proofed. You could explore asking for a refund from Aspyr - I thought of it but didn't. It cost me $20 in App Store credit that had been sitting around for at least 2 years and I never buy anything else off it so maybe that sapped my motivation. The fact that it was released unpatched (and with no way to patch it) is ridiculous. Actually just found a copy on GOG.com for $8.
  13. That sounds like the splash screen you get on a PC when loading a CD-based copy of the game, which correlates with what you said you installed with. More than likely this just means Wine isn't seeing that you have the disc inserted (it was Disc 2 if I recall). I've never tried my CD version in Wine, only digital copy so I can't say for certain. I'm going to suggest you purchase a digital copy. Look at GOG.com or Amazon (I've purchased games from both, SC4 from Amazon and the RCT series from GOG). You won't pay more than $15, which is well worth not having to deal with a CD drive. (Not to mention an excellent price for a game that'll steal every waking free second you have if you let it.) If I was to boil it all down, aside from real life getting in the way the nuisance of having to carry that CD around with me to play is the number one reason I disappeared from the game (and this community) for nearly 7 years! I actually made images of each CD so I'm running from those since dealing with the drive itself was a pain. If I point Drive D: (which is set to CD-ROM) at the folder holding the CD1 files, it hangs. If I point it at the folder holding the CD2 files, it claims the disc is not inserted. Anyway, thanks. I was afraid you were going to say that since I spent $20 on the Aspyr port earlier this summer and didn't want to shell out more money. I originally stopped playing (and drifted off from this community, which I always kind of lurked in anyway) once I upgraded to Mavericks. I was so psyched to get back into it and now I'm a bit deflated.
  14. OK, I'm banging my head against a wall in frustration at the moment. I have given up on the Aspyr release and have a 2 CD copy of the Windows version. I have tried Sabretooth78's instructions on porting to Wineskin but still can't seem to get the game to run. It will install, but when I go to launch it I get an image (looks like an SC4 graphic) of a bridge with cars on it, but then it just hangs... I've tried -intro:off but that doesn't help. Anyone have any idea what I'm doing wrong?
  15. Plugins and SC4 Crashing on Mac

    Well, I can't ignore the advice of a fellow Western New Yorker. I will have to give your Wine instructions a shot. I'm just frustrated because I spent money on the Aspyr version and it is essentially unusable.
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