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Night Rider

Blazerhawk

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  • Thanks to everyone who replied and/or read this journal.

  • Richie99- Well, its more like beating that simulator into submission. If it was obedient things would be so much easier.
  • vuWIN- Thank you.
  • UndercoverNinja12-Thank you.
  • sarthakknight-Thank you. I appreciate the link, though most of those don't fit my style very.
  • Vitor13- Thank you.
  • EMarshall- Thank you.
  • Xyloxadoria- Thank you. To be fair, in this city beach front property probably describes a quarter to a third of buildings. Yours got that placement largely because it isn't excessively tall, and that was about the only place I could put it.

The development here has been largely focused on Zatarain Island until now. One of the reasons for this is that I hadn't needed to expand northward for much yet. The other is that what was up north was a sorry looking industrial area. This last week I decided to shift focus from the slow changes to Zatarain Island to show the expansion of the city. Welcome to Blackstone Island.

Blackstone Island started out as an industrial park. These are areas I tend not to show because they are very hard to get right, and very frequently look horribly repetitive. I also was lacking in custom industrial buildings which meant the area was almost exclusively Maxis garbage lots. That being said, after downloading TWrecks' IRM the area actually looks presentable.

IndustrialPark.jpg

This happens to be one of my favorite industrial buildings. I'm a bit of a sucker for the futuristic look of it. The area around it developed quite nicely, too.

BlackstoneLabs.jpg

Blackstone Island is home to many small companies, primarily R&D firms. Prominent among these is Blackstone Scientific Research. This company specializes in high-end robotics production and development. Rumor has it that they are expected to make a big announcement soon.

As the city expanded this area also afforded a chance to offload some low wealth residential development. This type of development tends to get crowded out of my cities, mostly thanks to the development simulator. To combat this I usually end up with areas that are primarily low wealth residents and industry. Blackstone Island is another of those areas, though not to the extent that I have had in the past.

TheCourts.jpg\

Now that I had residential on the Island, it needed some sort of buffer zone. I also need some more open spaces in the city. Thus, to create this buffer zone, I gave Blackstone Island the largest park in the city to this point. While this isn't a huge park by any measure, I like it because of its simplicity.

BlackstonePark.jpg

Meanwhile, Zatarain Island continues to develop nicely. I don't have much else to say so here we go.

StreetsofZatarain.jpg

ZatarainLanding.jpg

TheTowers.jpg

OldOffices.jpg

I have reached the point where regional development has become necessary. This will primarily be so that I can offload some of the industrial demand. If you look closely at region shot you can see the beginnings of a port on the eastern island (currently unnamed). That southern island will eventually become a more suburban type area for the rich folks in town. None of this means that I will be spending less effort on perfecting each tile, but rather it means that I will now be jumping between tiles from time to time.

Region1.jpg

That's all for now. Thanks for reading.

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There has been a lot of progress of building, and its nice to see the process, And i like that you have incorporated a number of different styles 

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Nice! I love those NYC Projects, I grew up in one. The region view is pretty sick, have you considered making any farm towns in the country?

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Just flicked through the whole CJ and it looks really nice! I like the tropical feel mixed with Manhattan/packed in urban areas.

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