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Everything posted by Phyrex
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Hello, I'm looking for a way to deal without the power lines and still get power. My city blocks are just a little bit to far apart for the current power range to reach them. Is there a way/mod to change that range to something more substantial so I won't have to place ugly power lines in the middle of my cities next to houses. I'll just pretend the power lines run under ground. Hope someone can help me.
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Please, anyone?
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The grass has another color than the background. And it feels so artificially fake. Is there no mod available that makes the power range a lot bigger? Or perhaps that I can edit a file and change the value..?
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[2010] Lot Editor and Plug-in Manager - Forum Archive
Phyrex replied to Gogman's topic in SC4 BAT & Lot Workshop
This is helping me a lot. Just a few more questions. In the Lot Editor I don't see any 6x6 R$$$ buildings. So if I create those, and press control when I place them (only 6x6 size) I think this should skip the whole "remove other buildings" problem. I gave it a quick try however and evene when the Lot Editor says it's growth stage 1, it won't build in my game... Does anyone know why? The files are originally placed in the my documents/simcity/plugin folder but I've also tried placing them directly in the plugin folder of the main map (instead of my documents). I have no idea why it won't build the stage 1 lot. :/- 284 Replies
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[2010] Lot Editor and Plug-in Manager - Forum Archive
Phyrex replied to Gogman's topic in SC4 BAT & Lot Workshop
Hmm difficult, How about the following; the building I made is growth 5. What if I "delete"(/disable?) the other buildings from 5 and up and keep the 1-4. Will the building I created automatically be the end building and never change anymore once it's build? Thanks again.- 284 Replies
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[2010] Lot Editor and Plug-in Manager - Forum Archive
Phyrex replied to Gogman's topic in SC4 BAT & Lot Workshop
Good read and thanks again. Could you also explain how to make the building plopable and the other questions?- 284 Replies
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[2010] Lot Editor and Plug-in Manager - Forum Archive
Phyrex replied to Gogman's topic in SC4 BAT & Lot Workshop
Originally posted by: Xyloxadoria There is a way to block builidngs so that only yours grows to do that you will have to use the Maxis Blocker Mod. Make sure you just use the residental file though or you will have no industry and commercial in your city at all. (unless youve downloaded some) I dont know what kind of lot you have made so i cant say how fast it will be avalible or how to change the number of jobs. Could you give more information? The process for changing a downloaded building is diffrent from one that was made with non-downloaded in game buildings. quote> Thanks Xyloxadoria, The building lot I made was simply in the Lot Editor using existing materials. It's 6x6 and growth stage is 5. How will that growth stage work ingame? (when there's only 1 available building) Also the (4x2) building I used doesn't show any information on how many residents it can house. Where/how can I view and possibly edit those? It's only one residential building. The commercial ones can stay the same.- 284 Replies
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[2010] Lot Editor and Plug-in Manager - Forum Archive
Phyrex replied to Gogman's topic in SC4 BAT & Lot Workshop
Just one custom Lot ingame Hello, I've made a residential building with the Lot Editor and would like this building to be the only one available in my city. How can I do this? Can I make it plopable with the same functions or is it better to keep it growable? Also, how can I change how fast it is available and how many residents can be in it? Thanks a lot.- 284 Replies
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