-
Content Count
152 -
Joined
-
Last Visited
A long, long time ago...
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Zarp
-
The Official City Journal Critics Thread Archive
Zarp replied to patriots_1228's topic in SC4 City Journals
I'm pretty sure everyone understood what I meant x.x -
The Official City Journal Critics Thread Archive
Zarp replied to patriots_1228's topic in SC4 City Journals
uh, just a very personal comment to some CJers: guys, lets stop exagerating on trees: I know it looks great, but on a forum where most people are so eager to reach realism, it is definitely senseless to fill a city up with trees like a lot of people do, when most cities arent so filled up with trees. Thanks. -
The Official City Journal Critics Thread Archive
Zarp replied to patriots_1228's topic in SC4 City Journals
Not that I dont like, I myself put lots of trees on my cities, but many people exagerate! They have too much trees on it, taking the charm away sometimes. It should never be removed, trees make the town looks awesome, especially on suburban areas, but always at the right amount! -
I always thought of the incapacity of keeping wealthier sims away from less wealthy sims one of simcity's biggest flaws. I was wondering if there is a way to make a zoned area "R$$$ only", of course, there is features as controlling water/schools/health to keep R$$$ packed up somewhere, but that still gets you a lot of limitations. Anyone?
-
I think it's funny how people like to expose their failure as transport planners and find theirselves great for that.
-
Grids fill your city up with traffic signs, the city where I live(about 800.000 pop) downtown's is laid on grid system, dude, I can't stress enough how painful it is to move around with all those traffic lights even when it's not rush hour. That's why many cities adop the highways/big runways corridors, here in Brazil most of the cities are like that, even Brasília(country's capital) which was planned and built in the 60ties is like that. Not to mention it looks much nicer. PS: Suburbs laid on grids ARE NOT unrealistic, many many suburbs are gridded, even on big cities(at least brazilians) like São Paulo or Rio de Janeiro, I live in a gridded one cut by a major highway, most of brazilians suburbs are like that.
-
don't worry about the national park thing inside cities Rio de Janeiro has the largest urban forest in the world, which happens also to be a national park(Tijuca) Rio de Janeiro metropolitan area's population is about 11million people.
-
nice update, keep it coming
-
still looking forward last sunday's update!
-
Freak. Looking forward to see what happens!
-
Beautiful.
-
Originally posted by: deathtopumpkins quote> Where can I find this one? =O And congrats, you're running a really nice CJ!
-
NetPCDOC: I'm aware of that method - and use it. But still, I've a few large cities and wanted to have the wealthier on their own place, anyways, thanks for the help everyone!
-
I was wondering how people raise their roads/streets capacities, anyone?
-
Some of my intersections:
- 6,748 Replies
-
- interchanges
- highways
-
(and 2 more)
Tagged with:
-
How to raise roads/streets/etc capacities?
Zarp replied to Zarp's topic in SimCity 4 General Discussion
hahahaha assuming that was supposed to be funny, of course. I've seen people using roads with 5.000 cars capacities, avenues for 10.000 and so on.. nobody knows how to do that? -
I'm taking off from this CJ, I'm not as happy with it as I was.. anyway, CJ is still great even tho a bit messed up.. good luck and keep up the good work! I'm just going to watch from now on!
-
Neighboring this city, I have another city with about 15,000 industrial jobs. At some point, that avenue had about 3.500 cars going to the other city. But then out of the blue, people started to get unemployed and the cars going to the other city started to drop, and kept dropping until it reached zero! The population dropped as well. Here is a picture: Any ideas?
-
the big city does have mass transit, the smaller one doesn't =p the problem fixed itself after a while, just like it did the first time thanks everyone for their help (l) ps: sorry for the delay, I had no internet for some days >.>
-
haha when I saw "Sao Paulo" I thought that finally someone had come up with a Brazilian city.. but nice work anyways, the CJ overall looks veeeeeeeery nice!
-
No, that city has no mass transit at all. Bumdark: Now you're already on window mode. You should now go on the Options inside the game and change the resolution of the game to something smaller than your desktop resolution. For example: You're desktop is set to 1024x768 Set the game to 800x600
-
Looks like you know what you're doing, can't wait to take closer looks at the cities!
-
Well, as I said before, it was totally out of the blue. Things were going fine, till the unemployment started to show. The other thing I could tell that might interest is that I actually had this very same problem before, on a similar situation. People who had jobs got unemployed, population dropped. But the game fixed itself, in like 5 years the unemployment stopped and the city flourished again. Here is a picture of when the "bug" happened and how the city is nowadays: Back when it bugged. Now: The thing is, that my other city isn't recovering. It has passed over 10 years and it is STILL with the problem. I really am, what can I say, stressed about it. My windows XP is in Portuguese, so I don't know what the names are in the English Version. But I'll try to help. In order to play on the window mode, you should right-click on your Sim City shortcut, go on properties, click on the "Shortcut" option on the top of window. On the "Destiny(or directory)" gap, there should be something like this: "C:\Program Files\Maxis\SimCity 4\Apps\Simcity4.exe" What you should do is add and -w on the end, outside the "", so the directory gap will look like this: "C:\Program Files\Maxis\SimCity 4\Apps\Simcity4.exe" -w Good luck doing it!
-
It looks nice actually : (
