What I mean is at any given time when I clicked on any building it shows the available jobs, for the sake of an example let's use a basic low density low wealth commercial building that can hold up to 8 low wealth and 2 medium wealth. At any given time it never seems to go above 4/8 and 2/4?
This surely cannot be shift related as this should mean a maximum of 8 and 4 jobs at any one time, not halved for each shift? /confused
So I've noticed that since I started using the Extended Worker Data mod that jobs are never being completely filled. I'm often finding that at least 50% of potential jobs remain open despite have unemployed Sims. Has anyone found a way to fill these jobs to 100% capacity or is this simply another part of the game which is broken?
Before anyone comes out with the typical "use the search" retort I have searched high and low to no avail. Has anyone found any way of disabling it or are we stuck with it once we have it?