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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Maybe this one? http://steamcommunity.com/sharedfiles/filedetails/?id=665292636- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
I would say sorry about the test I made yesterday...it seems the test is too simple to let it not fully correct...just with 3 mods enabled still will reproduce the issue. (the issue is, when use 81 tiles, build MOM elevated metro track outside default 25 tiles, save, close game, open game, load, there will be strange mountain or blue holes be shown near the track) (3 mods is official unlock all, MOM, 81tiles) the elevated metro track may not always show wrong obviously, so I may not see it clearly by the edge fog cover it yesterday, or just it has a little chance to go well... So when I test it today, I build 4 stations and tracks each time to make my eye won't lose them again... I build them outside 25 tiles, as this picture show build 4 stations and tracks like this save, close game, open game, load (just load save without leave game, this issue will not show) So a fully new game/save, just 3 mods enabled, this issue still reproducible in my side, I think god will not tell me that I also need to close all my assets to test...will it? :~- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Hi: I think you can put my issue in low priority now... Thanks for information of skallben, as he can't reproduce by same method, so I try to disable all the mods I have, just leave 3....unlock all, 81 tiles, MOM, then the issue seems can't reproduce... So what I need is to test my 68 subscribed mods to find out which one is conflict to MMO...I think I will do it by tomorrow after going to work :~ If I find the answer, I will give you a notice as a reference :~- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
OK, let me do some test on a new map. 1. Just build a metro station and some track 2. save and load, no any wrong when load 3. exit game without save, load with a map theme created by me, no any wrong after load 4. use 81 tiles to unlock all, add a new metro station and some track to a tile near map edge 5. save and load, ok, the issue shows...... Then I try to re-new a game, just use 81 tiles to unlock all, add a new metro station and some track to a tile near map edge, save and load, issue happen... so it seems an issue when build MOM track outside 25 default tile... (I know I should try use 81 tiles and edge tile is caused by I had issue before when change bridge pillars, save and load, the brige pillars outside 25 default tiles will change back to default... so this seems similar issue just happen when use 81 tiles and build outside 25 default tiles :~ )- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Do you mean this one? Phantom Lane Remover (http://steamcommunity.com/sharedfiles/filedetails/?id=536250255) By use this mod and load, it really shows some phantom lane is exist (about 100), but fix it then save and load (exit game then load), the issue still exist. And, why I say it is caused by MOM, the blue holes or strange tall mountain will just show near the elevate MOM tracks, and by remove the MOM tracks, save and load, the strange situation will disappear. (the blue holes issue is also exist before, since MOM alpha)- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
After MOM new update today, this issue still exist :~- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
by use elevate MMO track, save and load, some place always show blue holes, even the strange tall mountain you can see in the picture :~ use terrain tool to fix them, save and load, they will appear again.- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
oh...It's me... I just can say I think it is beautiful...I am not know much about the model creation, I just can say I love it :~- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Hi: Your Rosedale Station really looks so good, but it seems cims will not use the station in my side... I can't see any cims leave the metro and go out from the station...also no one go into the station for taking the metro are there something I should pay attention when use the Rosedale Station?- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
see comment of andreharv in page 8- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Thanks so much. By the concept you mention, I try to use "move it" mod to do similar thing in asset editor, and it works..."move it" is really so powerful a mod... This is my favorite elevated train station in workshop, now it works as metro station- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
By the method of put metro station track in page 8 of andreharv and "Asset ItemClass Changer" mod, now I had made my modified metro station (modify from an elevated train station) works (it can be create metro line and have metro run on it) But as I changed the item class to "Metro Facility", in the game it still shows under train menu, do I lose something to change? EDIT: ok, another mod "Asset UI Category Changer" is also needed... another question, how the metro station track to judge where it is the point to "add new line"? my metro will not stop in the center of my modified metro station :~- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Thanks!! Now it works without any issue in my side, cims can use them correctly and the metro line also works fine, and the station looks so cool!! Now we have all three cases metro station working ,great!!- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
I tried this one by can't build it, it always shows "Distance too short" when try to build it.- 1,259 Replies
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sokayha replied to andreharv's topic in Cities: Skylines Modding - Open Discussion
Something like this? The question before of this kind of design is the intersection can't be done by so near multi-road. but now we can do it by move-it mod. wow... also...- 1,259 Replies
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