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Valley Park

Jedimarine

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619c4044b24ef_ValleyPark-Jul.24921637628872.png.724c81f120162b2e0380fb481dce307b.png

Valley Park

100,000 Sims

The experimental city.  Valley Park began with significant plotting of roads.

The metro heart (pictured above) was framed by a one-way border road which connected to the avenues transiting through the town South to North.  Inside the frame, a grid was made, then a central square with diagonal streets cutting up the grid.

The result?  It's alright.  Looks like advertising art for the game from 2003, I think.

One possible advantage was it did partially contain the commercial center, rather then it sprawling along the major roads in every direction.

619c403cb05e6_ValleyPark-Jul.24921637629017.png.023e194f24ab9e6fef43a5f5fd9faa3c.png

This was my first university town.  Really glad I got that modular university pack now, but this wasn't a terrible effort at it.

619c4042510b2_ValleyPark-Jul.24921637628913.png.7b5eeef51a4c18bb3e43dc344af88f4d.png

There is a outlier to the downtown, as a freeway cuts across the far southwest corner of the map.  Rather then try to bring the freeway to the downtown, I created a satellite center around an airport and expo center.  Nothing special, but I like ordinary and expected.  Helps to make the cool stuff POP.

619c403f84159_ValleyPark-Jul.24921637628983.png.337bb04ffa692fff948aa80dd44336fe.png

Lots of traffic led to this rather elegant mess at a roundabout west of downtown.

I like looking at it from on high.  But you could not pay me to negotiate it in a car.

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