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BaseCA

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About BaseCA

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  1. AirportEnabledTowersSeperateNoDep.zip

    Greetings, I have some questions regarding these lots. I installed these lots and have access to them in the game. When I place the lot, I can query the lot, everything seems ok, however the airport doesn't seem to develop further than the 'placed lot'? Also no maxis aircraft appear? I ran the game for a few years and the airport lots remain the same with no aircraft? My questions are; Do these lots require an additional lot to become functional? If so, which lot or addon does it require? Cheers.
  2. Lot Editor - Help

    Greetings. I recently started a post for this so if it is a repeat I apologise. I am fairly new at this. I would like to know how to extract or save the model file independant from the lot which i modified in LE. The original 4x6 residential lot was from simcity1.dat, which I modified in LE to 6x6, changed the building and added additional props. This was saved into My Docs\Plugins as a separate SC4LOT file. I have both bldgprop_vol 1 and 2 in my plugins. I can access the 'lots' and the 'buildings' in LE but when I save the file it always saves as a SC4LOT file. The final intention is to create a ploppable 'landmark' or 'reward' lot with jobs using the methods outlined in this tutorial; and require a model file to begin making a ploppable lot. Is this a case of using PIM or reader? any suggestions? cheers.
  3. Thanks for reply. I have both bldgprop_vol 1 and 2 in my plugins. I can access the 'lots' and the 'buildings' in LE but when I save the file it always saves as a SC4LOT file. I am attempting the steps in this tutorial; and require a model file to begin making a ploppable lot. Which SC4 program would you recommend to be able to save the model file independant of the lot file?
  4. Help? How to extract model file from simcity1.dat I am sure this topic has been raised before, but i haven't been able to find it. I am a newbe at creating lots and would like to know how to extract the model file from a lot which i created in LE. The original 4x6 residential lot was from simcity1.dat, which I modified in LE to 6x6, changed the building and added additional props. This was saved into My Docs\Plugins as a SC4LOT file. The final intention is to create a ploppable 'landmark' or 'reward' lot with jobs. ...any suggestions?
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