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Everything posted by raynerlim36
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Texture Modding-Quickstart
raynerlim36 replied to Skimbo's topic in Cities XXL Custom Content Creation
Thanks Skimbo! But how do you create your new buses and the bump maps for them? -
Texture Modding-Quickstart
raynerlim36 replied to Skimbo's topic in Cities XXL Custom Content Creation
Hi Sorry... I don't understand how to edit the bump maps. Which colors do I use for the bump map? Where would I place different colors? Can bump maps be generated from the textures? Sorry I don't understand your second tutorial. Could you please elaborate more on the part about the bump mapping? Another question: How does the game know where to place the textures on the 3D model? Let's say I want to change the headligts but where do I put them in the texture? -
Boston Central Artery/Tunnel Project (Big Dig)
raynerlim36 replied to blahdy's topic in NAM & Transit Networks
Thanks CaptCity! After much trial and error, I found out that Big Dig needs entrances and exits to work and not just the transitions. But you are also correct that it needs an alternative route. Thanks for your detailed explanation and pictures! It made it really easy understand. Thanks again! -
Boston Central Artery/Tunnel Project (Big Dig)
raynerlim36 replied to blahdy's topic in NAM & Transit Networks
HELP!!! I installed the Big Dig correctly and joined them as shown in the manual but there'es no traffic on the route. It is a simple Ground Highway to Big Dig transition at both the start and the end in a crowded area. I made sure there's at least a 1 tile gap. But there's NOBODY using that route. What do I do???
