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Fifth Ward - Making Money and laying roads

Dyas

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So, I got Fifth Ward to be profitable. I basically zoned a lot of things that will need to be upgraded and made to look better later. I guess I'm taking great pleasure in the fact that why I'm doing this, I'm not cheating. Well one thing, sound walls. But I feel those are a regional expense, and that budget we don't see. They only apply to the highways of the region. I would have made them have no park effect, but I couldn't find ones that did that. And I haven't modded them yet.

So without further ado, here is the tile:

Fifth%20Wide%20View.jpg?psid=1

Full Link:https://public.bay.livefilestore.com/y2pwPb4M_PuL2YSNd73jHAul6rkJHaXsTmLxA34m2cv2qF3m6UPCtJZVFQ6xgNtIjl9X4-us-onWBdBtp5xtYYG9vyLaEKIInDffteJQS4DiYo/Fifth%20Wide%20View.jpg?psid=1

So some key points of this tile. I put in the intersection that was the white circle. That was a challenge, but I finally got it. So, I'm not completely happy with way my interchanges look, but I hate those. So hard to make. Also note, there is house and a military base here. Part of what makes this tile profitable. Now a military base needs a fence around, and they put in a high security one. They lost the guard shack at the way in, but the secondary one is still in place. Hopefully they will find the one on the way in soon. (If you know of a guard shack, please post link)

Military%20Base.jpg?psid=1

Full Link:https://public.bay.livefilestore.com/y2pqFwRjAFCNIg7pDc2vZ1J7lLyBp7fmLqB013inaw3FTR88OI_QVuSsH4Gs1V-qeJ6hyWMOQMHdiIFaDCstpzrDquvN4G9xPpWHBTs_a1qK4E/Military%20Base.jpg?psid=1

And I swear I turned the zots off, but they came back. Also I forgot to turn the grid off. I will get better at this, but there you have it. Now I said I did lots of zoneing to get a profitable tile. Here is my residential that needs help with trees, parks, schools, etc. I have not gotten there yet, but I will slowly. As someone pointed out, they like how I slowly upgrade things. Well, I will upgrade this whole tile. Ok, maybe not the military base section. I'm happy with that.

Residential.jpg?psid=1

Full Link: https://public.bay.livefilestore.com/y2pQHSpA1iLZHlGOrzNsaadJiCWAj8W_a304npmkZ70KVz_pEfHyD12V940MoJUeoDp72HEL_Ctmif4ls3BHKIybOLn4Y9Tz_r85snEGve8osA/Residential.jpg?psid=1

And last, the power that supplies the region. I'm thinking of modding a new power plant though. One that never ages. Only because that gets old, buildoze, build, buildoze, build. I'm busy planting trees over here!

Fifth%20Ward-Mar.%204%2C%20931369123262.png?psid=1

full link: https://public.bay.livefilestore.com/y2pDSYgmblmL3zMjCorybOrjOXLlcKbVAOjTvimWtNVlP6mKRY29vl-of157B7zkAUp5njLgz7mpJWMZuBCS1q9-rBCF-x5GbAf5I6t8PDWc58/Fifth%20Ward-Mar.%204%2C%20931369123262.png?psid=1

What I am thinking of doing, is getting a skin I like, mod it to give way more power. Make it never die. And build the facility I want here. While I like some real stuff, I guess I'm cutting corners on things that I hate. Shrug. It is my region, and I fell I should tell you what I'm doing though. That way you don't think I did it all without some cutting corners.

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I sidestep the power thing by using the cheat code.  Not my finest gaming skill, but whatever.  It's noble that you're giving them real power instead of magical fairy power at all!

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I do not know this cheat code, but I am going to start using buildings that aren't quite right.. .maybe one day we will get a real simulator that works right.

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I'm unsure why not IL. I have them posted in there and can see them myself?

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Nope, still can't, I can see all the other CJs, but not this one.

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Ok, I added full links to the pictures. Is anyone else seeing issues? I am unsure what is causing this and will strive to fix this in the future.

 

Maybe because this time I didn't post a thumbnail size and just the full size? I can do the thumbnail with link to full if that is what it takes.

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I can see now :D

Great work, but why don't you build some of the trash power plants (those than burn trash) neighboring cities can pay money so they send you their trash, and you will burn that to make power to sell it back to them.

 

You also have too much pollution, you should've placed those power plants at some corner away from where people live.

 

 

Have you considered Nuclear power?  or some rural power sources (like some solar power posts for small communities, or a windmill power station? 

 

 

& I like the Northern-west part of your city, it looks like a fortress or a safe community incase of a zombie apocalypse :P 

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I have trash power plants. I don't don't show them. I do buy the neighboring cities trash.

 

In this city, It is supposed to have pollution. I have no intention of stopping it. The tile to the east will have higher wealth commercial, as well as higher wealth residential. This is the industrial slum. I plan on updating the industrial area to include lots between the industry, but I don't expect to get a fully healthy skyline.

 

I might go nuclear though it won't be for pollution reasons. I again of thinking of just picking something I like, and moding my own thing.

 

The northwest part is a military base next to a residential area. I have just chosen for the entire region that major roadways cross over the avenues. Avenues are tunnels under the major highways. minor roads shall not cross highways. Now I'm in the process of upgrading the avenues to be NWM roads. This will take a while, and I might re evaluate how big the roads that cross over have to be. I would have used avenues for those tunnels, but I was lacking space for the most part.

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