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Everything posted by xiziz
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This isnt quite as small as your island, but it does fit the requerments, ie the entire island fits on a single shot I will post some of my smaller islands at a later date ^^ Killbeggan in Vando, more upclose pics in my journal. I like the idea of this thread, it can become very intresting, seeing as i come from a very islandious archiplago, Stockholm Archiplago, in my county alone we have 24000 islands, ranging from a few sq meter to several sq kilometers, and this is just about 1/3rd of the entire archiplago
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Somtimes i hate Sweden... we dont go learn english for 12 years in school so that they have to put subtitles on every movie... you will have to send me a DVD Yoman XD i wanna see this movie ^^
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That was very funny, especially the part with the map, though they should have used one without names on XD I can understand people not knowing all the -stan or the former yugoslavian countries as those are prettey new (my History teacher for example never learnt any of em in school, because they didnt exist), but not knowing where france and australia is is prettey bad XD Though im guessing they just spent a week interviewing people and then used the all the stupid answers, well ofc they did that but still XD I actually have a classmate that would make answers just like that, its called stupidity and found all over the globe. Oh, and the Brittish Pound is usually called "the Stirling" when talking about currency
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i just remeberd, while this tread floated up in the recent replies thingy. or rather topics ive replyed to sometime in history that ive been here for over 3 years now XD
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Thats a really nice map youve made there must have been a pain to get all the different terrains to show correctly
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Originally posted by: BGans1982 I'm trying to find a wider variety of airport terminals but all of the airport packs on the stex offer a limited selection of terminal styles. If there are more terminals, could someone let me know? Also I want to create a large airport but space limits that( even on the largest city in the region). Is there are way to expand the largest city tiles to make them bigger, so I can have a huge airport plus and a huge city? If not, I was wondering why?quote> There isnt very many styles of terminals att al atm, there will be another set coming within the year(or i expect so) and a prefab one is on the making, the reason for there bwwing so few is the sheer size of a terminal, its so much to actually model that few even want to take up the task. A large airport can be fit into a large city tile, or by using several adjacent citytiles, there is however no way of making a tile larger than a large city tile, not without a lot of editing to the core files of sc4, and that would be copyright infringement im guessing. So basicly what you will have to do is to count the tiles on each border(or use roads to mark) so that you can continue on the other side of the border. Its not possible because when developing the game so many years ago it was deemed that any bigger tiles would be totaly unable to he handled by the computers of the time, today the top en duocores would probably be able to, but that was not the case the 4+ years ago that they developed.
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@waway635: Nice Mosaic, you must have worked really hard to put it together Only thing that i can see imediatly that can be improved is the Runway Markings and Lighting system. The runway markings are explained in the readme of RIMP 2 Small Airport Edition Vol1. So are the lights. id sugest using the ALSF-1 System, though the airport could without a problem be as capable (with the exception in really bad weather) with an SSALR or SSALS system. you will want to follow the steps for a Precision Instrument Runway, be it Canada's(which seems to be the one used in most the world) or the US-American one. A closeup might help on giving some detaild tips on runways and apronlanes, though i belive if i remember correctly that they looked good enough. @Tacmedic3098, Im just going to sugest the basics for making an eyecandy Airport, and il aslo link you to the newest pack yet thatactually is capable of providing the airport service. There are readme's included that show how youre supposed to set you runways up per Canadian and US-American standard, for other countries id sugest using Google Earth and looking at airports, which is a really good way to get started too, building an airport after one that exists in reality, that way you have an prettey good overview of how the taxiway pattern looks and where the runways go. Look below here for the links. Ive linked to the packs directly, and also to the author since they have released some other stuff aswell, like new skins and models of aircraft. Ok, here we go, first the important onces for making a Visual Eyecandy Airport: RIMP 2 Small Airport Edition by Volitare <-For Runways, Taxiways and other Tarmac Areas ACE Modular Airport by ace_bovenopdeberg <-For Terminals and Jetways To add functional elements the latest version to use would be: SWAP Simwings Airport Pack, which is Joerg's prefab terminals, Thallasicus modding and my first bats, the coustum swap terminals. Some users have problems with this pack, and Swamper77 released a support file located here. Misc Airport stuff that might be useful: AMP Scandinavian Airways MD90 by Fukuda <-Aircraft Shuttle to the Plane Pack by The Airport Team, Spearheded by Pilotdaryl <-Pilotdaryl has also produced a lot of airplane skins. I am also working on several new things, including some Airbus'es(the aircraft manucaturer), 1x1 airport enabled lots for use with the eyecandy lots and a few military jets. Edit, Bgans1982, il answer you tommorrow. ive got to get to bed now. you posted while i was writing.
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Originally posted by: xiziz As for scaling Runways, there are several Methods, il list the ones i know of; Sc4-Scale, 1 Tile = 16m Blahdy's Scale, 1 Tile = ~48m Xiziz Scale, 1 Tile = 32m Nanumea Scale, 1 Tile = 24m quote> Ofc there will be those that dont use scales and just fit what there able to fit etc. for me it depends on what airport im building, some have 1000m runways(which basicly makes STOL a requerment to land there) up to the 4000m Runway at Six. though 2000m is the most common length i use. Ive yet to use any other scale than my own. i just found it impossible to fit a 4km runway in a 1:1 scale and still have toom for approachlights and such, as a large tile is exactly 4km across they would end up in the bordering cities
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okay, theres been another ten centimeters the last few hours... by brother will be happy when he wakes up tomorrow ^^ 17 centemeters out there that makes it(just checked with a ruler XD, soon il have to dig up the 50cm one ^^
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Wonderful update there, your city looks really good in the night
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Yay love the look of that area. the interchange of the motorway looks great! and the Statue of Lenin? looks great there by the shops! Thanks for the link, il try to find Munich City Hall on my own, ive got enough to go on anywany, Thanks a lot!
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Sunset shots allways look such an idyll *Sim puts post-it on screen remininding him to take one sometime* love the way the tall w2w portrays on the streets, very realistic and nice
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hmm, the winter finaly beugn today, like 4 moths overdue but alas, last hour ive gotten about 7cm of snow here, and there wasnt even a blizzardwarning yesterday, heard nothing about it on the news. will be hell to get to the buss next week :/
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Originally posted by: ExiL3 Edit: I checked out "Stockholms homepage", and it seems to me to nothing else than some publicity thing. Probably much because of Sweden having a problem financially, cause they do have some major issues to solve. Anyhow, as a Norwegian,I think It's a wrong approach, there is no capital of Scandinavia, it's that easy.quote> Aye, great bonds we have, a thousand years of fighting taught us all that ist no point trying to take eachother backyards XD Sweden is prettey broke, and especially so Stockholm, well see what the new Rightwing goverment will do, but probably they wont be able to do very much about it, even it it seems there investing a lot in our infrastructure, which makes me happy ^^
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Giligone, thats an amazing mozaic there, i really have to go find those pipelines, they just look so awsome Thumbs up mate!
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That is ofc true, about kalmar union. i guess the closest we get is during the superpower times of the swedish empire, when finland was still part of sweden and we had parts of norway and denmark(some of which we got to keep even untill today). I was to Arlanda in June 06, but i flew from Terminal 4 to Ronneby(blekinge) with sas for sweden rock festival(and then back again ofc). so i was there only just in time for my flight and didnt really look at the billboards around there, and i guess those are primarly in Terminal 2 and 5 seeing as those are the primary international terminals.
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I thought they changed it to "the cultural capital of scandinavia" myself. and i live here XD tuben FTW I dont really see the point of it, however it is the largest city in scandinavia, and Amon Amarth is from here, so why not. On and all of scandinavia was united during the Kalmar Union, under denmark ofc. however Karl Gustav kicked out the danes and made sweden independent again soon after(right around year 1500 if i rember corectly, to lazy to go look it up atm) I like Stockholm, though it feels like the local politicans are trying to infect the city with its own syndrome, ie, there not taking care of it. were literaly bursting at our seems everywhere imo, and the 60ties did make a lot of really ugly buildings all around and even in cbd(h
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Originally posted by: sanantonio @ Voltaire: First off, let me say you have made some very additions to SC4 with your work. Also, forgive me if this has been asked before, but there's a lot to dig through in this thread (which I will be doing over the next few days). Are there any known bugs with the RMIP-2 pack? Most of my pieces work fine, but when I plop some of the approach light pieces and some of the grass pieces, SC4 shuts down. This is a real pain, and I feel like my airport won't be complete without these. Thanks for any help!quote> ive had the same problem with a few of my own lots, though it seemd to be resolved when i removed SWAP, and all of Thallasicus and Joerg's files. I belive it happens when you have these three installed and start getting to much in your airport menu. You could try to do that anyway, se if it works. but one thing is certain, its a conflict with some other lot, because all of Volitare's lots work flawlessly when loaded alone Cheers
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Nice there Sixcents, really like your building style and you fit the gugenheim in perfectly aswell! good work!
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Originally posted by: alicelli Wow Amazing maps, so many i havent had time to look at them all, but i will later!How do you create maps for your cities? Could someone explain please. PM me Cheers!quote> There's a tutorial on SC4 devotion by Emilin that goes through the basics, then to get your own style im afrain youll just have to use a trial and error system, everyone learns and evolves their mapping skills after their needs
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Wow! thats like the niceest looking govermental area ive seen i think! Good work there! I was wondering about a few of the bats though if you dont mind 6: South Arsenal Complex(1792) 7: Grand Kremlin Palace (1846) That lare picture looks unbelivable too i can see that you have spent very much time on building this!
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Here is one im working on for Pakkusena, there are a few mistakes in the landmass(like a river in the soulth that's been deterraformed already). Pakkusena is as you may or may not know a joint Project between Me Blahdy and Kumba, and Houston Fan has more or less joind the ranks now aswell. i dont know how to make a thumbnail so you will just have to click it, im sorry! its missing things like Rail, Roadmarkings, complete town and counties index, Airports and Ports etc, a lot more work and even more collecting data from my fellow members. here is the picture
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Here is the newest picture of Sim International Airport, more info in my AJ(Link in sig) Cheers!
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Neat update, there was a building there in the first shot ive never seen before, a like 7-8 story brown one on the corner. Your getting really good at this w2w style and me likes it a lot scratch that, more than a lot Piliots do make some differance, though a Mig21 wouldnt fare well against a 15, not one of Ankara's anyway XD Lets just hope the 16's patroling Vando's skies will fare better, for the action XD ...Yeah, im yet to go off to sleep... got stuck in a OAV, "Iriya no Sora, UFO no Natsu" was quite entertaining, however now ive seen it all + an episode of Soulthpark and one of the new Di Gi Charat Winter Garden OAV(only one more to go there though.
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Horrid FPS yet Somewhat high end system..
xiziz replied to Spork's topic in SC4 Bugs & Technical Issues
Muncher, actually, i used to have it at stock ive overclocked it to chun more out, and it dose run even sc4 better. The Pc is about 2 years old, thats why it isnt top notch anymore, i could spend all my money to buy a new one, but id rather save the money and go abroad for it once school is over. I will however be getting my cousins 3400+ and another 2gb of Corsair XMS memory when he buyes a new pc. And just for the record, i dont do Intel nor Nvidia, because ive had eather to much trouble or its not cost effective enough for me. If i turn half of the setting to low the game will run fluently at up to 400-500k people, even with my 2gb plugins filder. When i run all high at 1600x1200x32 (my native resolution) it will lagg at about 20-50k people but thats because of the processor not beeing able to handle all the props Also, 15k Austrailan are way to much for a computer, it will be outdated horridly fast anyway
