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Everything posted by Alakazam
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Use the End key to rotate the lots. That's the only answer you need.
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KHAAAAAAN!!
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Originally posted by: Boggy1 A lot of stuffquote> Now I dare anyone to say the Global Warming is just a myth and doesn't affect anything at all. Oceanic currents don't just moves hundred of kilometers just like this.
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Originally posted by: patriots_1228 Originally posted by: Alakazam Viva el Canada! Man, I so love this country. Can buy beer at 18 and drink it legally at 16.quote> and die at 37. underage drinking can cause brain damage, proven stuff. quote> You know, It's not like I'm drinking every day. At least I don't go to the hosp- oh wait I did
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E-Suicide, lol
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Viva el Canada! Man, I so love this country. Can buy beer at 18 and drink it legally at 16.
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Man I wish I could buy beer D: Only a few months left
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I recommend everyone here to read "Small Gods", by Terry Pratchett. Man, this guy is funny, but at the same time that single books raises a lot of questionings. It's truly a great book to anyone (with at least a little open mind). Someone not interested in morals and religion will find it funny and well though, and someone who is interested in those will surely cherish the book 'till his death.
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Well, yeah... organized religion, that is.
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Frustration - population hits glass ceiling
Alakazam replied to Seraph_Sphinx's topic in SC4 Showcase
Dude, did you try laying down other zones than low density? -
For now, it looks pretty promising. At least, I've got a whole lot more hope in this than SCS.
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It could be a good game, even if it's not Sim City
Alakazam replied to Melkor's topic in City-Building Games
Maybe a good game, fun to play... But nothing that we wanted. -
I think a 2.5D engine will be fine. Seriously, does 3D is all that important?
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Your vision of what Simtropolis 1000 could look like
Alakazam replied to joerg's topic in City-Building Games
God I can't even image the nightmare for the computer. People, we gotta stay realistic! All these stuff you've shown are rendered and static stuff. Something as dynamic as SimCity couldn't handle these graphics. We're not in 2015! -
That would be unreasonably hard to do.
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First we need to find a reliable team with members that are ready to go into a very difficult and demanding project. Seriously, that thing could takes YEARS to make. Just look at the Black Mesa: Source team. They have the full Source engine with a lot of pre-made props and coding, but they still have a lot to do after 2 years of making.
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Anyone here are programmers (Like, real ones)? That's probably the thing we'll need most and also lack most. Making a game is not only modeling buildings and such.
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You know, while some persons are really skeptic about all this... I find it all possible. Of course we need a team for everything. But it can be done. Look at what we have done now. It's already quite astounding.
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So you are telling us we have no reason to be disappointed or to moan? Yeah right, I mean, we just got our hopes for a good game blown to pieces after 5 years of waiting. Stabbing in the back anyone?
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Well yeah. Talk about "getting back to the sources"... It's more like throwing everything away. I feel really depressed now, earlier this day I had some hope due to the devellopers enthusiasm... but geez now... Look like this one is not for me...
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Comments made by Tilted Mill Staff Chris Beatrice...
Alakazam replied to maddogmark25's topic in City-Building Games
Now that's better. I'm willing to listen more about it.
