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Muntted

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About Muntted

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  1. Would there actually be that much work in making a LHD version of these lots? All you would have to do is reverse the signs and get the modders to make the traffic to flow through the other way. That way many other people would be able to use your art! Pretty please.
  2. uicerda

    looks great, looking forward to more.
  3. Hey, Im trying to use the terrorformer to recreate a city. I found a map of the city I want but im unsure of the scaling I should be using. Current map is 1cm = 1km so that is 100000:1 correct? So I zoom down on part of the map at 195%. Then I take a section of 1000x1000 and then enlarge that by 1.281 to increase to 250% zoom or 40000:1 Now what dimensions do I place in terraformer to make it as accurate as possible on simcity. eg. each sqare is as close to 16m or whatever it is in real life. Cheers
  4. what sort of nightlighting should i be expecting on these? As far as i can see there is none at all.
  5. List of Stex Items and Mods

    Hmm, nightlightin seems to only be working on the trash lots, nothing else is lighting up
  6. Hey, just thought I would post this for both myself and others to use. It is a list of the stex items and bats that I currently have installed. If you can recommend any others or you know the location of some of the things i cant find please tell. Cheers Transport: NAM - https://www.simtropolis.com/modding/index.cfm?p=details&id=380 TollBooth Booster - Upgradeable Seaports - https://www.simtropolis.com/stex/details.cfm?id=16217&v=1 Asphalt Highway Textures - https://www.simtropolis.com/stex/details.cfm?id=13705&v=1 Big Dig - https://www.simtropolis.com/stex/details.cfm?id=16428&v=1 Simgoober Train Station: https://www.simtropolis.com/stex/index.cfm?id=14728 Sub Bus Parks by Brenda Xne - Unknown address Ninja Boulevard Stations - https://www.simtropolis.com/stex/index.cfm?id=3194 RoadTop Mass Transit - https://www.simtropolis.com/stex/index.cfm?id=13510 Network Transition - Cant find addy HOV - https://www.simtropolis.com/stex/index.cfm?id=1834 Ground Rail to EL Rail - Cant find addy Trail Parks - https://www.simtropolis.com/stex/index.cfm?id=12172 Civic Structures: Stade de France - https://www.simtropolis.com/stex/details.cfm?id=11770&v=1 Bejing Olympic Stadium - https://www.simtropolis.com/stex/details.cfm?id=4165&v=1 Burnaby Athletics - https://www.simtropolis.com/stex/details.cfm?id=15777&v=1 Olympic Tennis - https://www.simtropolis.com/stex/index.cfm?id=4023 National Swim Center - https://www.simtropolis.com/stex/index.cfm?id=3842 BGTCN Shanghai Museam - Cant Find addy Miscellanious: Seaport Village - https://www.simtropolis.com/stex/details.cfm?id=12030&v=1 Seaport Support File - https://www.simtropolis.com/stex/details.cfm?id=13714&v=1 Industry Quadrupler - LessAbandonment by Bones1 - Cant find Address Opera House Mod - cant find addy Lots of Riots - https://www.simtropolis.com/stex/index.cfm?id=13318 Garbage Chute - https://www.simtropolis.com/stex/index.cfm?id=4569 Modern Waste to Energy - https://www.simtropolis.com/stex/index.cfm?id=14358 Dataview Mod - Terrain: Tunnel and Slope Mod - Cant find address Hole Diggers - https://www.simtropolis.com/stex/index.cfm?id=3599 Dependencies Big Blue Bus Stop - https://www.simtropolis.com/stex/details.cfm?id=4079&v=1 PORKIE PROPS vol1 European Street Accessories -https://www.simtropolis.com/stex/index.cfm?id=11421 CSX Mega Props Vol1 - https://www.simtropolis.com/stex/index.cfm?id=15277 BSC MEGA Props swi21 Vol01 - https://www.simtropolis.com/stex/index.cfm?id=14834 Industrial Prop Pack - https://www.simtropolis.com/stex/index.cfm?id=14023 BSC Mega Props JES Vol01 - https://www.simtropolis.com/stex/index.cfm?id=14861 BSC Mega Props gascooker Vol01 - https://www.simtropolis.com/stex/index.cfm?id=15312 BSC Texture MEGA Pack - https://www.simtropolis.com/stex/index.cfm?id=12646 BSC Essentials Files - https://www.simtropolis.com/stex/index.cfm?id=12434 BSC MEGA Props SG Vol 01 - https://www.simtropolis.com/stex/index.cfm?id=15287 BSC BAT Props BLS Floral Vol 01 - https://www.simtropolis.com/stex/index.cfm?id=12446 Unfound Dependencies BSCBATProps RP2005 Vol02 PEG_CDK--IND_205_SU PEG CDK-OWW Development Kit Volume 1 PEG CDK-REC Prop Pack Volume 1 PEG_TrailPark-Engine_305a.dat BSC_SG_FloraPack_Vol2.dat BSC_SG_FloraPack_Vol3.dat
  7. Cross Regional Transportation...

    I think the point of the question was, if it works in within time constraints, will a sim travel to a indirectly connected city via a highway/subway/el rail/monorail etc. EG: R X I Each letter is a different city, will the sims drive from the R city through the X city to get to the I city for work, or will they only drive into the X city to look for it? Cheers
  8. Wouldnt that make underground intersections? or is that the idea? Originally posted by: DuskTrooper Well, I just wanted to post how I use these FW thingies in here(if you don't mind...). (of course, you can see the BETA NDEX tunnel thingy.) quote>
  9. how is the hosting of those files going?
  10. Anwakee County

    only just read a few of the last pages, but its looking good. Nice work
  11. so no left hand drive ay? that sucks. Any plans for a realease in the near future? Reason im asking is that I just reinstalled simcity and want to know if i can swap the sides to what sane people drive on. lol Other then that, your a champ!
  12. Hey, great project. Just wondering though the impact of having left hand drive traffic in sim city. Will this mod be compatible?
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