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Everything posted by drops3d
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What is the point of the DLC ? How do I fit this in my city plot ? I'am having problems to have 3+ casinos w/o square road layout. Did you guys even play this game ? If its going about price, 10$ ? Hahahahahahahahahahaha Probably whole Maxis coders and graphics was involved in this long term project. Hahahahahahahahahahaha This is more than fail.
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Utilities... where to get it and dump it.
drops3d replied to TuxedoKamen's topic in SimCity (2013) General Discussion
Increase density. With 100k pop you shouldn't have space issues even if your city is heavliy packed with I/C, specialization buildings. -
Nuclear power is broken atm. Broken game play can cause lack of skilled worked in anytime despite you have education/no traffic. Nuclear power plant can melt even WITH skilled workforce. If none of above happens you will probably get giant lizard/tornado/meteor attack your city and destroy your expensive nuclear tech. University is not the most beneficial source of education. You should get it only if you intend to start research. High Schools are the way to go.
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would you be willing to spend $200 on a future COMPLETE Simcity?
drops3d replied to elektrichead22's topic in Gaming Talk
it would have to be superior. Most of the games, so called AAA titles coming out now are not worth much than few bucks even considering all the DLC/extra stuff. -
I'm worried about road layouts.
drops3d replied to AwkwrdPrtMskrt's topic in SimCity (2013) General Discussion
Penis shaped city was the first I rushed to build. This is problem EA should have predict as creating such a masterpiece in private region is OK, it is not OK if we will get spam from genitals shaped city on public regions, especially considering this game is also directed for younger gamers. Ofc after having my roads connect to create map sized phallus I always create appropriate name for it. I guess it will be impossible to filter all those abominations and get rid of them particularly with all the language versions and crazy-twisted city names that can be made.
