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Everything posted by DuskTrooper
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simmars-forum-threads Civic Buildings
DuskTrooper replied to GouRou's topic in SC4 BAT & Lot Workshop
---------------- On 3/5/2004 7:51:51 AM golfbunny wrote:Covered roads...so the colony looks like its covered by domes connected through tunnels...bit messy though ---------------- Now, if we could transit enable the domes...................... -
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simmars-forum-threads Utilities Buildings
DuskTrooper replied to GouRou's topic in SC4 BAT & Lot Workshop
How about my iron reactor plant? after all, there is ALOT of Iron on that planet, and since Iron is not really an excellent material for building, and since rusted iron is Iron Oxide FeO, we could form some kind of reactor to get water, and if we mix an acid intom the mix, we could get Hydrogen, because a metal + an acid = H and other things. -
simmars-forum-threads Civic Buildings
DuskTrooper replied to GouRou's topic in SC4 BAT & Lot Workshop
---------------- On 3/4/2004 8:33:31 PM GouRou wrote: underwater pressure, and space suit pressure are two different things, a suit maintains a low pressure, so it can give you the bends if you just jump right into it, not the other way around. the ideal thing to do would be to have the entire building at low pressure, so you could remove a helmet, and then go back out, only in a larger dome would higher pressure be required. no? /emoticons/1.gif border=0> the reason a suit maintains low pressure is so that the joints will flex, in space the joints stiffen up from the air pressure becoming uniform throughout the suit, making it hard to force the air around when you say.. try to bend your elbow. if the entire system was kept at that low pressure, would pre-breathing and the reverse even be required? ---------------- BUT we still will need an airlock!!!!!!!!! Smaller ones, and a main one. -
simmars-forum-threads Civic Buildings
DuskTrooper replied to GouRou's topic in SC4 BAT & Lot Workshop
After going for a walk on the surface in a suit, the people need to depressurize. Also, it should be a main airlock for a part of a compund. -
simmars-forum-threads Civic Buildings
DuskTrooper replied to GouRou's topic in SC4 BAT & Lot Workshop
COOL! The MARS project things are red! How about a depressurization vat? -
Nice! That building is in Sc3k, if I can remember..................
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I love the AOL time warner center! How about the newer proposed Libeskind WTC district buildings in NY? I don't really like them, but they would be interesting.
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Building Log: World Trade Center (Pre-9/11)
DuskTrooper replied to rubik3's topic in SC4 BAT & Lot Workshop
36 HRS?! It will be worth it, though. -
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simmars-forum-threads Sim Mars, a SC4 Conversion
DuskTrooper replied to GouRou's topic in SC4 Modding - Open Discussion
Another Idea: Constantly being bombarded by useless spae rovers from other countries! ( as a matter of fact, most mars rover type vehicles, such as the Beagle have failed ) -
simmars-forum-threads Sim Mars, a SC4 Conversion
DuskTrooper replied to GouRou's topic in SC4 Modding - Open Discussion
Not really. We all work at different paces. -
TUTORIAL - Night Lighting and Night Windows
DuskTrooper replied to Lord_Quillian2's topic in SC4 BAT & Lot Workshop
That is an unusual method for lighting! -
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---------------- On 2/29/2004 2:01:09 PM jcabassa wrote: OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Thats increadible!!!! Those are the best towers I've seen so far from any BATTER!!!!!!!!!!!!!!!!!!!!!!!! ---------------- Traitor!!!!https://www.simtropolis.com/idealbb/images/smilies/22.gif>
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The triangular faced ones don't look too hard! https://www.simtropolis.com/idealbb/files/Big8.jpg border=0>
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How to Turn Ploppable BATs into Growable Buildings
DuskTrooper replied to toroca's topic in SC4 BAT & Lot Workshop
THANK YOU! Maybe people will stop bothering me about this now!!!!!!!!! -
BTW, someone copied the truning torso on the official exchange AGAIN.
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Usually, if a building is too sohisticated, i don't do night windows- I just use alot of cool lighting effects with spotlights. But then again, those are usually very modern buildings I do, and it depends on what kinds of effects you do.
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---------------- On 2/29/2004 2:34:15 AM Dolfan348488 wrote: Wonderful job creating it, but it just doesnt trip my trigger https://www.simtropolis.com/idealbb/images/smilies/23.gif>https://www.simtropolis.com/idealbb/images/smilies/14.gif> ---------------- REALLY GREAT DETAILING, but the style is just too 60's for me.
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"Will the Real Detroit Skyline Please Stand Up"
DuskTrooper replied to wolverine's topic in General Off-Topic
Detroit currently looks like @&%#. Imagine what it couldv'e been if it weren't for those riots.
